ddc6d45985
Merge pull request #572 from smoogipooo/general-fixes
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Fix missing base call that may result in invalid ScoreProcessor state.
2017-03-30 14:07:50 +09:00
6afa6f30cc
Keep selected beatmap in centre of screen post-filter.
2017-03-29 20:01:46 +09:00
a6c8be3637
Increase load delay on panel backgrounds; add back missing fade.
2017-03-29 19:52:16 +09:00
fa7fd6efe3
Fix mode selector not invoking a re-filter.
2017-03-29 19:48:13 +09:00
bae0ac4901
Fix missing base call that may result in invalid ScoreProcessor state.
2017-03-29 18:21:45 +09:00
b96a153e0e
Resize ranks better.
2017-03-29 12:24:04 +09:00
d7674e2367
Merge branch 'master' into dynamic-recompile
2017-03-29 10:12:48 +09:00
ab97967237
Update references and framework.
2017-03-29 09:54:00 +09:00
bca18ce209
Merge branch 'master' into move-easingtypes
2017-03-29 08:14:13 +09:00
e53a5a3521
Merge branch 'master' into avatars-and-login
2017-03-29 07:52:43 +09:00
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
4042b94e01
Use DelayedLoadContainer in more places.
2017-03-28 15:28:58 +09:00
f690e1d0c4
Move async logic to framework.
2017-03-28 14:24:34 +09:00
36af868f44
Add missing licence header.
2017-03-28 00:13:38 +09:00
768b3c4b4b
Add better focus handling in the login form.
2017-03-28 00:08:27 +09:00
13272e6995
Make Avatar accept a user.
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Add UpdateableAvatar to handle the toolbar use-case.
2017-03-28 00:08:26 +09:00
039f4a65dc
Combine user models.
2017-03-28 00:08:24 +09:00
55df07a872
Fix username being cleared when it shouldn't be.
2017-03-28 00:08:22 +09:00
0ad070c2d8
Update grade textures.
2017-03-27 22:24:47 +09:00
cc5154dd12
Fix regression in mouse dragging behaviour.
2017-03-27 17:55:57 +09:00
64378f6445
Merge branch 'master' into replay_extensibility
2017-03-25 20:16:41 +09:00
0678274118
Rename OptionDropdown and OptionEnumDropdown files
2017-03-25 07:45:04 -03:00
136665e52e
Add virtual method to instantiate legacy replays.
2017-03-24 14:28:17 +09:00
b225ae82be
GetInputHandler -> CreateInputHandler.
2017-03-24 13:59:05 +09:00
93029aec3e
Change accessibilities to make replays more extensible.
2017-03-24 13:58:45 +09:00
cb0c7dca71
Merge branch 'master' into taiko_scoreprocessing
2017-03-24 12:25:19 +09:00
2a6da0751d
Rename UpdateJudgement -> OnNewJugement + rename judgement parameter.
2017-03-24 11:32:48 +09:00
4e31e3b443
Rename things around to make a bit more sense.
2017-03-24 09:51:58 +09:00
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
e3071894f4
Merge branch 'master' into song-select-improvements
2017-03-24 09:21:26 +09:00
f218066f83
Merge branch 'master' into parallax-requires-position
2017-03-23 22:52:06 +09:00
0bcb463acf
ParallaxContainer should always know the mouse position.
2017-03-23 22:42:40 +09:00
8901d6137e
Merge branch 'master' into song-select-improvements
2017-03-23 20:25:38 +09:00
99cd215f56
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
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Conflicts:
osu.Game.Modes.Taiko/TaikoScoreProcessor.cs
2017-03-23 19:38:00 +09:00
63d7c5a5a3
Pressing back while mod select is visible should close mod select before exiting.
2017-03-23 19:35:46 +09:00
8c4fd44a85
Tidy up song select footer and fix depth of mod select vs osu! cookie.
2017-03-23 19:32:58 +09:00
322a78830e
Implement Taiko score processing.
2017-03-23 19:24:23 +09:00
2cb801317d
JudgementInfo -> Judgement.
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There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
93915ba527
Fix regression of osu! judgement animation.
2017-03-23 18:56:27 +09:00
96fc8eef30
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 17:23:22 +09:00
e9a061c709
Merge branch 'master' into beatmap-detail-tabs
2017-03-23 17:13:02 +09:00
644e9ae9d5
Increase padding to make flyte happy.
2017-03-23 16:36:52 +09:00
6bcbd116c8
Only get APIAccess from DI (it's all we need).
2017-03-23 16:32:35 +09:00
3ae7d0cb98
Better handle the passing of Beatmap and updating of scores.
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PresentScores was dangerous as it could potentially bring up unsafe threading scenarios. This ensures everything will work well in all cases.
2017-03-23 16:31:08 +09:00
a561611125
Set default tab to global scores.
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This will need to be saved to the config file eventually.
2017-03-23 16:29:10 +09:00
022fd625df
Remove transitions for now
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If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this.
2017-03-23 16:28:45 +09:00
0863efb2c8
Remove unused variable.
2017-03-23 15:35:42 +09:00
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo.
2017-03-23 15:07:45 +09:00
88d878e1d5
Formatting
2017-03-23 02:47:27 -03:00
3d1dad8185
Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
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Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00