be0d73f951
Merge branch 'master' into fps-counter-cleanup
2022-07-22 15:39:37 +09:00
1774a96455
Merge pull request #19278 from Cwazywierdo/timeline-relative-zoom
...
Make editor timeline zoom relative to song length
2022-07-22 15:37:47 +09:00
5444ce0cc9
Merge pull request #19277 from peppy/fps-counter-no-rolling-counter
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Avoid using `RollingCounter` in fps counter
2022-07-22 15:28:13 +09:00
6eb42d08ce
Fix timeline zoom receiving feedback from bindable changes
...
This causes the focal point zooming to not work (as the focal point is
lost). There's no need to handle ongoing changes to
`BeatmapInfo.TimelineZoom` because it is not a property which is changed
at runtime.
2022-07-22 15:25:57 +09:00
71912e10c4
Merge branch 'master' into fl-slider
2022-07-22 15:22:50 +09:00
3b913bb9ad
Fix sorting mode not filling up to usable area in filter control
2022-07-22 09:15:48 +03:00
4cec9a085a
Combine both calls to use same pathway
2022-07-22 14:59:20 +09:00
f366b8eea6
Merge branch 'master' into remove-nullable-disable-in-the-mods-for-catch-ruleset
2022-07-22 08:45:22 +03:00
f87efae115
Merge pull request #19293 from peppy/skin-editor-save-hotkey
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Add the ability to save in the skin editor using system save hotkey
2022-07-22 14:43:34 +09:00
de966c2ba1
Merge pull request #19243 from LukynkaCZE/editor-save-toast
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DIsplay toasts on beatmap/skin save
2022-07-22 14:06:30 +09:00
f713253d1b
Fix formatting inconsistencies in empty ctor
s
2022-07-22 14:00:29 +09:00
92f59ce9a0
Add the ability to save in the skin editor using system save hotkey
2022-07-22 13:10:18 +09:00
c2c2c505a4
Combine FollowCircle and TickFollowCircle classes
2022-07-21 19:46:46 -07:00
ed94d7fce8
Fix requested changes
2022-07-22 02:46:17 +02:00
046a28f9b1
Merge branch 'master' into remove-nullable-disable-in-the-mods-for-catch-ruleset
2022-07-22 03:20:56 +03:00
997fe00cdc
Fix zoom delta math
2022-07-21 17:29:13 -05:00
d69dc457ba
Extract zoom delta method
2022-07-21 17:28:43 -05:00
ebe386c288
Merge branch 'ppy:master' into editor-save-toast
2022-07-22 00:25:23 +02:00
a3090003de
Add tooltip showing contents of mod preset
2022-07-21 23:29:21 +02:00
bdff7f1ef4
Implement basic appearance of mod preset panels
2022-07-21 23:29:21 +02:00
de0a076eb6
Add model class for mod presets
2022-07-21 23:29:21 +02:00
6cd18fad99
Fix code inspections after base panel class extraction
2022-07-21 23:29:08 +02:00
d796b7d53c
Extract base mod select overlay panel presentation logic
2022-07-21 22:37:00 +02:00
b9f5074c13
Merge branch 'fps-counter-no-rolling-counter' into fps-counter-cleanup
2022-07-22 02:22:01 +09:00
b3aa496ba7
Add handling of realm disposed exceptions
2022-07-22 00:14:30 +09:00
0eeafea500
Increase responsiveness to change slightly
2022-07-21 23:37:32 +09:00
726042d9ec
Use switch instead of or
2022-07-21 23:16:28 +09:00
c140601c2d
Cleanup pass on FPSCounter
2022-07-21 23:02:31 +09:00
fc6445caea
Rate limit updates for good measure
2022-07-21 22:55:45 +09:00
3d2603e0eb
Remove unused classes
2022-07-21 22:51:35 +09:00
3fad481a96
Avoid using RollingCounter
in fps counter
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It wasn't made to be updated every frame, and it shows. Inaccurate for
reasons I'm not really interested in investigating, because I don't want
to incur the `Transorm` overhead in the first place for an fps counter.
Was only used originally out of convenience.
2022-07-21 22:50:02 +09:00
a4f071fe53
Make zoom sensitivity relative to containers max zoom
2022-07-21 08:26:48 -05:00
5db4d9437a
Add missing using statement
2022-07-21 21:39:24 +09:00
6fac34c721
Merge pull request #19274 from peppy/fix-fps-counter-fps-inaccuracy
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Fix draw FPS being inaccurate due to using `ElapsedFrameTime`
2022-07-21 20:55:14 +09:00
2001d79bb2
Merge pull request #19269 from peppy/fix-update-button-test-failure
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Fix `UpdateBeatmapSetButton` intermittent test failure
2022-07-21 20:36:00 +09:00
9c2f6103c5
Following the suggestion to mark the property as nullable.
2022-07-21 19:30:04 +08:00
2987ab6ff7
Merge pull request #19273 from peppy/fix-fps-counter-width-calculation
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Fix FPS counter not being wide enough to show large fps numbers
2022-07-21 13:31:16 +03:00
4c4939d18d
Fix draw FPS being inaccurate due to using ElapsedFrameTime
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Had a feeling this would be the case.
Basically, we're calculating on the update thread and checking the last
value of draw thread's `ElapsedFrameTime`. In the case that value is
spiky, a completely incorrect fps can be displayed.
I've left the spike display do use `ElapsedFrameTime`, as
`FramesPerSecond` is too averaged to see spikes.
2022-07-21 19:17:58 +09:00
fb728fbed1
Fix FPS counter not being wide enough to show large fps numbers
2022-07-21 18:56:39 +09:00
94cd641fb4
Change migration to trigger reprocessing on every local beatmap
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Was originally relying on the fact that this would be triggered due to a
null `LastOnlineUpdate`, but wouldn't cover the case of beatmaps with no
`OnlineID`.
2022-07-21 18:31:12 +09:00
1374738a0d
Add test coverage
2022-07-21 18:20:46 +09:00
d5e0dba9da
Change default value of StarRating
to -1
2022-07-21 18:20:46 +09:00
04f48d8862
Add better log output and sleeping during gameplay sections
2022-07-21 18:20:46 +09:00
57a41c6897
Add basic background processor
2022-07-21 18:20:46 +09:00
68f28ff660
Add last applied version to RulesetInfo
2022-07-21 18:15:25 +09:00
aca19a005e
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00
559254db31
Merge branch 'master' into fix-update-button-test-failure
2022-07-21 11:15:43 +03:00
8f2287b968
Merge pull request #19268 from peppy/change-carousel-item-terminology
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Change carousel terminology to not use `Children` / `InternalChildren`
2022-07-21 11:11:01 +03:00
aa7c16ee5f
Merge branch 'master' into change-carousel-item-terminology
2022-07-21 10:29:13 +03:00
defadeef47
Merge pull request #19250 from peppy/fps-counter
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Add game-side FPS counter
2022-07-21 16:26:38 +09:00