Commit Graph

306 Commits

Author SHA1 Message Date
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
12f9793fec Fix mania bar lines not working. 2017-08-07 17:46:22 +09:00
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
933740664c SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
b1d25ed388 Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
0f901c99a0 Implement SpeedAdjustedPlayfield and a new HitRenderer derivation. 2017-08-04 20:11:18 +09:30
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
21d07428fe Fix some test regressions 2017-07-19 15:16:59 +09:00
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
e8ce3e16b0 Address CI concern 2017-07-10 12:52:29 +03:00
0e2dc9388a More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
89c8a34025 Merge branch 'master' into better-drawablehitobject-lifetimes 2017-06-21 20:13:57 +09:00
fc0e44b214 Update framework. 2017-06-21 11:28:27 +09:00
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
4afe83e74e Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
5bac0919f0 Remove gross autoSizingAxes and life time. 2017-06-16 13:00:08 +09:00
5d7336b235 A bit more cleanup. 2017-06-16 10:06:47 +09:00
fda220acbc Move speed adjustment code from ManiaHitRenderer to SpeedAdjustedHitRenderer. 2017-06-15 19:34:28 +09:00
419682b740 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
2017-06-12 13:09:02 +09:00
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
de35ea22b1 Make bar lines work again. 2017-06-09 22:03:28 +09:00
1f56848442 Rewrite the way speed adjustments are applied. 2017-06-09 19:57:03 +09:00
921350128d Rename SpeedAdjustment -> MultiplierControlPoint + reworking. 2017-06-09 16:57:17 +09:00
4b2669e65d Namespace movement. 2017-06-09 16:20:55 +09:00
d11002e499 Use new naming structure + VisibleTimeRange bindable. 2017-06-09 16:11:49 +09:00
cd435f7ec6 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
#	osu.Game.Rulesets.Mania/Timing/ControlPointContainer.cs
2017-06-09 03:37:55 +09:00
8de6bdf340 Rewrite mania to use the new timing section stuff. 2017-06-09 02:43:48 +09:00
55f238f6a9 Remove IHasTimeSpan, add rename to TimingSection. 2017-06-08 23:40:24 +09:00
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
8641379424 Not sure how these CI issues were missed. 2017-06-07 19:27:22 +09:00
6f191193a1 Rename timing changes, simplify + improve columns/dictionary usage. 2017-06-07 19:15:51 +09:00
7aee8ee547 Make TimeSpan a double again. 2017-06-07 19:08:32 +09:00
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00
a4cd409835 Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
1d3f5d8649 CI fixes. 2017-06-02 18:19:21 +09:00
5ebe08ed2a Make default mania playfield timespan 1.5s for now. 2017-06-02 17:45:48 +09:00
b46a9dd0ef Add gravity mod. 2017-06-02 17:33:58 +09:00
d30706f640 Move drawable timing changes to Timing/Drawables. 2017-06-01 15:13:52 +09:00
3e2aa26722 Add bar line timing changes. 2017-06-01 15:08:41 +09:00
f612914e87 Initial rewrite of timing changes to allow them to be more extensible. 2017-06-01 14:26:21 +09:00
4b6f2efa76 Cleanups. 2017-05-29 15:32:58 +09:00