Commit Graph

208 Commits

Author SHA1 Message Date
2c3131d391 Remove green coloration when hit. 2017-09-11 13:56:10 +09:00
2f72dff779 Update with framework changes. 2017-09-11 08:59:56 +09:00
2086ed209d Fix hold note tick input. 2017-09-11 04:51:44 +09:00
9cd3af11d5 Fix hold note tick position + lifetime. 2017-09-11 04:45:10 +09:00
79a9612243 Remove now unnecessary comment. 2017-09-11 04:39:04 +09:00
8bb8999820 More TestCaseManiaHitObjects fixes. 2017-09-11 04:34:30 +09:00
3b5e847a31 Better updateGlow methods. 2017-09-11 04:29:32 +09:00
590a34dc28 Add glow to DrawableHoldNote 2017-09-11 04:22:17 +09:00
73d77637ef Add glow to DrawableNote 2017-09-11 04:22:05 +09:00
8797382700 Update body styling of hold notes 2017-09-11 04:21:43 +09:00
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
89c8a34025 Merge branch 'master' into better-drawablehitobject-lifetimes 2017-06-21 20:13:57 +09:00
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
34ac932fe2 Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject. 2017-06-19 10:54:23 +09:00
28e48eab2b CI fixes. 2017-06-16 19:30:30 +09:00
4afe83e74e Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
419682b740 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
2017-06-12 13:09:02 +09:00
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
1017cf54d9 CI fixes. 2017-06-07 19:17:45 +09:00
5f537780cf Bring framework up-to-date 2017-06-07 15:32:50 +09:00
5104e65bcd Make hold notes utilize RelativeChildOffset for tick positionings. 2017-06-06 15:57:30 +09:00
e3d10fc4d3 Update with more framework changes. 2017-06-06 15:52:35 +09:00
4307242bb6 Update with framework changes. 2017-06-05 20:06:46 +09:00
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
586fc782cf Fix line endings. 2017-05-29 16:00:14 +09:00
4b6f2efa76 Cleanups. 2017-05-29 15:32:58 +09:00
32550bda4f Make drawable bar line a bit more sane. 2017-05-29 15:18:06 +09:00
4fce0c1189 Rename Barline -> BarLine. 2017-05-29 15:05:20 +09:00
ee7158aa95 Implement bar lines. 2017-05-29 14:44:42 +09:00
e63108bd75 Add base for bar lines. 2017-05-29 11:56:31 +09:00
f294fef29b Remove holding property in favor of a nullable hold start time. 2017-05-26 18:56:21 +09:00
871d44d628 Renamings. 2017-05-26 16:39:43 +09:00
d3206396e7 Rewrite comments. 2017-05-26 16:10:04 +09:00
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
ed65b3559a CI fix. 2017-05-24 21:25:01 +09:00
d6b104d794 Minor visual change for DrawableHoldNoteTick. 2017-05-24 21:24:18 +09:00
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
4200e05fe7 Don't handle repeat keys. 2017-05-22 16:42:14 +09:00
f9eb448f16 Implement DrawableNote hits. 2017-05-22 16:35:15 +09:00
3dfe88c068 Make Key a bindable, pass down to drawable hit objects. 2017-05-22 15:28:30 +09:00
2f8556a44a Fix hold notes + make it compile again. 2017-05-17 13:20:33 +09:00
9565bb9572 Fix hold notes - remove glow for now.
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
2017-05-17 13:09:49 +09:00
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
da932276e8 Make timing sections scroll again. 2017-05-16 17:03:43 +09:00