Commit Graph

18 Commits

Author SHA1 Message Date
6a4157d193 Remove unused using statement 2021-03-26 16:13:43 +09:00
7faca766e4 Fix crash on attempting to join lobby using key press during a pending join
Closes https://github.com/ppy/osu/issues/12040.
2021-03-26 14:49:05 +09:00
8e077c2857 Merge pull request #11791 from peppy/rooms-container-fix-click-deselection
Add the ability to deselect the currently selected room via clicking away
2021-02-16 20:22:24 +09:00
31a5cdd8ac Fix current selection not updating visually after creating a new playlist 2021-02-16 14:02:21 +09:00
e82922f8c5 Add the ability to deselect the currently selected room via clicking away
Always felt wrong that you couldn't do this until now.
2021-02-16 13:44:37 +09:00
fc3adaf612 Show maximum attempt count in room display (when not unlimited) 2021-02-02 18:45:05 +09:00
9b209d67dc Match size of participants text with host display 2021-02-02 18:45:05 +09:00
b69fe8a274 Merge branch 'master' into disable-repeat-multi-actions 2021-01-09 10:15:20 +09:00
c2eeb822b8 Rename {joiningRoom -> operationInProgress} 2021-01-08 22:23:38 +01:00
54982dcdd7 Refactor LoadingLayer to avoid applying effects to external drawables
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.

This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.

The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).

I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
db52255bbe Adjust tracker usages to match new API 2020-12-29 08:20:43 +01:00
540dec2e7c Allow null tracker in lounge screen for tests 2020-12-28 22:54:52 +01:00
af66e45311 Disable create room button after triggering join 2020-12-28 22:48:03 +01:00
ed4b8482b6 Rename {Multiplayer -> OnlinePlay}Composite 2020-12-25 18:07:34 +01:00
e5064ee930 Rename {Multiplayer -> OnlinePlay}SubScreen 2020-12-25 17:02:35 +01:00
4caf75850b Rename {Multiplayer -> OnlinePlay}Screen 2020-12-25 17:00:00 +01:00
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
e797e5ce7a Rename Multi directory to OnlinePlay 2020-12-25 16:50:02 +01:00