Commit Graph

333 Commits

Author SHA1 Message Date
fbe44dac34 Add empty catch hit object composer 2021-06-22 17:20:13 +09:00
67d8e0059f Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
33aec57238 Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
8d0840020b Specify legacy skin version of old-skin testing skin
Old-style catcher sprite is not supported for all versions
2021-06-11 15:33:13 +09:00
e388a896e8 Don't apply visibility increase to first object in osu!catch
The goal of the visibility increase is to help in cases where timing is
an issue (by showing the approach circle etc.). This doesn't need to
apply to catch.

@smoogipoo interested as to whether you agree with this one. Visually it
looks better to me but it does change the behaviour for only osu!catch,
so I'm not 100% confident on it.

Closes #13367.
2021-06-08 16:02:26 +09:00
181f1da3d3 Maintain catch hit explosion by lifetime entries
- Fix hit explosion not showing when a replay is rewound to a time after a hit object is caught
2021-06-04 19:46:50 +09:00
5366e7f61e Merge branch 'master' into remove-hud-component-lookup 2021-06-02 16:10:06 +09:00
f8ae70e562 Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
967a7c3db5 Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.9.4 to 16.10.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.4...v16.10.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-06-01 19:59:27 +00:00
f60e9cb085 Remove weird override logic in TestCase methods 2021-05-31 20:00:47 +09:00
e78391db7a Fix usage of DI before it's ready in combo colour tests 2021-05-31 19:58:19 +09:00
e20c25b0d9 Fix miswritten test assertion 2021-05-19 23:32:16 +03:00
a730349629 Remove the ignore attribute once again 2021-05-19 23:18:54 +03:00
076fcec3df Revert "Remove ignore attribute from now fixed test scene"
This reverts commit 4e12a2734c.
2021-05-18 17:45:15 +03:00
4e12a2734c Remove ignore attribute from now fixed test scene 2021-05-18 09:51:58 +03:00
ff419af512 Hide the combo counter content rather than full death 2021-05-18 09:10:15 +03:00
f00799cc64 Remove unused using directive
...damn it
2021-05-15 18:36:47 +03:00
243c8aa585 Add test coverage 2021-05-15 18:02:38 +03:00
1b3b07d6a9 Bump NUnit from 3.13.1 to 3.13.2
Bumps [NUnit](https://github.com/nunit/nunit) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases)
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md)
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
bdf07ad59a Limit catching towards the centre of the plate (to emulate actual gameplay) 2021-04-22 17:47:03 +09:00
2203552e9e Add stacking test logic to TestSceneCatcherArea for skinned testing 2021-04-22 17:34:53 +09:00
84a7138223 Update tests to better support stack regeneration cases 2021-04-22 17:13:19 +09:00
b10ee7482d Add a failing test to check catch replay accuracy 2021-04-09 15:58:23 +09:00
345779b19a Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-04-02 20:58:29 +09:00
6a286c5e21 Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.9.1 to 16.9.4.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.1...v16.9.4)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-01 17:16:02 +00:00
8438fce764 Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-03-26 11:47:38 +09:00
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
1573298e68 Update remaining package references to point to efcore5 2021-03-15 13:12:10 +09:00
b03efd6940 Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.3 to 16.9.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.3...v16.9.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-02 00:43:45 +00:00
417bb07b36 Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
9d229a5ec2 Add tests for clockrate adjusted difficulty calculations 2021-02-20 16:27:58 +11:00
72b2123500 Update nunit in line with framework 2021-02-15 21:42:35 +09:00
1e99357a97 Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
1364de1166 Merge branch 'master' into beatmap-colour-setting 2021-01-18 16:07:46 +09:00
a3535f4b79 Further simplified beatmap colouring tests. 2021-01-16 02:09:35 -05:00
112967c1e8 Created base class for testing beatmap colours. 2021-01-15 23:46:46 -05:00
0c01a3a685 Found a better solution than TValue type checking for additional beatmap colour settings. Added unit tests for Catch Beatmap Skin settings. 2021-01-14 23:30:24 -05:00
0ea4e221b2 Merge branch 'master' into net5.0 2021-01-14 14:02:51 +03:00
0fd2e368c1 Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.0 to 16.8.3.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.0...v16.8.3)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:53:41 +00:00
5b5e883904 Remove EffectiveXBindable (setting Value was not handled)
And use orthogonal `OriginalXBindable` and `XOffsetBindable`.
2020-12-14 13:39:07 +09:00
d96399ea42 Revert "Remove X setter from CatchHitObject"
This reverts commit 7cbbd74d
2020-12-14 13:18:14 +09:00
7cbbd74df2 Remove X setter from CatchHitObject 2020-12-14 11:38:07 +09:00
96f3e0dad8 Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
2634c6b8d9 Combine DisplayRadius and Scale to DisplaySize 2020-12-10 20:43:01 +09:00
53da137425 Merge branch 'master' into net5.0 2020-12-10 17:14:21 +09:00
ccca7e0b25 more specific type droppedObjectContainer 2020-12-09 10:35:01 +09:00
749d5380ca Pool caught objects and dropped objects 2020-12-08 22:38:10 +09:00
c301223d8c Make object on the catcher plate separate CaughtObject class 2020-12-08 21:11:40 +09:00
ed50fd445e Fix hit lighting colour not applied in TestSceneCatcher 2020-12-08 21:07:12 +09:00