Commit Graph

29932 Commits

Author SHA1 Message Date
8a021e0beb Use save method in test 2020-06-08 22:35:01 +09:00
e5569ab963 Merge pull request #9233 from ppy/dependabot/nuget/Humanizer-2.8.26
Bump Humanizer from 2.8.11 to 2.8.26
2020-06-08 20:31:10 +09:00
1ab78fa8a7 Merge pull request #9234 from ppy/dependabot/nuget/Microsoft.Build.Traversal-2.0.48
Bump Microsoft.Build.Traversal from 2.0.34 to 2.0.48
2020-06-08 20:30:54 +09:00
e0c94304c7 Bump Humanizer from 2.8.11 to 2.8.26
Bumps [Humanizer](https://github.com/Humanizr/Humanizer) from 2.8.11 to 2.8.26.
- [Release notes](https://github.com/Humanizr/Humanizer/releases)
- [Changelog](https://github.com/Humanizr/Humanizer/blob/master/release_notes.md)
- [Commits](https://github.com/Humanizr/Humanizer/compare/v2.8.11...v2.8.26)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-06-08 09:45:31 +00:00
bbf8864f14 Bump Microsoft.Build.Traversal from 2.0.34 to 2.0.48
Bumps [Microsoft.Build.Traversal](https://github.com/Microsoft/MSBuildSdks) from 2.0.34 to 2.0.48.
- [Release notes](https://github.com/Microsoft/MSBuildSdks/releases)
- [Changelog](https://github.com/microsoft/MSBuildSdks/blob/master/RELEASE.md)
- [Commits](https://github.com/Microsoft/MSBuildSdks/compare/Microsoft.Build.Traversal.2.0.34...Microsoft.Build.Traversal.2.0.48)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-06-08 09:45:31 +00:00
280592b3a4 Merge pull request #9232 from ppy/dependabot/nuget/Sentry-2.1.3
Bump Sentry from 2.1.1 to 2.1.3
2020-06-08 18:44:14 +09:00
ff555c41c6 Bump Sentry from 2.1.1 to 2.1.3
Bumps [Sentry](https://github.com/getsentry/sentry-dotnet) from 2.1.1 to 2.1.3.
- [Release notes](https://github.com/getsentry/sentry-dotnet/releases)
- [Commits](https://github.com/getsentry/sentry-dotnet/compare/2.1.1...2.1.3)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-06-08 08:57:44 +00:00
712fd6a944 Fetch existing private message channels on re-joining 2020-06-08 17:54:26 +09:00
dd61d6ed04 Attempt to reimport intro if a bad state is detected 2020-06-08 14:48:42 +09:00
63003757c4 Remove WorkingBeatmap cache when deleting or updating a beatmap 2020-06-08 14:48:26 +09:00
443977aa8d Remove PreUpdate, update hash in Save() 2020-06-08 14:40:17 +09:00
dfed27bd46 Add back stream seeking for sanity 2020-06-08 14:24:21 +09:00
72ada020a2 Don't attempt to use virtual track for intro sequence clock 2020-06-08 13:42:16 +09:00
5f6c35a577 Merge pull request #9215 from bdach/hold-note-release-hitsounds
Fix incorrect sample choices for hold notes
2020-06-08 10:51:57 +09:00
35574f30e7 Merge branch 'master' into hold-note-release-hitsounds 2020-06-08 10:19:59 +09:00
101604e741 Redesign classes and generally improve code 2020-06-08 00:39:33 +02:00
e95ffcb528 Merge remote-tracking branch 'upstream/master' into update-button 2020-06-07 22:51:03 +02:00
4e56981554 Merge remote-tracking branch 'upstream/master' into update-button
# Conflicts:
#	osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
2020-06-07 22:43:53 +02:00
36d318d4dc Merge pull request #9188 from bdach/contributing-guidelines
Add contributing guidelines
2020-06-07 21:48:04 +09:00
b41384dde8 Merge branch 'master' into multiplayer-beatmap-checksum 2020-06-07 18:05:33 +09:00
efd5e14410 Clarify why ruleset bindable must be set at the BDL of any base test scene 2020-06-06 19:20:06 +03:00
0f78af7252 Remove unnecessary disabled check
I have a bad memory here, til.
