Commit Graph

3156 Commits

Author SHA1 Message Date
d3957e6155 Move title specification for settings groups to constructor
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
d09289b1ce Merge pull request #10063 from frenzibyte/fix-music-controller-regressed
Move OsuGame-dependent music functionalities outside of MusicController
2020-09-08 22:26:35 +09:00
379fdadbe5 Add test scene for setup screen 2020-09-08 19:52:56 +09:00
e1053c4b6f Revert exposure changes to GlobalActionContainer 2020-09-08 18:36:11 +09:00
072aab90ab Merge branch 'master' into fix-music-controller-regressed 2020-09-08 18:26:15 +09:00
4680728b9c Merge branch 'master' into update-dcc-exclusions 2020-09-07 18:01:44 +09:00
476c325626 Merge branch 'master' into gameplay-disable-overlays 2020-09-07 15:34:02 +09:00
8b1151284c Simplify overly verbose step names 2020-09-06 18:25:47 +02:00
e37a3a84fd Use legible tuple member name 2020-09-06 18:25:47 +02:00
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
0500f24a1d Remove now-redundant test case 2020-09-04 10:24:54 +03:00
314031d56d Add test cases ensuring music actions are handled from a game instance 2020-09-04 10:24:54 +03:00
4d9a06bde9 Expose the global binding container to OsuGameTestScene 2020-09-04 10:24:54 +03:00
4399f5976c Fix global mods being retained by rooms 2020-09-04 15:20:55 +09:00
82e314da59 Fix merge conflicts. 2020-09-03 21:56:47 +02:00
4d9a5f7ba8 Merge branch 'master' into update-icons 2020-09-03 20:19:51 +09:00
7a0c1411b6 Merge branch 'master' into timeshift-leaderboard-topscore 2020-09-03 18:11:04 +09:00
7bcbac6f45 Move header setting to FullscreenOverlay 2020-09-03 16:34:58 +09:00
84b3604192 Merge branch 'master' into game-overlay-activation-mode 2020-09-03 13:34:22 +09:00
f08e7828da Merge branch 'master' into beatmap-track-rework 2020-09-01 16:06:38 +09:00
ed74c39b55 Move UserTopScoreContainer into base leaderboard 2020-08-31 19:54:22 +09:00
dd093f44d8 Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00
abdb991923 Hide misses from timing distribution graph 2020-08-31 14:15:47 +09:00
13df0783fe Use Single() instead of First() where applicable 2020-08-29 20:23:22 +02:00
e0eece11b1 Fix typo in test name 2020-08-29 20:13:03 +02:00
ad223bc460 Make game bindable immutable. 2020-08-29 19:34:53 +02:00
69fae0f412 Add failing replay download button test 2020-08-29 09:30:56 -07:00
ea1f07e311 Simplify/rename SimpleStatisticRow mess 2020-08-27 20:37:10 +02:00
f5e52c80b4 Rename {-> Drawable}SimpleStatisticRow 2020-08-26 19:25:59 +02:00
b51db90147 Merge branch 'master' into beatmap-track-rework 2020-08-26 23:20:56 +09:00
f09f882cc7 Add component for displaying simple statistics on result screen 2020-08-25 22:51:40 +02:00
dbf90551d6 Add coverage for empty metrics case 2020-08-24 20:47:29 +02:00
50d5b020b7 Add failing test case 2020-08-24 20:40:45 +02:00
809a61afcb Adjust key binding panel tests to not rely on row indices 2020-08-21 23:37:54 +02:00
4239e9f684 Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00
d5cbb589c2 Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
0ae460fb8f Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
05b402132e Merge branch 'master' into beatmap-track-rework 2020-08-21 13:25:04 +09:00
357fb3a10e Merge branch 'master' into beatmap-track-rework 2020-08-21 12:53:09 +09:00
dcce7a2130 Cache local music controller to resolve failure 2020-08-20 21:03:27 +02:00
bd4acdce78 Add until step to ensure failure 2020-08-20 21:01:58 +02:00
5714c761eb Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
3e4eae7fe4 Remove unnecessary until step 2020-08-19 19:10:45 +09:00
06503597e0 Remove unnecessarily exposed visibility state 2020-08-19 19:09:35 +09:00
5737a52fd0 Merge branch 'master' into fix-toolbar-visibility 2020-08-19 19:08:41 +09:00
8f1a71c6b1 Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
6aa31dffdb Fix toolbar not respecting current overlay activation mode. 2020-08-18 15:34:56 +02:00
e4303d7943 Fix PlayerLoader test failures due to too many steps 2020-08-18 12:35:23 +09:00
93a8bc3d5a Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00