6a5f0e8237
Move handling of replay seek operations out of progress bar
...
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579 ).
2021-07-09 14:28:59 +09:00
d1553f0864
Implement ability to switch between volume meters
2021-07-04 14:47:07 +02:00
36b5414b1d
Update comment to hopefully explain a weird conditional better
2021-06-18 17:46:01 +09:00
d5a1524eb0
Add missing rulesetID
check for global action matching
2021-06-18 17:12:01 +09:00
d06e52505a
Fix thread safety of KeyBindingStore.GetReadableKeyCombinationsFor
2021-06-18 17:11:39 +09:00
9044a20120
Merge branch 'master' into realm-key-binding-store
2021-06-10 13:58:08 +09:00
fe6b1936cb
Move OsuUserInputManager
out from nested class
2021-05-28 02:46:03 +09:00
a249bb9e69
Merge branch 'master' into realm-key-binding-store
2021-05-25 17:18:33 +09:00
df703b68ec
Merge branch 'master' into realm-key-binding-store
2021-05-25 13:41:48 +09:00
a00f226ab3
Add assert on storing to database
2021-05-24 18:41:39 +09:00
deabce7140
Disallow updating the database to an invalid value
2021-05-24 18:40:56 +09:00
57640810b5
Ignore certain banned InputKey
s for gameplay purposes
2021-05-24 18:40:40 +09:00
7961dba1d3
Reorder OrderBy
for legibility
2021-05-24 17:22:55 +09:00
23e284b8b3
Change default skin editor shortcut to Ctrl+Shift+S
...
Avoids a conflict with song select's random rewind functionality. As
mentioned in #12776 .
2021-05-13 13:34:04 +09:00
4bee8c23f0
Fix idle tracker not accounting global actions
2021-05-10 21:40:29 -07:00
b936043956
Add the skin editor to the game
2021-04-29 17:20:22 +09:00
253c66034d
Remove unused using statement
2021-04-26 17:45:43 +09:00
8961203f08
Move guid initialisation to database model itself
2021-04-26 17:06:03 +09:00
c0b1c2f39b
Merge branch 'master' into realm-key-binding-store
2021-04-24 02:40:15 +09:00
6dd48f204c
Remove unused store resolution
2021-04-24 02:05:53 +09:00
f9603eefe5
Revert "Switch Guid implementation temporarily to avoid compile time error"
...
This reverts commit 4d976094d1
.
2021-04-24 01:59:55 +09:00
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
78f274d51a
Merge branch 'master' into realm-key-binding-store
2021-04-22 12:13:23 +09:00
250c7403e8
Fix idle tracker assuming time starts at 0
...
`IdleTracker` in its construction quietly assumed that the clock it
receives from its parent starts ticking from 0 at the point at which it
is passed down. This is not necessarily the case when headless
executions are involved, which means that the initial state of the
tracker could be computed as idle incorrectly.
Resolve by explicitly reading the clock time at the point of
`LoadComplete()`.
2021-04-17 13:50:00 +02:00
ac8e462d32
Merge branch 'master' into refactor-framed-replay-input-hander
2021-04-15 21:48:58 +09:00
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
2c1f20a38f
Merge branch 'master' into fix-editor-alt-scroll
2021-04-13 19:36:25 +09:00
38d10755cb
Merge branch 'master' into refactor-framed-replay-input-hander
2021-04-13 13:47:22 +09:00
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
42604afcdc
Add binding for verify mode (and move enum entry to end)
2021-04-12 16:15:27 +09:00
14bd5bdc77
Merge branch 'master' into verify-tab
2021-04-12 15:14:37 +09:00
995c244cee
Remove alt-mousewheel bindings for volume adjustment
...
With the recent changes to the order of processing key bindings
(`GlobalAction`s are handled first), having the alt-wheel bindings in here causes a
regression as they are handled before `OnScroll` events.
Specifically, this means editor alt-scroll functionality no longer works
with the default bindings.
Removing the bindings fixes this, while also still allowing alt-wheel
adjustment of the volume via `VolumeControlReceptor`:
a2f50af424/osu.Game/Overlays/Volume/VolumeControlReceptor.cs (L21-L26)
In conjunction with the special case in `OsuScrollContainer`:
02d5b1352b/osu.Game/Graphics/Containers/OsuScrollContainer.cs (L103-L105)
2021-04-12 14:00:32 +09:00
d6d8ea5b6b
Throw when getting a frame of an empty replay
2021-04-12 11:17:56 +09:00
8aff53172d
Remove necessity for nested PassThroughInputManger
2021-04-08 15:18:31 +09:00
08858e6426
Reorder defaults to give non-global areas priority for global actions
2021-04-07 17:42:49 +09:00
afc745f999
Merge branch 'master' into rebind-song-select
2021-04-07 17:13:25 +09:00
f08b340e81
Add nullability hinting
2021-04-06 16:49:26 +09:00
beebdb0734
Clean up implementation
2021-04-05 22:30:51 +09:00
05961e98d5
Ensure GlobalActions are handled before anything else game-wide
2021-03-30 19:03:15 +09:00
491e583819
Merge branch 'master' into realm-migration-operation-blocking
2021-03-30 13:25:40 +09:00
36364a4492
Update framework
2021-03-29 22:17:17 +09:00
d58ef5310b
Add verify tab
...
Currently empty, but works.
2021-03-28 17:36:22 +02:00
4d976094d1
Switch Guid implementation temporarily to avoid compile time error
2021-03-26 20:07:53 +09:00
68f2e7f61a
Use realm support for Guid
2021-01-19 18:22:36 +09:00
0f8f0434f9
Remove EF store again after mis-merge
...
Was originally deleted in 536e7229d0
.
2021-01-16 17:03:58 +01:00
7296a6dd84
Merge branch 'master' into realm-key-binding-store
2021-01-16 16:48:54 +01:00
86f66727de
Update KeyBinding usages in line with interface changes
2021-01-15 14:57:01 +09:00
f26c6210f3
Remove unnecessary Take() call and refactor default group logic naming
2021-01-14 16:36:24 +09:00
8a08d3f4ef
Fix transactions not actually being committed
2021-01-14 16:13:10 +09:00
5fa3a22f28
Remove unused RealmBackedStore base class
2021-01-13 18:36:37 +09:00