3346c06aca
Rename variable/text to be more verbose as to toggle purpose
2020-11-26 20:04:44 +09:00
741902f1b3
Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
...
Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
da6bccc812
Apply beat snap if positional snap doesn't give a time result
2020-11-26 19:20:51 +09:00
91592cf32d
Expose EditorClock for consumption
2020-11-26 19:20:39 +09:00
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
0a48dd8f76
Delegate scroll animation to panels themselves
2020-11-26 18:42:51 +09:00
ad258e2e52
Update scroll position before applying any panel animations
...
In the case of automatic scroll requirements (ie. scroll to selected) we
are delegating the animation logic to the panels themselves. In order to
make this work correctly, the scroll operation needs to take effect
before any animation updates are run.
2020-11-26 18:33:41 +09:00
6058c66edb
Move drawable carousel set movement logic into panels themselves
2020-11-26 18:32:43 +09:00
f8db7a9902
Remove ScrollableContent container from carousel
...
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
0ddeff648d
Fix incorrect index lookup on non-ordered selections
2020-11-25 17:25:54 +09:00
d4c6d6275e
Fix volume not being adjustable in the editor using alt-scroll
...
We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).
Closes #10958 .
2020-11-25 16:46:22 +09:00
0009724c1a
Fix CI
2020-11-24 18:48:32 +08:00
739c18a34d
dotnet format
2020-11-24 18:25:38 +08:00
7ab27399bf
Fix CI errors
2020-11-24 18:04:34 +08:00
0b735b84cf
Remove unused enum
2020-11-24 17:23:53 +08:00
07ee36a4ef
Simplify code
2020-11-24 17:18:19 +08:00
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
5d65665b42
Merge pull request #10943 from peppy/editor-setup-scroll-to-file-selector
...
Scroll editor setup screen to file selector on display
2020-11-24 16:26:25 +09:00
bd1dad5477
Remove null allowance for now
2020-11-24 15:54:27 +09:00
1d82557d9f
Avoid blocking global actions when skip overlay is not actually active
2020-11-24 15:42:14 +09:00
72b8eef36e
Add ability to pause/resume replay playback
2020-11-24 15:41:56 +09:00
898e2dae27
Restore kiai time flashing behaviour
2020-11-23 14:27:02 +09:00
3ed7868801
Scroll editor setup screen to file selector on display
...
Previously the file selector would potentially display off-screen,
making for confusing UX.
Closes #10942 .
2020-11-23 13:49:14 +09:00
ae609b9d48
Remove unnecessary local variable
2020-11-23 13:35:13 +09:00
2ae5a95d77
Change opacity value to match master implementation
2020-11-23 13:35:02 +09:00
61078e9ae1
Use 0.2f instead of .2f
2020-11-22 18:59:16 +01:00
ba7ce4c933
Make colour readonly
2020-11-22 18:37:49 +01:00
458016d17d
Remove AccentColour member variable from LogoVisualisation
2020-11-22 17:36:59 +01:00
1551402a8d
Change IntroWelcome visualiser to use Colour instead of AccentColour
2020-11-22 17:33:40 +01:00
b468f061f1
Remove unused using
2020-11-22 17:20:00 +01:00
cc33b0f2c6
Apply MenuGlow to Visualisation Colour instead of AccentColour
2020-11-22 16:53:53 +01:00
b62a873502
Merge branch 'master' into remove-default-retry-balue
2020-11-22 10:54:40 +01:00
875f986979
Remove default from base ResultsScreen too
2020-11-21 14:38:38 +01:00
72d9da5fac
Apply review suggestions
2020-11-21 14:26:09 +02:00
6c5a6b42e5
Only calculate recommended SR once
2020-11-21 14:09:32 +02:00
944f3480c2
Merge branch 'master' of https://github.com/ppy/osu into present-recommended
...
Conflicts:
osu.Game/OsuGameBase.cs
osu.Game/Screens/Select/DifficultyRecommender.cs
osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
2db42f8e67
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
8c32d3f781
Don't play flair animations / sounds when watching autoplay or viewing a result directly
...
I think this is a pretty good place to be for now. The flair will play
if you just watched a play (local, replay or spectator) but will not
play if you are coming from song select (viewing a replay's result
screen from the leaderboard) or in the case of autoplay.
Closes #10762 .
2020-11-20 14:32:31 +09:00
6356b2dde9
Prevent editor from crashing for rulesets with no compose screen implementation
2020-11-19 22:11:52 +01:00
9a3dd12f30
Move to debug settings
2020-11-18 18:15:56 +08:00
f00c23b4a0
Add comment + xmldoc
2020-11-18 13:37:15 +09:00
783c172b5d
Make sealed and cleanup comparator
2020-11-18 13:33:22 +09:00
58c8184ad7
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
dcaebd2621
Add license text
2020-11-17 21:39:29 +08:00
809338a280
Init Import screen
2020-11-17 20:19:12 +08:00
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
399a1a16a0
Refactor beginClickSelection in a slightly different way
2020-11-15 21:06:47 +01:00