f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
a8e1c5ba87
Fix remaining cases of incorrect GameplayState
construction in tests
...
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
63998ad9f1
Add test coverage of SpectatorPlayer
failing to seek on inopportune frame arrival time
2022-03-19 15:06:22 +09:00
c94e7e2abe
Add ability to simulate network failures to TestSpectatorClient
2022-02-24 02:23:48 +09:00
14c8ce50a0
Prefix all test send methods in TestSpectatorClient
with Send
2022-02-24 02:23:48 +09:00
6a08fd57ef
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
539cbe62c6
Fix incorrect usages of user lookup cache in tests
2022-02-15 21:23:24 +09:00
ffc4c64f7e
Unify namings across the board
2022-02-09 12:10:07 +09:00
4966c4e974
Remove redundant parameter
2022-02-09 11:51:47 +09:00
886d1d2df6
Refactorings
2022-02-08 21:29:43 +09:00
4c76027178
Rename completed state to passed
2022-02-08 20:29:49 +09:00
0d99017178
Add state tests
2022-02-08 20:27:08 +09:00
589f5e7a31
Update test which has now been resolved
2022-02-02 23:09:38 +09:00
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
41007169f7
Give SpectatorState a user state
2022-02-01 21:51:05 +09:00
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
57f793aff0
Rename dictionary and make private
for added safety
2022-01-31 15:12:08 +09:00
3037a3a769
Purge final spectator frames before ending play
2022-01-28 22:26:05 +09:00
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
31a3161189
Make tests compile again
2022-01-12 17:00:16 +09:00
213d89b479
Update null fallback cases involving OnlineID
2022-01-12 16:39:36 +09:00
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
11b9ba86cb
Fix TestSceneSpectator reusing cached spectator client
2021-08-03 18:28:08 +09:00
8e04d73b67
Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2
2021-06-29 17:06:57 +09:00
7aefbe3da1
Move UserLookupCache inside dependencies
2021-06-25 17:37:02 +09:00
58d71e4aea
Remove local "next frame" storage
2021-06-10 22:41:38 +09:00
3bc81fbb06
Fix spectator tests
2021-06-03 17:27:24 +09:00
c787c008a5
Fix test potentially not waiting for player to load
2021-05-31 20:21:26 +09:00
9d07749959
Improve implementation of TestSpectatorClient
...
There was a lot of weirdness here, such as storing the playing users,
clearing the playing users from test scenes (!!), and storing the users
being wathed.
This was all a thing because the previous implementation overrode the
base method implementations, which is no longer a thing.
2021-05-20 17:41:46 +09:00
6beeb7f7c4
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
21fc0ba43b
Combine test spectator streaming client implementations
2021-05-12 13:05:02 +09:00
120fb8974d
Combine more instances of test player IDs
2021-04-26 17:22:16 +09:00
46d2181d42
Remove now unnecessary (duplicating) test
2021-04-16 18:21:56 +09:00
377e5ce6b3
Fix test incorrect sending state too often
2021-04-16 18:21:35 +09:00
ca74f413cd
Change to explicit method instead
2021-04-16 17:31:02 +09:00
5652490d61
Fix OnUserBeganPlaying not being invoked if already watching
2021-04-16 14:11:55 +09:00
359fae895f
Rename property
2021-04-12 18:50:25 +09:00
e19e8ff2a3
Rewrite FramedReplayInputHandler for robustness
...
This commit changes the semantics of `CurrentFrame` and `NextFrame` of the class.
The ordering of `NextFrame.Time` and `CurrentFrame.Time` was dependent on the current direction.
Now, it should always satisfy `CurrentFrame.Time <= CurrentTime <= NextFrame.Time` except at the start/end.
This change, however, doesn't break existing deriving classes if the template code pattern usage of interpolation is used.
The deriving class code can be simplified due to the elimination of nullable types. I didn't include those changes in this commit.
I removed `StreamingFramedReplayInputHandlerTest` for now, as it is almost-duplicate of `FramedReplayInputHandlerTest`. I'll include more tests in later commits.
This commit fixes #6150 .
2021-04-12 16:18:11 +09:00
c3c7c18549
Fix tests
2021-04-01 23:48:26 +09:00
9e95441aa6
Rename Spectator -> SoloSpectator
2021-04-01 22:08:52 +09:00
9ad38ab20e
Move HubClientConnector retrieval to IAPIProvider
2021-02-15 16:43:56 +09:00
d3c1b47592
Replace nullable API with null connector instead
2021-02-11 12:34:39 +03:00
a0ead38496
Prevent test spectator clients from attempting hub connections
2021-02-09 08:02:51 +03:00
f04d6d5e5e
Update hub clients with changes to connecotr
2021-02-09 08:02:32 +03:00
f76f92515e
Clean up spectator streaming client with new hub connector
2021-02-09 02:15:56 +03:00
eb795a2127
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
fb795f6bfd
Add initial hook-up to spectator backend
2020-12-16 16:20:29 +09:00