714d93dd92
Merge remote-tracking branch 'origin/master'
2017-12-30 16:17:14 +09:00
f5d4ed2a22
add interface to adjust DrawableHitObjects
2017-12-26 11:49:42 +01:00
71e59bc9e7
Removed the IgnoreTooltip property
2017-12-16 20:16:40 +11:00
b28b86dea9
Use Lazy for threadsafety on playfield
2017-12-14 20:27:51 +09:00
f41af191ed
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-08 15:13:18 +09:00
9b3e666a07
Added IgnoreTooltip to all classes required
2017-12-08 14:10:23 +11:00
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
cf859a6cf2
Make the dragger attach to objects it surrounds
...
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
e8cbde3ae1
Add overlay/underlay
2017-11-30 21:56:19 +09:00
2610cadd3c
CI fixes
2017-11-21 12:11:29 +09:00
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
f912744acc
Fix sizing of ModIcon
2017-11-16 00:15:27 +09:00
ae6d4aa38d
Merge remote-tracking branch 'upstream/master' into fix-replay-clock
2017-11-13 20:03:29 +09:00
495155874c
Make sure that the clock is only updated once per time value
2017-11-13 19:30:57 +09:00
0cec51110a
Fix replay clock always running 1 frame behind
...
* Fixes swells never completing.
* Fixes forward playback missing notes every now and then.
* Probably more stuff.
2017-11-13 17:55:21 +09:00
ae8407a3f3
Fix nested hitobject judgements not being removed
2017-11-13 14:00:35 +09:00
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
ead88224c5
Move ModIcon tooltip to base implementation
2017-10-13 19:14:43 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
f1130eb899
Add default implementation for ScoreProcessor using Exponential scoring
2017-09-13 16:35:13 +09:00
ba4f81d022
Woops, fix incorrectly deleted line
2017-09-12 23:30:15 +09:00
4269533bab
Remove remaining AllObjectsJudged in RulesetContainer
2017-09-12 22:29:44 +09:00
2e0218f388
Move AllObjectsJudged into ScoreProcessor as AllJudged
...
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
112429051e
Fix XMLDoc CI errors
2017-09-12 19:05:37 +09:00
86de4fa2e2
Apply CI fixes
2017-09-12 18:36:19 +09:00
f32d444d68
Remove generics from Playfield (fixes catch)
2017-09-12 18:19:28 +09:00
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
512232c1c8
Fix regression causing autoplay to fail
2017-09-11 14:25:01 +09:00
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
e834e0e958
Fix incorrect initialisation order causing mania key bindings to not work
2017-09-06 21:07:57 +09:00
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
2b667cf789
Fix typos
2017-08-24 20:32:55 +09:00
c9f90efb8a
Add more checks and remove direct cast
2017-08-24 20:31:57 +09:00
f0635af40d
Add documentation and regions to RulesetInputManager
2017-08-24 15:51:31 +09:00
a7a7e0323f
Update autoplay and replay handling to result in actions, not keys
2017-08-24 15:36:42 +09:00
189988236b
Move PlayerInputManager logic inside RulesetInputManager
2017-08-24 15:23:17 +09:00
115e5c95af
Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'.
2017-08-23 20:50:03 +09:00
1f04995a73
Merge branch 'master' into hardrock-flipping
2017-08-23 17:00:41 +09:00
8ddc13e394
Fix replays not loading.
2017-08-23 16:48:13 +09:00
84dd1283de
Fix nullref.
2017-08-23 13:39:51 +09:00
be96fb32b3
Make RulesetContainer load KeyBindingInputManager in load()
2017-08-23 12:47:47 +09:00
83bd430f89
Merge branch 'master' into fix-speed-adjustments
2017-08-22 23:07:42 +09:00
f8576d44b1
Add some more xmldoc.
2017-08-22 21:08:27 +09:00
9f52ecbb8a
Merge branch 'master' into mania-key-conversion
2017-08-22 20:08:39 +09:00
ad63cbf455
Fix default comparator being inverted.
2017-08-22 18:54:41 +09:00
1964bc72e5
Should be FirstOrDefault for hit objects occuriung before the first control point.
2017-08-22 18:39:09 +09:00
137964b792
Fix hit objects not getting added to the correct speed adjustment container.
2017-08-22 18:37:10 +09:00