c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
81d9e391f4
Preload main menu background
2019-03-12 00:04:19 +09:00
e91c07209f
Move MainMenu initialisation from ctor to load
2019-02-26 09:54:42 +09:00
bebb635ca1
Merge branch 'master' into hide-exit-button
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# Conflicts:
# osu.Game/Screens/Menu/MainMenu.cs
2019-02-25 21:48:42 +09:00
a4e119786f
Fix some weird formatting
2019-02-25 19:19:28 +09:00
61be4f2695
Conditionally add ExitConfirmOverlay and disable back action
2019-02-25 10:43:47 +09:00
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
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# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
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Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
d07a724970
Only allow replay screen changes in menu + songselect
2018-11-30 18:25:54 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
78d78b5510
Fade menu background a bit when menu is active
2018-09-21 03:13:15 +09:00
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
1418d1369f
Add the ability to click completed download notifications to select beatmap
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Closes #2731 .
2018-07-11 01:32:10 +09:00
2aae528e1c
Improve code quality of main menu button system
2018-07-03 18:23:41 +09:00
55921efffb
Rewrite much state logic
2018-06-06 16:17:51 +09:00
707af02097
apply feedback
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-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
2b3a630270
add OverlayActivation enum
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+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
1482bca147
Rename for better understanding
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ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
81d7e8a393
Resolve merge conflict
2018-05-18 00:25:47 +03:00
1a78ac3d10
Add Multiplayer screen.
2018-05-15 21:14:10 -03:00
f2f2fb8c73
Use both OnKeyDown and GlobalAction.Back
2018-05-14 22:09:09 +03:00
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
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This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
f14948c022
Merge branch 'master' into exit-hold-confirmation
2018-05-14 18:13:40 +09:00
a86843ccc9
Remove unused usings caused by multiplayer folder restructuring.
2018-05-10 20:49:42 -03:00
bc9ac8f72a
Move multiplayer screens to osu.Game/Screens/Multi/Screens
2018-05-10 20:47:25 -03:00
c35760fdef
Rename osu.Game/Screens/Multiplayer to Multi.
2018-05-10 20:39:05 -03:00
5df9f126d1
Implement a hold-to-confirm screen when exiting game using escape key
2018-05-10 17:07:19 +09:00
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
71a94d6b44
Add a bindable Enabled flag to NotificationManager
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Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
49a5af60e2
Fix multiple order-of-execution issues with osu! logo
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Also sets better defaults.
2017-11-13 18:43:16 +09:00
9e82fc21ac
Improve transition when exiting song select
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Reduces the delay before the main menu appears, but also synchronises the full main menu appearance animation with the logo's apperance.
2017-11-10 01:10:44 +09:00
e3a868744e
Merge branch 'master' into intro-v2
2017-11-09 17:48:42 +09:00
4874371dbf
Rename methods back
2017-11-09 17:38:20 +09:00
cabb22b6d1
Merge branch 'single-osu-logo' into intro-v2
2017-11-08 16:43:07 +09:00
c2d4a213b1
Rename logo-related methods
2017-11-08 16:34:03 +09:00
d8d7165164
Add a test case which starts the game
2017-11-08 13:52:44 +09:00
b8b05fe8d2
Make the osu! logo shared game-wide
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There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
6fa02ce9bb
Use internal less
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Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00