923041c3f9
Merge branch 'master' into beatmap-overlay-ruleset-selector
2019-10-31 15:15:52 +09:00
4730453083
Apply suggestions
2019-10-31 02:10:00 +03:00
d90545227c
Merge remote-tracking branch 'refs/remotes/ppy/master' into vote-pill-fix
2019-10-30 23:49:56 +03:00
8d290a3242
Resolve CS0067.
2019-10-30 23:43:13 +08:00
5899bbd8a6
Fix merge regressions
2019-10-30 18:45:50 +09:00
93076ad6a1
Merge branch 'master' into editor-timing-screen
2019-10-30 18:42:20 +09:00
cf2d885099
Fix control points being flushed too late
2019-10-30 18:02:18 +09:00
45af796943
Remove usages of EF internals
2019-10-30 17:05:15 +09:00
514c9f1eef
Merge branch 'master' into bindable-control-points
2019-10-30 16:20:54 +09:00
3045ba4bf4
Merge branch 'master' into bindable-control-point-properties
2019-10-30 16:02:39 +09:00
759395bcb5
CI fix
2019-10-30 04:31:09 +03:00
8ad5ccda68
Test steps rearrangement and condition fix
2019-10-30 04:16:14 +03:00
7f755fe726
Add more tests
2019-10-30 03:47:17 +03:00
f1a2643c40
Add test scene
2019-10-30 03:45:05 +03:00
04b0916196
Merge branch 'master' into fix-day-separator-purging
2019-10-29 18:44:39 +09:00
e1d0d78858
Fix chat not always scrolling to the bottom ( #6649 )
...
Fix chat not always scrolling to the bottom
2019-10-29 18:43:09 +09:00
3de45eb04a
Fix loader animation tests failing occasionally ( #6655 )
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Fix loader animation tests failing occasionally
2019-10-29 18:18:17 +09:00
342dfc26d2
Merge remote-tracking branch 'upstream/master' into fix-chat-scroll-to-bottom
2019-10-29 18:17:38 +09:00
e3a1613d2a
Fix PlayerSettingsOverlay being shown by default ( #6641 )
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Fix PlayerSettingsOverlay being shown by default
2019-10-29 18:16:33 +09:00
7c6ccce3ba
Add tests covering precision case
2019-10-29 18:02:30 +09:00
8e1faf6ff1
Fix loader animation tests failing occasionally
2019-10-29 17:03:52 +09:00
f0f58c22d3
Merge branch 'master' into labelled-component-bindables
2019-10-29 16:32:57 +09:00
b06e70e546
Add failing test showing issue with day separator logic
2019-10-29 15:27:08 +09:00
d1c6e3f620
Add test for scroll to end when max history is exceeded
2019-10-29 14:32:52 +09:00
ecf14bc7b9
Rename class to match
2019-10-29 01:21:17 +09:00
46b44f4f99
Fix PlayerSettingsOverlay being shown by default
2019-10-28 18:37:58 +09:00
08040adfad
Expose Current bindable in LabelledComponents
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Adds a `LabelledDrawable` class for usages where bindables are not present.
2019-10-28 16:24:28 +09:00
1953aa64b6
Merge branch 'bindable-control-points' into editor-timing-screen
2019-10-28 12:00:51 +09:00
8069674824
Merge remote-tracking branch 'upstream/master' into bindable-control-points
2019-10-28 11:52:04 +09:00
4e80eda6da
Add test coverage
2019-10-28 11:40:42 +09:00
cd4b7c04e9
Add test coverage
2019-10-28 11:34:41 +09:00
022cc13952
Add beatmap carousel item sorting stability test
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Add visual test to ensure sorting stability when sorting criteria are
applied in the beatmap carousel.
2019-10-27 22:55:46 +01:00
0fba272e78
Add the ability to add new ControlPoint types to existing groups
2019-10-27 15:19:36 +09:00
349a2745c5
Merge remote-tracking branch 'origin/master'
2019-10-26 14:30:17 -05:00
9e2e87c8d1
added visual tests
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added small commenting
added xmldoc for CancelResume();
2019-10-26 14:29:52 -05:00
194e501f86
Merge branch 'master' into snapping-refactor
2019-10-26 14:20:08 +09:00
51008cd215
Merge branch 'no-auto-gen' into editor-timing-screen
2019-10-26 11:20:17 +09:00
8ccff0e9cf
temp
2019-10-26 11:20:07 +09:00
32242f22de
Merge branch 'no-auto-gen' into editor-timing-screen
2019-10-25 20:02:40 +09:00
8baf569f59
Remove necessity of AutoGenerated flag
2019-10-25 19:58:42 +09:00
e987db37ec
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
da6769f0fc
Remove necessity of AutoGenerated flag
2019-10-25 19:43:38 +09:00
94ffe03e6e
Group timing points
2019-10-25 19:36:12 +09:00
c2f6cd9c24
Merge branch 'master' into comments-vote-pill
2019-10-25 19:19:44 +09:00
a9ec6b2562
Fix testcase failure
2019-10-25 19:00:10 +09:00
ccc45dea20
Add hitobject composer snapping test
2019-10-25 18:19:26 +09:00
ae011e8ee8
Fix distance snap grid test scenes
2019-10-25 17:25:46 +09:00
607b4d874a
Refactor flow of snapping through HitObjectComposer
2019-10-25 16:40:30 +09:00
661dfbefaf
Change containment check to overlap
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Due to scenarios wherein a formatted link ended up as part of a larger
raw link after parsing, change the containment check to an overlap check
and add appropriate tests for these edge cases.
2019-10-25 00:42:58 +02:00
cbd99cc767
Resolve link-in-link edge case
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Testing with #6542 surfaced a crash scenario, caused by formatted links
that had URLs in the display text, for example
[mean example - https://osu.ppy.sh ](https://osu.ppy.sh )
In that case the outer Markdown link would get picked up once, and then
reduced to the link text when looking for other links, leading to it
being picked up again the second time when the raw link is found.
Add a check in the raw link parsing path that ensures that the found
URL is not a part of a bigger, pre-existing link.
2019-10-24 15:52:55 +02:00