Commit Graph

92 Commits

Author SHA1 Message Date
521fbd2ea3 Merge pull request #20345 from mk56-spn/Freeze_frame_implementation
Add "Freeze Frame" mod
2022-10-26 01:28:23 +09:00
3d72ff28c3 Add test scene for "Freeze Frame" mod 2022-10-25 13:25:38 +09:00
7e9229a117 Merge branch 'master' into no-scope-no-smoke 2022-10-15 16:42:34 +03:00
ba72f13f54 Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
b1b97505ac Fix smoke displayed in "No scope" mod 2022-10-14 22:16:14 +03:00
516e99df72 Add test coverage for flashlight mod 2022-10-14 02:38:43 +03:00
09cc89cfa0 Update existing usages of Cursor to handle null value 2022-10-13 00:17:08 +03:00
83aedb1930 Make mod use new Combo, remove pointless test 2022-10-12 12:42:26 +02:00
8fe89d5de2 Merge branch 'ppy:master' into Freeze_frame_implementation 2022-10-07 22:23:51 +02:00
d538295ad5 Add TestSceneOsuModRandom 2022-09-22 23:04:43 +02:00
4528c1037b Resolve CI inspections 2022-09-22 19:26:27 +09:00
b844d76311 Move Shake logic local to hitcircle/slider 2022-09-22 15:04:20 +09:00
fe72237118 Remove unused using 2022-09-16 20:08:50 +03:00
f512106bee Adjust test scene to match expectations
- Adds a scenario where no button is pressed before second hitobject.
- Adjusts press time to not conflict with break start time.
2022-09-16 20:00:44 +03:00
6db8f51c02 Improve Tests
Fix divisor in test


Add Copyright header
2022-09-16 13:45:18 +02:00
cb17fb2091 Create Test Scene 2022-09-09 23:13:19 +02:00
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
8fa5765573 Remove nullable disable annotation in the Osu test case. 2022-07-26 23:58:50 +08:00
be3187c3a4 Remove remnant nullable disables 2022-07-13 22:05:56 +09:00
886efbcbdf add test scene for Single Tap mod 2022-07-12 23:18:24 +01:00
b3f23d93e8 Merge branch 'master' into osu-mod-repel 2022-07-06 17:05:09 -04:00
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
2fe34f188f shamelessly copy osumodmagnetised 2022-06-09 18:52:10 -04:00
569c39942a replace easement with easing 2022-06-09 18:26:18 -04:00
e5171aaebf update tests to match new bindable names 2022-06-07 09:48:53 -04:00
5d838628d7 add test, fix formatting, expose easing function 2022-05-27 23:15:19 -04:00
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
723d70be70 Change TestInputSingularWithBreak to reproduce case of pressing before second object 2022-04-29 05:38:14 +03:00
7442ae283c Tidy up test cases a touch 2022-04-29 05:25:22 +03:00
de625125d6 Rename magnetised mod attraction strength property to match new naming 2022-04-01 13:03:48 +09:00
a987cda30d Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour
As proposed in https://github.com/ppy/osu/discussions/17375.
2022-04-01 12:15:52 +09:00
054ed546e3 Fix intermittent failures in remaining test method 2022-02-23 16:56:50 +09:00
a6b6644c2e Replace LINQ queries with recommendations 2022-02-23 16:22:13 +09:00
9e279c3ebc Fix completely incorrect judgement specification 2022-02-22 14:37:52 +09:00
91acc9eec6 Remove checks which are still going to occasionally fail due to pooling 2022-02-22 14:36:08 +09:00
0d56693b7a Fix test not always checking the final bonus value
Due to the previous logic not waiting until the spinner had completed,
there could be false negatives as the check runs too early, with a
potential additional bonus spin occurring afterwards.
2022-02-22 14:28:15 +09:00
95b1bffffe Add test to ensure spinners only complete
No bonus or a non-300 judgement
2022-02-14 03:46:36 -05:00
c1777f20e1 Fix Spun Out tests
Change 'unaffected by mods' test to use dynamic RPM value instead of a fixed value
2022-02-14 03:11:44 -05:00
2731d8e3c2 Merge pull request #16701 from LeNitrous/mod-alternate-osu
Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
987aa5a21c Add testing of different strengths 2022-02-02 16:26:00 +09:00
6b31e7e9db Merge branch 'master' into aimassist-mod 2022-02-02 15:18:48 +09:00
104256a054 Add test coverage 2022-02-02 15:18:44 +09:00
e408d8ef0e rename Frames to ReplayFrames 2022-01-29 23:19:51 +08:00
1087d8b1ce add tests 2022-01-29 22:31:31 +08:00
17f0d7897b Increase lenience of alpha check in TestSceneOsuModNoScope
I believe the [test
failures](https://github.com/ppy/osu/runs/4977283066?check_suite_focus=true)
we're seeing here are due to the implementation of interpolation of the
alpha being frame dependent (in a way that doesn't interact well with
tests). The reason for never hitting the expected value is that the
beatmap ends, causing the cursor to become fully visible again.

It's probably already good-enough for most cases, so let's attempt to
silence these test failures by not checking so precisely for the alpha
value.

We're checking for either 1 or 0 so it's not too important how close it
is to either.
2022-01-28 18:36:00 +09:00
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
34d235b790 Reset combo in different way 2021-11-10 15:50:36 +03:00
838481bf3a Merge pull request #15252 from jaswon/no-scope-breaks
Show cursor during breaks and spinners in no scope mod
2021-10-27 12:55:02 +09:00
e7b19cb724 Rename test and fix incorrect layout 2021-10-26 11:30:36 +09:00