Commit Graph

11110 Commits

Author SHA1 Message Date
8f3fedade3 Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 21:30:44 +02:00
0e66a05963 Hide left border of beatmap wedge 2021-08-13 22:29:22 +09:00
1c0ffd4621 Merge branch 'master' into multi-polling-request-refactor 2021-08-13 22:24:01 +09:00
155e9e16a5 Refactorings 2021-08-13 22:09:47 +09:00
d57508853e Merge branch 'master' into multi-polling-request-refactor 2021-08-13 22:04:31 +09:00
44b3e3bfac Merge branch 'master' into fix-playlists-cross-ruleset-entry 2021-08-13 21:58:15 +09:00
c71a581106 Fix exception when leaving match 2021-08-13 18:24:19 +09:00
1f992e67f3 Fix listing polling rate when entering room 2021-08-13 18:17:25 +09:00
1bae7173d3 Fix initial multiplayer poll 2021-08-13 18:14:02 +09:00
6a46105b5e Fix incorrect dependency 2021-08-13 18:12:32 +09:00
83935540ca Add selection polling component to PlaylistsRoomSubScreen 2021-08-13 18:11:52 +09:00
62970108df Merge pull request #14269 from peppy/remove-unnecessary-delimiters
Fix searches at song select with '!' or ',' not matching as expected
2021-08-13 18:00:11 +09:00
7cbf4c48ed Fix multiplayer polling when not connected 2021-08-13 17:59:18 +09:00
8910781bcd Move listing polling component to LoungeSubScreen 2021-08-13 17:39:09 +09:00
5a60b39643 Remove unnecessary delimiters from song select filter splitting 2021-08-13 16:42:58 +09:00
db52549152 Move below everything rather than proxying (works better with new design) 2021-08-13 16:20:53 +09:00
6a95fa0278 Merge branch 'master' into fix-loading-screen-depth 2021-08-13 16:20:38 +09:00
df24f7a81e Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
f9f3339885 Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00
f47f2b43b0 Merge branch 'master' into fix-loading-screen-depth 2021-08-13 16:09:00 +09:00
732dcd30c7 Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 16:03:10 +09:00
dd7ca4b77b Increase "create room" button height 2021-08-13 15:35:45 +09:00
3b6a8a2bae Rename background sprite and reduce load delay 2021-08-13 15:25:00 +09:00
5cec50bdd1 Add comment mentioning why event bindings are not unbound 2021-08-13 15:24:43 +09:00
bf024fbd21 Merge branch 'master' into fix-playlists-cross-ruleset-entry 2021-08-13 15:06:37 +09:00
90755c0307 Replace condition with matching precalculated bool 2021-08-13 14:50:59 +09:00
93574acf72 Fix exception messaging 2021-08-13 14:46:57 +09:00
641d57e5e1 Change scroll container subclass name to hopefully read better 2021-08-13 14:46:28 +09:00
a1b72e7f97 Remove redundant array type specification 2021-08-13 14:41:07 +09:00
b9721f5261 Centralise screen exit logic and guard against non-current screen 2021-08-13 14:39:03 +09:00
0f45155b8e Fix remaining cases of invalid bindable operations during lease 2021-08-13 14:29:28 +09:00
92d4c9224a Merge branch 'master' into fix-playlists-cross-ruleset-entry 2021-08-13 14:28:14 +09:00
89eded457c Fix weird margins on loading display in lounge 2021-08-13 14:27:28 +09:00
755b6460b6 Fix multiplayer navigation test failure 2021-08-13 14:05:44 +09:00
34c2b317e2 Hide song progress bar on multi-spectator player 2021-08-13 07:30:09 +03:00
e7cf6b2d23 Expire hold-to-quit button on multi-spectator player 2021-08-13 07:29:55 +03:00
8dc7a925e7 Expire instead of hiding and disabling visibility state
Since it's a temporary change until the spectator interface gets
improved, no need to add further logic.
2021-08-13 07:28:59 +03:00
e913c8f92f Change strings to verbatim 2021-08-13 13:07:02 +09:00
c10320f239 Hide and disable player settings overlay on multi-spectator player 2021-08-13 06:35:16 +03:00
2b86416cb2 Hide player settings overlay on multi-spectator player loader 2021-08-13 06:35:16 +03:00
70005cb39d Merge branch 'master' into multiplayer-team-vs-results 2021-08-12 20:39:48 +02:00
53b4cdfb02 Handle ties in team vs. results screen 2021-08-12 20:38:24 +02:00
f06f13215b Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
828268ad4d Add winner text background to increase contrast 2021-08-12 19:34:25 +02:00
4d26bb6714 Scale score panel to remove overlap with team score display 2021-08-12 19:27:32 +02:00
8249ce7988 Merge branch 'master' into multiplayer-header-redesign 2021-08-12 21:00:46 +09:00
03351cf434 Add blur to background 2021-08-12 20:01:53 +09:00
050f2d6b0d Add background to room subscreen 2021-08-12 19:51:03 +09:00
047b37788b Merge online play filter control with the lounge subscreen 2021-08-12 19:48:15 +09:00
e89aea1fc2 Add some padding between scroll bar and content 2021-08-12 19:47:26 +09:00