59e8536ff7
moved action to construction arguments
2017-12-14 17:33:56 +01:00
219bdbc4e1
Populate HandleInput automatically
2017-12-09 22:21:17 +03:00
cdf9ea0d01
removed unnecessary variable
...
and fixed the test because of new DI letting it fail
2017-12-09 13:39:11 +01:00
114604a642
removed unused DI
2017-12-08 14:45:40 +01:00
c97646bea6
added confirmation dialog for Delete ALL beatmaps
2017-12-08 14:27:07 +01:00
d93a1fdaae
Merge branch 'master' of https://github.com/ppy/osu into undelete-button-add
2017-12-08 10:30:42 +01:00
d52b84df46
Move KeyboardStep assignment to ctor
2017-12-07 20:53:28 +09:00
bf386598b6
Added a new "undelete" button that restores every beatmap with "DeletePending" set to true.
2017-11-30 10:58:32 +01:00
36cfa552f4
Fix SensitivitySlider keyboard control
2017-11-29 23:03:26 -08:00
0ec10ba32d
CI fixes
2017-11-30 00:11:00 +09:00
267bb75458
Merge remote-tracking branch 'Aergwyn/master' into netstandard
2017-11-29 23:45:29 +09:00
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
8d7c891882
Add hover and click sound effects to settings sidebar buttons
2017-11-26 17:17:49 +09:00
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
d2ab0621f3
Make osu.Game + rulesets compile with netstandard
2017-11-19 13:46:51 +09:00
f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
cd8d7af9db
Clean up a few warnings in preparation for net-standard
2017-11-14 13:06:25 +09:00
04b271cce9
Migrate osu.Game project to VS2017 project structure
2017-10-30 22:24:11 +09:00
22d222354c
Change SettingsItem to use GetBoundCopy to ensure it has the right class for numeric bindables
2017-10-26 18:45:20 +10:30
c765785d00
Mark several long-running tasks as long-running
2017-10-25 11:42:55 +09:00
00bb82215b
Merge branch 'master' into revert-to-default-glow
2017-10-24 10:48:08 +09:00
9eab2deee7
Merge branch 'master' into config-slider-keyboardstep
2017-10-24 10:10:39 +09:00
df20845fbb
Share one context per file store for performance reasons
...
There is now a CreateContext method for retrieving a stand-alone context for threaded use.
We may want to add safety against this context being disposed (or just return a fresh one if it is).
2017-10-23 16:35:35 +09:00
ea2934d92c
Add KeyboardStep values for configuration options
2017-10-23 16:06:08 +10:30
2e6a68d358
Rename indicator class, add colour/fade easing, and add tooltip
2017-10-22 16:12:30 +10:30
5785af9f6a
Reenable revert indicator on audio device since the potential crash was addressed in #1101
2017-10-22 14:22:57 +10:30
59b10981dc
CI fixes
2017-10-21 17:06:28 +10:30
f5946c0e07
Fix wrong license header
2017-10-21 16:28:03 +10:30
840ba9f48e
Allow the default indicator colour to be specified, and fix bug where disabled bindables could be reset
2017-10-21 16:05:37 +10:30
b4d575fbcd
Fix namespace and unnecessary using
2017-10-21 13:22:21 +10:30
290fac8990
Temporarily disable revert functionality for audio device, since it crashes
2017-10-21 13:17:03 +10:30
98044a17d3
Fix misaligned settings buttons
2017-10-21 13:16:06 +10:30
2c7343e965
Add revert-to-default glow for settings items
2017-10-21 12:44:47 +10:30
acc299c7b9
Correct and simplify RulesetStore
2017-10-16 17:02:31 +09:00
2c245f4c22
Merge branch 'master' into storyboard_integration
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
2017-09-22 12:45:34 +02:00
98c22e8111
Merge branch 'master' into master
2017-09-22 15:19:23 +08:00
8438ea1267
Fix formatting ;_;
2017-09-21 22:11:35 +02:00
fcaabf7fdf
Merge branch 'master' into storyboard_integration
2017-09-19 17:36:29 +02:00
096f53d769
Use new static IsDebug method
2017-09-19 16:07:00 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
e8462ac134
Add option to disable cursor rotation.
2017-09-17 00:47:55 +02:00
cb8029af9e
Add a setting to hide storyboards.
2017-09-15 09:16:56 +02:00
b7c9819680
Add context menus to chat names and user panels
2017-09-14 15:43:47 +09:00
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
89b5a6670e
Changed type of IHasFilterTerms.FilterTerms according to framework update
2017-09-13 16:18:02 +02:00
19db7a8f72
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00