Commit Graph

264 Commits

Author SHA1 Message Date
6a5f0e8237 Move handling of replay seek operations out of progress bar
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579).
2021-07-09 14:28:59 +09:00
d1553f0864 Implement ability to switch between volume meters 2021-07-04 14:47:07 +02:00
36b5414b1d Update comment to hopefully explain a weird conditional better 2021-06-18 17:46:01 +09:00
d5a1524eb0 Add missing rulesetID check for global action matching 2021-06-18 17:12:01 +09:00
d06e52505a Fix thread safety of KeyBindingStore.GetReadableKeyCombinationsFor 2021-06-18 17:11:39 +09:00
9044a20120 Merge branch 'master' into realm-key-binding-store 2021-06-10 13:58:08 +09:00
fe6b1936cb Move OsuUserInputManager out from nested class 2021-05-28 02:46:03 +09:00
a249bb9e69 Merge branch 'master' into realm-key-binding-store 2021-05-25 17:18:33 +09:00
df703b68ec Merge branch 'master' into realm-key-binding-store 2021-05-25 13:41:48 +09:00
a00f226ab3 Add assert on storing to database 2021-05-24 18:41:39 +09:00
deabce7140 Disallow updating the database to an invalid value 2021-05-24 18:40:56 +09:00
57640810b5 Ignore certain banned InputKeys for gameplay purposes 2021-05-24 18:40:40 +09:00
7961dba1d3 Reorder OrderBy for legibility 2021-05-24 17:22:55 +09:00
23e284b8b3 Change default skin editor shortcut to Ctrl+Shift+S
Avoids a conflict with song select's random rewind functionality. As
mentioned in #12776.
2021-05-13 13:34:04 +09:00
4bee8c23f0 Fix idle tracker not accounting global actions 2021-05-10 21:40:29 -07:00
b936043956 Add the skin editor to the game 2021-04-29 17:20:22 +09:00
253c66034d Remove unused using statement 2021-04-26 17:45:43 +09:00
8961203f08 Move guid initialisation to database model itself 2021-04-26 17:06:03 +09:00
c0b1c2f39b Merge branch 'master' into realm-key-binding-store 2021-04-24 02:40:15 +09:00
6dd48f204c Remove unused store resolution 2021-04-24 02:05:53 +09:00
f9603eefe5 Revert "Switch Guid implementation temporarily to avoid compile time error"
This reverts commit 4d976094d1.
2021-04-24 01:59:55 +09:00
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
78f274d51a Merge branch 'master' into realm-key-binding-store 2021-04-22 12:13:23 +09:00
250c7403e8 Fix idle tracker assuming time starts at 0
`IdleTracker` in its construction quietly assumed that the clock it
receives from its parent starts ticking from 0 at the point at which it
is passed down. This is not necessarily the case when headless
executions are involved, which means that the initial state of the
tracker could be computed as idle incorrectly.

Resolve by explicitly reading the clock time at the point of
`LoadComplete()`.
2021-04-17 13:50:00 +02:00
ac8e462d32 Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-15 21:48:58 +09:00
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
2c1f20a38f Merge branch 'master' into fix-editor-alt-scroll 2021-04-13 19:36:25 +09:00
38d10755cb Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-13 13:47:22 +09:00
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
42604afcdc Add binding for verify mode (and move enum entry to end) 2021-04-12 16:15:27 +09:00
14bd5bdc77 Merge branch 'master' into verify-tab 2021-04-12 15:14:37 +09:00
995c244cee Remove alt-mousewheel bindings for volume adjustment
With the recent changes to the order of processing key bindings
(`GlobalAction`s are handled first), having the alt-wheel bindings in here causes a
regression as they are handled before `OnScroll` events.

Specifically, this means editor alt-scroll functionality no longer works
with the default bindings.

Removing the bindings fixes this, while also still allowing alt-wheel
adjustment of the volume via `VolumeControlReceptor`:

a2f50af424/osu.Game/Overlays/Volume/VolumeControlReceptor.cs (L21-L26)

In conjunction with the special case in `OsuScrollContainer`:

02d5b1352b/osu.Game/Graphics/Containers/OsuScrollContainer.cs (L103-L105)
2021-04-12 14:00:32 +09:00
d6d8ea5b6b Throw when getting a frame of an empty replay 2021-04-12 11:17:56 +09:00
8aff53172d Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
08858e6426 Reorder defaults to give non-global areas priority for global actions 2021-04-07 17:42:49 +09:00
afc745f999 Merge branch 'master' into rebind-song-select 2021-04-07 17:13:25 +09:00
f08b340e81 Add nullability hinting 2021-04-06 16:49:26 +09:00
beebdb0734 Clean up implementation 2021-04-05 22:30:51 +09:00
05961e98d5 Ensure GlobalActions are handled before anything else game-wide 2021-03-30 19:03:15 +09:00
491e583819 Merge branch 'master' into realm-migration-operation-blocking 2021-03-30 13:25:40 +09:00
36364a4492 Update framework 2021-03-29 22:17:17 +09:00
d58ef5310b Add verify tab
Currently empty, but works.
2021-03-28 17:36:22 +02:00
4d976094d1 Switch Guid implementation temporarily to avoid compile time error 2021-03-26 20:07:53 +09:00
68f2e7f61a Use realm support for Guid 2021-01-19 18:22:36 +09:00
0f8f0434f9 Remove EF store again after mis-merge
Was originally deleted in 536e7229d0.
2021-01-16 17:03:58 +01:00
7296a6dd84 Merge branch 'master' into realm-key-binding-store 2021-01-16 16:48:54 +01:00
86f66727de Update KeyBinding usages in line with interface changes 2021-01-15 14:57:01 +09:00
f26c6210f3 Remove unnecessary Take() call and refactor default group logic naming 2021-01-14 16:36:24 +09:00
8a08d3f4ef Fix transactions not actually being committed 2021-01-14 16:13:10 +09:00
5fa3a22f28 Remove unused RealmBackedStore base class 2021-01-13 18:36:37 +09:00