Commit Graph

491 Commits

Author SHA1 Message Date
067c018422 Cleanups 2017-11-19 17:31:35 +09:00
5fd16c6268 Make osu.Desktop.Deploy work 2017-11-19 16:30:41 +09:00
db4c912e1e Fix up assembly name 2017-11-19 14:46:51 +09:00
440c1a9f83 Make osu.Desktop and osu.Game.Tests compile under net461+netstandard 2017-11-19 14:30:56 +09:00
d2ab0621f3 Make osu.Game + rulesets compile with netstandard 2017-11-19 13:46:51 +09:00
f461f03b08 Make osu! compile with framework changes 2017-11-16 14:51:31 +09:00
9344502b71 More warning fixes 2017-11-14 18:05:07 +09:00
3d6bb3befe Add startup argument to disable the version overlay 2017-11-11 22:56:02 +09:00
c765785d00 Mark several long-running tasks as long-running 2017-10-25 11:42:55 +09:00
65b23f38f1 fixup! Allow version manager to load completely async 2017-10-24 10:08:42 +09:00
ae0029082a Allow version manager to load completely async 2017-10-24 10:08:42 +09:00
f66747b63d Merge branch 'master' into fix-missing-sqlite 2017-10-24 08:14:55 +09:00
dc9c474033 Move all TestCases to Testing project
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
b1d5fc523f Add sqlite raw packages to osu.Desktop to ensure sqlite is copied locally 2017-10-23 00:36:50 +09:00
a9657d2142 Change beatmap import to use OpenTK's FileDrop event 2017-10-22 00:55:32 +10:30
7ce6167220 Merge branch 'master' into EfCore 2017-10-19 21:20:22 +09:00
365e2343a1 Remove AllRuleset references 2017-10-19 21:09:29 +09:00
a724a20b02 Remove duplicate reference to opentk package 2017-10-19 20:07:25 +09:00
eff1c20e38 CI fixing 2017-10-16 22:00:54 +09:00
a5ccf12e4a Fix ValueTuple mess 2017-10-16 14:04:04 +09:00
5f083f10a7 Add System.ValueTuple NuGet package 2017-10-14 16:19:03 +03:00
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
375fda4f8d Merge branch 'master' into remove-include 2017-09-18 15:12:07 +09:00
d62ad89150 Remove unnecessary Microsoft.Net.Http include 2017-09-18 14:10:59 +09:00
15d3a998fa Don't unlimit FPS for visual tests 2017-09-18 11:13:14 +09:00
db6437eea9 Remove very old defined constants 2017-09-14 17:58:42 +09:00
160f48bf85 Make VisualTests target 64 bit where possible 2017-09-14 17:55:56 +09:00
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
7170fbd087 Target .NET 4.6.1 2017-09-11 12:39:00 +09:00
71af30d222 Remove redundant visibility changes 2017-08-22 22:48:50 +09:00
9f69aa9082 Show a notification after a successful update
Allows access to the github changelog
2017-08-22 19:41:39 +09:00
0ea6c65be6 Fix potentially racey behaviour of versionManager initialisation
Changing the state while the container wasn't necessarily completed loading caused inconsistent behaviour.
2017-08-22 19:34:06 +09:00
7e21ddb5eb Remove usage of HideOnEscape 2017-08-16 22:56:32 +09:00
56caa6ef10 fix tests argument 2017-08-09 01:49:50 +02:00
fc97fdb8c1 Use a common build directory between both build ccnfigurations
There's no need to build to VisualTests when they share everything
2017-08-04 16:07:25 +09:00
7e89b1021d FirstOrDefault 2017-08-04 15:58:59 +09:00
104c25266d Add missing licence headers 2017-08-04 15:48:42 +09:00
f8448b8b19 Update to support new framework VisualTests structure 2017-08-04 15:37:31 +09:00
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
e7e822ecd5 Fix StableStorage having "Songs" in the path twice 2017-08-01 16:37:43 +09:00
941f3f0934 Tidy up osu-stable import process
Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
f705589bf2 Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00