Commit Graph

82 Commits

Author SHA1 Message Date
2325f0382c Cancel a potentially pending filter update when an update occurs 2019-11-21 13:46:45 +09:00
0cbe29dbec Refactor / cleanup debouncing 2019-11-21 11:05:18 +09:00
10287eb66d Add debounce logic in several places 2019-11-15 17:58:47 +09:00
1b4bcb81c8 Fix filtering breaking on secondary filters 2019-11-15 17:49:02 +09:00
f0b7b2e1c4 Fix broken test case 2019-11-15 11:07:16 +09:00
956fb9912d Hook up multiplayer search filter 2019-11-15 08:23:56 +09:00
0082695cd8 Choose default category sorting instead of being always first 2019-08-02 13:22:58 -07:00
fec0db8fe1 Merge UpdateableAvatar.cs and Avatar.cs + Rename Avatar to DrawableAvatar 2019-06-17 21:55:07 +03:00
d665f1fe4b Seperate drawable and updateable flag from Country + Use UpdateableFlag 2019-06-17 20:57:57 +03:00
bc574520bf Update ScrollContainer usages in line with framework changes 2019-06-14 15:55:32 +09:00
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
d40177f97c Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
15fbb6f176 Use common AddUserLink method 2019-04-05 14:15:36 +09:00
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
2f5668f4e7 Fix remaining framework changes 2019-03-29 00:29:14 +09:00
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
34b2553b95 Remove redundant boolean 2019-03-05 18:59:25 +09:00
166a8c8bbb Add back fallback behavior for match creation 2019-03-05 16:41:59 +09:00
11e353c152 Use local class instead of having a separate file 2019-03-05 15:55:37 +09:00
aecbc31ffa Use BeatmapSetCoverType.List for lobby listing 2019-03-05 12:08:14 +09:00
3a1066ff02 Merge branch 'master' into toquantity-1 2019-02-28 15:57:51 +09:00
2241e1af9d Use ToQuantity for words with number prefixes 2019-02-27 21:55:45 -08:00
0788a7e9f1 Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
3015d40f8f Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
5643dc2e99 Remove redundant qualifiers 2019-02-08 15:44:05 +09:00
42cd55e0d7 Move current room to multiplayer 2019-02-08 14:57:51 +09:00
1c2450a95a Fix up room inspector status 2019-02-07 17:59:14 +09:00
1e0135af6f Move StatusColouredContainer into a more public location 2019-02-07 17:52:40 +09:00
2d61548251 Fix room name being coloured 2019-02-07 16:45:36 +09:00
a9aa22c97b Remove ShadowModel requirement 2019-02-06 13:52:48 +09:00
594dffba41 Fix a few cases of missed instant invocation 2019-02-05 19:11:20 +09:00
aac371ba6e Use CMC for all of multiplayer 2019-02-05 19:00:08 +09:00
37c1f5a824 Split polling logic from RoomManager, now a container 2019-02-05 15:38:19 +09:00
7ed215c521 Make InternalPadding a bit simpler 2019-01-25 14:46:45 +09:00
787d4da153 Combine constant 2019-01-25 14:10:59 +09:00
4cae9bae83 Merge branch 'master' into fix-multiplayer-parallax-overflow 2019-01-24 20:41:10 +08:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
7ac20c3545 Add overflow padding to account for parallax shifting
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
5269ca31be Merge branch 'master' into fix-room-inspector-cover 2019-01-17 21:49:25 +09:00