d3957e6155
Move title specification for settings groups to constructor
...
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
d09289b1ce
Merge pull request #10063 from frenzibyte/fix-music-controller-regressed
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Move OsuGame-dependent music functionalities outside of MusicController
2020-09-08 22:26:35 +09:00
379fdadbe5
Add test scene for setup screen
2020-09-08 19:52:56 +09:00
e1053c4b6f
Revert exposure changes to GlobalActionContainer
2020-09-08 18:36:11 +09:00
072aab90ab
Merge branch 'master' into fix-music-controller-regressed
2020-09-08 18:26:15 +09:00
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
476c325626
Merge branch 'master' into gameplay-disable-overlays
2020-09-07 15:34:02 +09:00
8b1151284c
Simplify overly verbose step names
2020-09-06 18:25:47 +02:00
e37a3a84fd
Use legible tuple member name
2020-09-06 18:25:47 +02:00
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
0500f24a1d
Remove now-redundant test case
2020-09-04 10:24:54 +03:00
314031d56d
Add test cases ensuring music actions are handled from a game instance
2020-09-04 10:24:54 +03:00
4d9a06bde9
Expose the global binding container to OsuGameTestScene
2020-09-04 10:24:54 +03:00
4399f5976c
Fix global mods being retained by rooms
2020-09-04 15:20:55 +09:00
82e314da59
Fix merge conflicts.
2020-09-03 21:56:47 +02:00
4d9a5f7ba8
Merge branch 'master' into update-icons
2020-09-03 20:19:51 +09:00
7a0c1411b6
Merge branch 'master' into timeshift-leaderboard-topscore
2020-09-03 18:11:04 +09:00
7bcbac6f45
Move header setting to FullscreenOverlay
2020-09-03 16:34:58 +09:00
84b3604192
Merge branch 'master' into game-overlay-activation-mode
2020-09-03 13:34:22 +09:00
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
ed74c39b55
Move UserTopScoreContainer into base leaderboard
2020-08-31 19:54:22 +09:00
dd093f44d8
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00
abdb991923
Hide misses from timing distribution graph
2020-08-31 14:15:47 +09:00
13df0783fe
Use Single() instead of First() where applicable
2020-08-29 20:23:22 +02:00
e0eece11b1
Fix typo in test name
2020-08-29 20:13:03 +02:00
ad223bc460
Make game bindable immutable.
2020-08-29 19:34:53 +02:00
69fae0f412
Add failing replay download button test
2020-08-29 09:30:56 -07:00
ea1f07e311
Simplify/rename SimpleStatisticRow mess
2020-08-27 20:37:10 +02:00
f5e52c80b4
Rename {-> Drawable}SimpleStatisticRow
2020-08-26 19:25:59 +02:00
b51db90147
Merge branch 'master' into beatmap-track-rework
2020-08-26 23:20:56 +09:00
f09f882cc7
Add component for displaying simple statistics on result screen
2020-08-25 22:51:40 +02:00
dbf90551d6
Add coverage for empty metrics case
2020-08-24 20:47:29 +02:00
50d5b020b7
Add failing test case
2020-08-24 20:40:45 +02:00
809a61afcb
Adjust key binding panel tests to not rely on row indices
2020-08-21 23:37:54 +02:00
4239e9f684
Fix storyboard test not actually working due to incorrect track referencing
2020-08-21 18:44:14 +09:00
d5cbb589c2
Revert some test scene changes to use Beatmap.Track where relevant
2020-08-21 17:21:08 +09:00
70697cf1a0
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
0ae460fb8f
Avoid beatmap load call in IntroScreen
2020-08-21 15:50:14 +09:00
05b402132e
Merge branch 'master' into beatmap-track-rework
2020-08-21 13:25:04 +09:00
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
dcce7a2130
Cache local music controller to resolve failure
2020-08-20 21:03:27 +02:00
bd4acdce78
Add until step to ensure failure
2020-08-20 21:01:58 +02:00
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
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Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
3e4eae7fe4
Remove unnecessary until step
2020-08-19 19:10:45 +09:00
06503597e0
Remove unnecessarily exposed visibility state
2020-08-19 19:09:35 +09:00
5737a52fd0
Merge branch 'master' into fix-toolbar-visibility
2020-08-19 19:08:41 +09:00
8f1a71c6b1
Remove counter sprite attributes for not being of any reasonable use
2020-08-19 07:44:45 +03:00
6aa31dffdb
Fix toolbar not respecting current overlay activation mode.
2020-08-18 15:34:56 +02:00
e4303d7943
Fix PlayerLoader test failures due to too many steps
2020-08-18 12:35:23 +09:00
93a8bc3d5a
Remove local reset method in GameplayClockContainer
2020-08-17 22:36:09 +09:00