cf5211aec9
Enable current distance snap when exactly on a hit object
2023-05-01 19:22:52 +02:00
d98aa60efc
Merge branch 'master' into cursor-ripples
2023-05-01 09:37:50 +02:00
b39a9d816e
Add basic structural requirements for cursor ripples
2023-04-30 14:48:03 +09:00
646d4965b9
Merge branch 'master' into fix-exclusive-fullscreen-detection
2023-04-29 14:39:34 +02:00
119687cf6e
Merge pull request #23329 from rltn/clickable-country-name-in-profile
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Clickable country name in profile
2023-04-29 14:19:13 +09:00
607a04ae73
Fix the issue
2023-04-29 10:29:33 +09:00
2d6c0d2900
use of Child instead of Children
2023-04-28 19:24:07 +03:00
6929be49b7
Change condition for exclusive fullscreen notice to only show when using the correct renderer
...
This avoids the notice showing when running on windows, but using the
newer renderers (where the underlying logic hasn't been tested properly
and can result in false-positives).
Supersedes https://github.com/ppy/osu-framework/pull/5759 as a more
correct implementation.
2023-04-28 22:36:30 +09:00
4b0ee392f6
add OsuHoverContainer
2023-04-28 05:48:54 +03:00
17730f05bc
remove UpdateableCountryText
2023-04-28 05:47:05 +03:00
4d144cd5b5
clearing the code
2023-04-28 02:06:13 +03:00
092377fdaa
moving UpdateableCountryText
2023-04-28 01:47:14 +03:00
e9843f2066
replace country text object
2023-04-28 01:16:50 +03:00
b13201fb79
UpdateableCountryText rewrite
2023-04-28 01:14:42 +03:00
f5c652325a
Create UpdateableCountryText.cs
2023-04-27 23:44:18 +03:00
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time
2023-04-26 21:53:26 +02:00
61b62b35f5
Merge pull request #18626 from ggliv/decouple-mod-fails
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Allow ModFailCondition to arbitrarily trigger failures
2023-04-26 16:19:42 +09:00
cb7b246e33
Fix naming and update in line with nullability
2023-04-26 15:27:58 +09:00
210c5e7c53
Merge branch 'master' into decouple-mod-fails
2023-04-26 15:26:20 +09:00
6a3b587374
Merge pull request #23260 from Haspamelodica/master
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Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
1efc78c0f8
Actually use new end time property when setting lifetimes
2023-04-26 13:28:51 +09:00
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
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Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
54e8aa8fe9
Merge branch 'master' into master
2023-04-25 16:04:02 +02:00
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
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Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
e08d7daffd
Don't show decimal point in tooltip
2023-04-25 21:43:14 +09:00
6b4032e34b
Add missing binding of IsCounting
with contained counters
2023-04-25 21:37:19 +09:00
0a861ffcee
Restructure key counters to use a common flow
2023-04-25 21:37:19 +09:00
7630958633
Stop using Drawable.Name
to convey actual UI information
2023-04-25 20:24:36 +09:00
dd2c289ce9
Remove pointless default value
2023-04-25 20:22:12 +09:00
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-25 19:54:31 +09:00
e330052852
Add second definition of EndTime
for storyboard elements to account for loops in lifetime
2023-04-25 15:22:11 +09:00
3919400be2
Apply NRT to some storyboard classes
2023-04-25 14:30:01 +09:00
6c9a90d1ec
Merge branch 'master' into master
2023-04-22 19:23:52 +02:00
e90660c1a4
Switched to lowercase
2023-04-21 02:35:28 +02:00
b62de5514c
Fixed video importing bug #23259
2023-04-21 02:10:24 +02:00
1066dfcbf6
Change default beat divisor to 4
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This matches stable, and is a much saner default value.
Will apply to new beatmaps and also beatmaps which don't specify a snap
value in the `.osu` file.
2023-04-20 14:35:13 +09:00
9f4b1f0f24
Always round editor rotation to integer values
2023-04-20 14:30:01 +09:00
01260e5f54
Merge branch 'master' into shader-cache-stages
2023-04-19 20:47:34 +09:00
760ef10145
Update framework
2023-04-19 00:04:21 +09:00
ee5658c15a
Merge pull request #23222 from peppy/update-framework-resources
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Update framework and resources
2023-04-18 14:10:42 +09:00
26a2d1fdea
Merge pull request #23000 from Joehuu/fix-beatmap-terminology
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Fix song select matching label not using right terminology
2023-04-18 13:53:05 +09:00
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
16df92f405
Fix sets not being plural
2023-04-17 20:59:02 -07:00
c0a25144cf
Apply changes to custom ShaderManager
2023-04-18 11:31:56 +09:00
c3f3b8db7c
Update resources
2023-04-17 23:09:46 +09:00
fbb15fff26
Update framework
2023-04-17 23:03:16 +09:00
7aeab174eb
Merge pull request #23185 from bdach/nested-result-revert
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Invoke `RevertResult` on parent DHO when nested DHO is reverted
2023-04-12 23:08:10 +09:00
e72f103c17
Do not look up metadata for locally-modified beatmaps on save
2023-04-11 23:14:35 +02:00
db86ced4b4
Invoke RevertResult
on parent DHO when nested DHO is reverted
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The behaviour described above was removed in
812a4b412a
, thus henceforth
contradicting `RevertResult`'s xmldoc. As it is relied on by some
external rulesets, bring it back to unbreak them.
2023-04-11 18:29:08 +02:00
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00