2020-06-06 19:19:30 +03:00
c3036c1d45 Merge pull request #9197 from peppy/better-reimport-support
Check all files match before using an existing archive model
2020-06-05 22:02:36 +09:00
2ad5b2065f Merge branch 'master' into better-reimport-support 2020-06-05 20:59:55 +09:00
bb89114b70 Show a loading spinner on multiplayer lounge loads 2020-06-05 20:52:27 +09:00
0107e9ba16 Change lookups to use SingleOrDefault() 2020-06-05 19:18:00 +09:00
caf94df0d0 Merge branch 'master' into multiplayer-beatmap-checksum 2020-06-05 19:16:05 +09:00
896177801a Avoid creating copies of node samples every time 2020-06-05 00:07:27 +02:00
4c6116e6e7 Fix compilation failure in Android test project 2020-06-04 23:50:58 +02:00
c4cae006aa Correctly slice node sample list when converting 2020-06-04 22:47:39 +02:00
ac019bddd6 Only play samples at start of hold note in mania maps 2020-06-04 22:33:34 +02:00
35544ede50 Add failing test cases 2020-06-04 22:33:30 +02:00
6b88141e58 Add mania sample conversion test 2020-06-04 21:53:37 +02:00
5d1770dec8 Merge pull request #9212 from smoogipoo/fix-scorepanel-input
Fix score panel not receiving input in some places
2020-06-05 00:26:02 +09:00
bd2e4c50dd Merge pull request #9211 from smoogipoo/change-date-format
Change format of date on score panel
2020-06-04 23:31:28 +09:00
2ec7059ac4 Merge pull request #9213 from smoogipoo/fix-keybinding-crash
Fix crash when double-clicking clear binding button
2020-06-04 23:31:02 +09:00
9c1542f897 Fix crash when pressing clear button twice 2020-06-04 22:17:00 +09:00
afcefe01bf Fix score panel not receiving input in some places 2020-06-04 21:48:55 +09:00
5d7bb8cb4e Change format of date on score panel 2020-06-04 21:33:38 +09:00
9920911390 Fix tournament displayed beatmap potentially being out of order on quick changes 2020-06-04 17:20:08 +09:00
7e5db5e933 Apply review suggestions 2020-06-03 23:49:06 +02:00
741fa20149 Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
c72592c52c Remove bindable-disabling logic and don't tie immediately to CreateRuleset() 2020-06-04 00:44:28 +03:00
af3daaaeaf Add reference to contributing guidelines in README 2020-06-03 23:44:02 +02:00
ddf5282d0e Move items from README.md to contributing guidelines 2020-06-03 23:44:02 +02:00
c2fd2b8616 Add notes about draft PRs & pushing 2020-06-03 23:43:32 +02:00
bbad70c3f0 Fix mod perfect test scenes failing due to null ruleset provided
Just a workaround for now, a better fix may be to put the test data creation in an action that is guaranteed to be invoked after the test scene has fully loaded (all dependencies would've been resolved by then).
2020-06-04 00:43:11 +03:00
136e10086a Set the ruleset bindable value at the BDL for its subclasses usages
There are test scenes using current value of ruleset bindable on their BDL (example in TestSceneSliderSnaking's BDL)
2020-06-04 00:37:06 +03:00
8529486a5c Merge branch 'master' into contributing-guidelines 2020-06-03 23:09:35 +02:00
11da045d8c Reorder declaration position of ruleset-creation methods
Should be recognized as a normal protected method in its declaring class.
2020-06-03 23:43:18 +03:00