Commit Graph

44613 Commits

Author SHA1 Message Date
7d5e4ae0a2 Drop service based mysql usage (use host instead) 2021-09-21 12:41:21 +09:00
1d560ed122 Use optimisation branch for now 2021-09-21 12:41:17 +09:00
6d6ad126a4 Merge branch 'master' into fl-total-sr 2021-09-21 12:31:40 +09:00
6b3a37e262 Remove deps step 2021-09-21 12:31:36 +09:00
06e1148472 Run on self-hosted runner 2021-09-21 12:31:36 +09:00
9d4c5e9cb6 Add filename to output rows 2021-09-21 12:31:36 +09:00
6bfb31a635 Install pv 2021-09-21 12:31:36 +09:00
fc5fd203d6 Output sql import process 2021-09-21 12:31:36 +09:00
0f8e570b84 Use top 1000 data 2021-09-21 12:31:36 +09:00
fa374e67e7 Single line condition 2021-09-21 12:31:36 +09:00
e354287804 Fix incorrect ruleset name 2021-09-21 12:31:36 +09:00
a3e329f961 Merge pull request #14217 from MBmasher/fl-skill
Add difficulty skill for Flashlight mod
2021-09-21 12:06:41 +09:00
204ee2e281 Merge branch 'master' into fl-skill 2021-09-21 12:06:28 +09:00
9ea9fa5f20 Remove issue template to avoid the average use submitting issues 2021-09-21 11:38:04 +09:00
46a39a4188 Merge pull request #14602 from peppy/correct-reverse-arrow-depth
Fix repeat arrows being hidden beneath head circles in legacy skins
2021-09-20 22:56:19 +02:00
c911332540 Merge branch 'master' into correct-reverse-arrow-depth 2021-09-20 22:32:28 +02:00
064e0659e0 Merge pull request #14702 from sh0ckR6/14470-ur-not-updating
Clear UR bar marks after seeking
2021-09-20 22:31:53 +02:00
761548e533 Merge branch 'master' into 14470-ur-not-updating 2021-09-20 22:07:33 +02:00
b715b89edc Bump SharpCompress from 0.28.3 to 0.29.0 in /osu.Game
Bumps [SharpCompress](https://github.com/adamhathcock/sharpcompress) from 0.28.3 to 0.29.0.
- [Release notes](https://github.com/adamhathcock/sharpcompress/releases)
- [Commits](https://github.com/adamhathcock/sharpcompress/compare/0.28.3...0.29)

---
updated-dependencies:
- dependency-name: SharpCompress
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-20 19:54:05 +00:00
9ec927a688 Merge pull request #14759 from Opelkuh/add-legacy-star-particles
Implement legacy osu! cursor particles
2021-09-20 21:40:47 +02:00
fb416c79e9 Fully revert Player 2021-09-20 15:01:03 -04:00
d15bd5a15e Store grid size back to beatmap on change 2021-09-20 20:39:39 +02:00
0d7dac03f4 Start with largest grid size 2021-09-20 20:34:22 +02:00
fe21577f11 Adjust grid snap in line with new logic 2021-09-20 20:32:34 +02:00
52542374e8 Fix rectangular grid snap being always active 2021-09-20 20:14:28 +02:00
b5af01f456 Always show rectangular grid in osu! composer 2021-09-20 20:13:06 +02:00
a3464c98a7 Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
Closes #14793.
2021-09-20 23:52:01 +09:00
9a1db04920 Resolve GameplayClockContainer instead of Player 2021-09-20 10:28:58 -04:00
36a20ab0b3 Resolve failed test compilation 2021-09-20 10:26:07 -04:00
10fe2382b0 Address most issues 2021-09-20 10:07:42 -04:00
20eeb36567 Avoid AliveObject enumeration when not in kiai section 2021-09-20 18:49:36 +09:00
7812c33ddd Merge branch 'master' into add-legacy-star-particles 2021-09-20 18:15:12 +09:00
cdef6d0cf5 Add key binding support for grid mode cycle 2021-09-20 16:43:15 +09:00
98f1c1cc29 Avoid allocating list storage in Pattern until first usage
Patterns can often be constructed only to never be used.
2021-09-20 16:02:03 +09:00
d96d1b3e47 Update framework 2021-09-20 15:09:27 +09:00
03291e3897 Avoid LINQ overhead in PatternGenerator.isValid 2021-09-20 15:09:27 +09:00
16e60eed56 Reduce NestedHitObject enumerator overhead
This was especially bad due to it allocating on any and every start time
change, even the first (see usage in `HitObject.ctor`).
2021-09-20 15:09:27 +09:00
0d58530dbe Reduce overhead of ColumnHasObject calls by storing column usage separately 2021-09-20 15:09:27 +09:00
f5a5b87cf6 Merge pull request #14807 from bdach/missing-licence-headers
Add missing licence headers
2021-09-20 11:40:46 +09:00
ab213e2010 Add missing licence headers 2021-09-19 21:09:03 +02:00
4e094b2127 Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
93ca615c02 Add tests for clearing HitErrorMeter
Works with both `BarHitErrorMeter` and `ColourHitErrorMeter`
2021-09-19 14:15:22 -04:00
c403e628dd Add test coverage for distance/rectangular grid exclusivity 2021-09-19 18:08:34 +02:00
e1738025d4 Add basic integration of rectangular grid to osu! composer 2021-09-19 18:07:20 +02:00
56e80a0706 Add rectangular position snap grid 2021-09-19 18:07:19 +02:00
366dbf5c3d Add test for time jumps 2021-09-19 15:35:03 +02:00
9c90dd539f Use Interpolation.Lerp 2021-09-19 15:06:15 +02:00
0b593fac5c Scope down DrawNode's source parameter 2021-09-19 14:49:09 +02:00
d5a10e9221 Fix particles not spawning if Time.Current is negative 2021-09-19 14:47:20 +02:00
761da45f6a Revert af4c3727d77a16e2534df9bbf452336b5c544342 2021-09-19 14:00:56 +02:00