Commit Graph

6865 Commits

Author SHA1 Message Date
ca239ca40a Add failing test case for sharing clock state with gameplay test 2021-11-13 22:10:59 +01:00
983d5a6cb8 Merge branch 'master' into difficulty-point-multiple 2021-11-13 23:47:12 +09:00
5f2a789a6d Ensure editor clock is stopped before testing gameplay 2021-11-13 14:01:00 +01:00
eb8c5292d5 Ensure editor background is dimmed after return from gameplay test 2021-11-13 13:50:57 +01:00
a5ba3bd012 Move gameplay test pieces to own namespace 2021-11-13 13:39:17 +01:00
e55e2a1697 Allow to adjust slider velocity on multiple objects simultaneously 2021-11-12 23:32:11 +01:00
b8b86cbd2a Add failing tests for desired multiple selection behaviour 2021-11-12 23:32:11 +01:00
7ba93aac27 Add test coverage for difficulty point piece operation 2021-11-12 22:16:09 +01:00
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
9d8b317dee Merge branch 'master' into fix-failed-imports-thinking-correct 2021-11-12 09:08:04 +01:00
e2416d6f3b Merge branch 'master' into display-string-on-null-reference 2021-11-12 08:37:40 +01:00
5345018d4c Add test coverage of failed imports 2021-11-12 16:12:44 +09:00
98dcf487da Add fallback case for GetDisplayString if called on a null reference 2021-11-12 16:02:51 +09:00
62600f1390 Merge branch 'master' into editor-gameplay-test 2021-11-12 14:14:06 +09:00
459ec7b3bf Fix test failures due to missing dependencies 2021-11-11 20:54:37 +01:00
c465bcb821 Ensure track is stopped on player completion 2021-11-11 20:54:36 +01:00
385df51b06 Ensure editor test player is exited on completion 2021-11-11 20:54:36 +01:00
6ce1a78723 Add test coverage for basic gameplay testing scenarios 2021-11-11 20:54:36 +01:00
32b5a736c8 Add preview gameplay button to bottom editor bar 2021-11-11 17:12:21 +01:00
dbdbfc4723 Add failing test case for PP counter not initially updating 2021-11-11 16:33:31 +01:00
69809390d3 Fix HUD unstable rate counter not including judgements before load complete
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
9bad912dd0 Add failing test case 2021-11-11 13:22:06 +01:00
4db2ad1cb3 Merge branch 'master' into rename-ef-model-properties 2021-11-11 19:12:54 +09:00
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00
f38d6ef8db Add failing test steps 2021-11-11 09:01:50 +01:00
8371307709 Merge branch 'master' into editor-clipboard-refactor 2021-11-11 01:09:39 +09:00
5e31e890ae Extract class for clipboard contents for DI purposes 2021-11-10 12:36:23 +01:00
343318c6f9 Merge branch 'master' into display-string 2021-11-10 11:10:38 +01:00
a52d9363f9 Rewrite tests to be easier to follow 2021-11-10 11:09:09 +01:00
f4ef841972 Add fallback for cases where beatmap has no author/title/artist specified 2021-11-10 18:29:05 +09:00
9404eac227 Merge pull request #15552 from Naxesss/dispose-background-after-check
Use disposal in `CheckBackgroundQuality`
2021-11-10 15:05:46 +09:00
72ee2b1556 Refactor to avoid duplicate code 2021-11-10 06:18:40 +01:00
52c740b377 Add failing test showing team display display failure 2021-11-10 13:44:31 +09:00
5dc6a9ed21 Add background stream closed test 2021-11-10 05:04:30 +01:00
410e9159d1 Fix test failures due to missing dependencies 2021-11-09 19:54:38 +01:00
03a315b9f5 Fix missing beatmap in replay download test scene
Was causing nullrefs in `GetDisplayTitle()`.
2021-11-09 14:33:06 +01:00
9686bf507d Add failing tests for coverage of GetDisplayString() 2021-11-09 13:53:08 +01:00
a1b55d6490 Add failing test case 2021-11-09 13:34:36 +01:00
3b485b5f37 Rewrite PreviewTrackManager to avoid constructing TrackBass locally
This paves the way for the framework code quality change
(https://github.com/ppy/osu-framework/pull/4873) which stops exposing
the constructor.

Most of the restructuring here is required to give `PreviewTrackManager`
an adjustable target to apply the global mute.
2021-11-09 17:38:12 +09:00
74c37e248d Merge branch 'master' into master 2021-11-09 08:40:52 +01:00
f4b8dee2d0 Update favourite statistic value on favourite button clicks 2021-11-08 11:53:54 +01:00
5cb533004d Add test coverage for favourite button 2021-11-08 11:53:53 +01:00
3183b20e2f Merge branch 'master' into use-ReadableKeyCombinationProvider 2021-11-08 18:15:49 +09:00
8b85c2c8de Merge pull request #15491 from peppy/remove-stupid-weak-reference-bindable-events
Revert weird event flow in model manager/importers
2021-11-08 15:19:58 +09:00
c3069ad002 Change to use ReadableKeyCombinationProvider
Changes all usages of `KeyCombination.ReadableString()` to
`ReadableKeyCombinationProvider.GetReadableString()`.

Subscribing to `KeymapChanged` is only required in `KeyButton`.
All other places query `GetReadableString()` every time.
2021-11-08 06:55:26 +01:00
a2dfb5fd8c Merge pull request #15513 from bdach/beatmap-card/statistics
Add statistics display to beatmap card
2021-11-08 14:45:56 +09:00
1c40d5bc08 Merge branch 'master' into remove-stupid-weak-reference-bindable-events 2021-11-08 14:41:32 +09:00
dede0e56ce Merge branch 'master' into user-lookup-by-username-cleanup 2021-11-08 13:38:26 +09:00