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sim1222/osukey
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mirror of https://github.com/osukey/osukey.git synced 2025-07-03 01:09:57 +09:00
Code Issues Packages Projects Releases Wiki Activity
32,436 Commits 3 Branches 1 Tag
cb6b35116ad78cc3154c8b0c3ded7cfcd27c01cf
Commit Graph

9 Commits

Author SHA1 Message Date
Bartłomiej Dach
2fb9a5d734 Remove no longer required field 2020-09-28 17:53:32 +02:00
Bartłomiej Dach
f6f267a43a Switch to strong sprite exactly once 2020-09-28 17:53:12 +02:00
Bartłomiej Dach
0900661b23 Use IsHit for strong hit instead of checking result type 2020-09-28 16:34:04 +02:00
Bartłomiej Dach
4944128631 Ensure both sprites are centered 2020-09-27 18:11:12 +02:00
Bartłomiej Dach
2f7c0b4934 Allow switching between legacy sprites 2020-09-27 16:07:19 +02:00
Bartłomiej Dach
d5f1d94b51 Allow specifying two sprites for legacy hit explosions 2020-09-27 15:52:40 +02:00
Dean Herbert
48af4d4eb4 Fix skinned taiko hit explosions not being removed on rewind 2020-04-30 16:18:15 +09:00
Dean Herbert
48733a7e2f Change taiko hit explosion animation to match stable for skins 2020-04-29 17:53:37 +09:00
Dean Herbert
be59ee945a Add taiko hit explosion skinning support 2020-04-27 22:36:27 +09:00
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