Commit Graph

18 Commits

Author SHA1 Message Date
2fac0a180e Adjust toolbar button sizing 2020-09-03 16:34:58 +09:00
dceae21bbf Centralise fetching of overlay component titles and textures 2020-09-03 16:34:58 +09:00
7bcb68ffac Handle overlay toggling with toolbar buttons instead 2020-08-06 01:17:24 -07:00
7553e2da25 Fix incorrect DI reference and update naming of SettingsOverlay classes 2019-05-14 10:45:05 +09:00
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
205d3ed896 fix settings not getting injected 2018-01-23 19:42:21 +01:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
dff082ed94 Make toolbar testable and add the most basic of visual tests 2017-12-26 01:12:46 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
eaaba11586 Change all instances of options to settings where applicable 2017-05-15 10:55:29 +09:00
ced2332d20 Handle overlay in ToolbarOverlayToggleButton. 2017-05-08 19:37:41 +08:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
a80c28ca37 ToolbarOverlayToggleButton 2016-12-02 21:57:01 +09:00
9bf36418a0 Make toolbar buttons more independent logic-wise.
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00