8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 21:30:44 +02:00
0e66a05963
Hide left border of beatmap wedge
2021-08-13 22:29:22 +09:00
1c0ffd4621
Merge branch 'master' into multi-polling-request-refactor
2021-08-13 22:24:01 +09:00
155e9e16a5
Refactorings
2021-08-13 22:09:47 +09:00
d57508853e
Merge branch 'master' into multi-polling-request-refactor
2021-08-13 22:04:31 +09:00
44b3e3bfac
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 21:58:15 +09:00
c71a581106
Fix exception when leaving match
2021-08-13 18:24:19 +09:00
1f992e67f3
Fix listing polling rate when entering room
2021-08-13 18:17:25 +09:00
1bae7173d3
Fix initial multiplayer poll
2021-08-13 18:14:02 +09:00
6a46105b5e
Fix incorrect dependency
2021-08-13 18:12:32 +09:00
83935540ca
Add selection polling component to PlaylistsRoomSubScreen
2021-08-13 18:11:52 +09:00
62970108df
Merge pull request #14269 from peppy/remove-unnecessary-delimiters
...
Fix searches at song select with '!' or ',' not matching as expected
2021-08-13 18:00:11 +09:00
7cbf4c48ed
Fix multiplayer polling when not connected
2021-08-13 17:59:18 +09:00
8910781bcd
Move listing polling component to LoungeSubScreen
2021-08-13 17:39:09 +09:00
5a60b39643
Remove unnecessary delimiters from song select filter splitting
2021-08-13 16:42:58 +09:00
db52549152
Move below everything rather than proxying (works better with new design)
2021-08-13 16:20:53 +09:00
6a95fa0278
Merge branch 'master' into fix-loading-screen-depth
2021-08-13 16:20:38 +09:00
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
...
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
f9f3339885
Fix vertical offset not being handled correctly during score panel detach process
2021-08-13 16:14:23 +09:00
f47f2b43b0
Merge branch 'master' into fix-loading-screen-depth
2021-08-13 16:09:00 +09:00
732dcd30c7
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 16:03:10 +09:00
dd7ca4b77b
Increase "create room" button height
2021-08-13 15:35:45 +09:00
3b6a8a2bae
Rename background sprite and reduce load delay
2021-08-13 15:25:00 +09:00
5cec50bdd1
Add comment mentioning why event bindings are not unbound
2021-08-13 15:24:43 +09:00
bf024fbd21
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 15:06:37 +09:00
90755c0307
Replace condition with matching precalculated bool
2021-08-13 14:50:59 +09:00
93574acf72
Fix exception messaging
2021-08-13 14:46:57 +09:00
641d57e5e1
Change scroll container subclass name to hopefully read better
2021-08-13 14:46:28 +09:00
a1b72e7f97
Remove redundant array type specification
2021-08-13 14:41:07 +09:00
b9721f5261
Centralise screen exit logic and guard against non-current screen
2021-08-13 14:39:03 +09:00
0f45155b8e
Fix remaining cases of invalid bindable operations during lease
2021-08-13 14:29:28 +09:00
92d4c9224a
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 14:28:14 +09:00
89eded457c
Fix weird margins on loading display in lounge
2021-08-13 14:27:28 +09:00
755b6460b6
Fix multiplayer navigation test failure
2021-08-13 14:05:44 +09:00
34c2b317e2
Hide song progress bar on multi-spectator player
2021-08-13 07:30:09 +03:00
e7cf6b2d23
Expire hold-to-quit button on multi-spectator player
2021-08-13 07:29:55 +03:00
8dc7a925e7
Expire instead of hiding and disabling visibility state
...
Since it's a temporary change until the spectator interface gets
improved, no need to add further logic.
2021-08-13 07:28:59 +03:00
e913c8f92f
Change strings to verbatim
2021-08-13 13:07:02 +09:00
c10320f239
Hide and disable player settings overlay on multi-spectator player
2021-08-13 06:35:16 +03:00
2b86416cb2
Hide player settings overlay on multi-spectator player loader
2021-08-13 06:35:16 +03:00
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results
2021-08-12 20:39:48 +02:00
53b4cdfb02
Handle ties in team vs. results screen
2021-08-12 20:38:24 +02:00
f06f13215b
Split off multiplayer team results screen to separate class
...
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.
To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
828268ad4d
Add winner text background to increase contrast
2021-08-12 19:34:25 +02:00
4d26bb6714
Scale score panel to remove overlap with team score display
2021-08-12 19:27:32 +02:00
8249ce7988
Merge branch 'master' into multiplayer-header-redesign
2021-08-12 21:00:46 +09:00
03351cf434
Add blur to background
2021-08-12 20:01:53 +09:00
050f2d6b0d
Add background to room subscreen
2021-08-12 19:51:03 +09:00
047b37788b
Merge online play filter control with the lounge subscreen
2021-08-12 19:48:15 +09:00
e89aea1fc2
Add some padding between scroll bar and content
2021-08-12 19:47:26 +09:00