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sim1222/osukey
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mirror of https://github.com/osukey/osukey.git synced 2025-07-01 16:29:58 +09:00
Code Issues Packages Projects Releases Wiki Activity
58,269 Commits 3 Branches 1 Tag
ca1799376952d97a77e97ce0ca88cd31bbdd2beb
Commit Graph

12 Commits

Author SHA1 Message Date
Dean Herbert
2952dbc8fb Apply nullability to osu!catch skinning classes 2022-11-09 13:58:58 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Bartłomiej Dach
a1f50e39aa Add basic structure for skinning catch explosions 2021-08-11 21:23:32 +02:00
ekrctb
0192549d6c Refactor catcher sprite to use skinned piece pattern 2021-06-08 21:29:41 +09:00
ekrctb
d51d2c5331 Don't recreate pieces when catch DHO is reused 2020-12-07 12:59:03 +09:00
Salman Ahmed
29053048ff Add support to use legacy combo fonts for the counter on legacy skins 2020-08-03 21:40:20 +03:00
Dean Herbert
7069cef9ce Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
Dean Herbert
0d18ea1d29 Add animation and fallback catcher support 2020-03-10 12:36:25 +09:00
Dean Herbert
ce1a57550f Add droplet skinning support 2020-02-19 13:29:05 +09:00
Dean Herbert
7ce00bebf0 Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
Dean Herbert
d1cdf49dd5 Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
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