Commit Graph

262 Commits

Author SHA1 Message Date
ea642e5ef4 Merge branch 'master' into scoreprocessor_failing_improvements 2017-03-17 00:52:30 +09:00
b13340c3c8 Move CheckFailed outside of Schedule(). 2017-03-17 00:30:23 +09:00
271dddc9a7 Merge branch 'master' into generic_scoreprocessor 2017-03-16 23:04:19 +09:00
110bdbd0c1 Make everything share DropDown implementations again. Remove unnecessary files. 2017-03-16 21:17:14 +09:00
ab8a5afdb9 AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
2a2caeba32 Add better failing support to ScoreProcessor. 2017-03-16 13:39:57 +09:00
c82ae011fb Make ScoreProcessors take generic judgements. 2017-03-16 12:45:23 +09:00
14b22445fa Merge remote-tracking branch 'upstream/master' into general-fixes
# Conflicts:
#	osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00
1f68731a09 Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter). 2017-03-14 16:00:35 +09:00
879a78156d Merge branch 'master' into mod_application 2017-03-14 12:38:55 +09:00
0da950beac Fix KeyCounter M1 M2 display. 2017-03-14 12:31:09 +09:00
4fa037c0b2 Update framework. 2017-03-14 12:01:58 +09:00
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
64aab090d5 Instantiate HitRenderer with WorkingBeatmap. 2017-03-12 18:03:13 +09:00
529cabb001 Make HudOverlay not dependent on Ruleset. 2017-03-10 16:16:07 +09:00
4015b87965 General fixes. 2017-03-10 13:09:50 +09:00
31f6cbd8cf Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets. 2017-03-10 12:14:13 +09:00
d7497330b2 Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
da751804b6 Reduce error count. 2017-03-09 14:24:16 +09:00
02cab41d34 Move InputManager to a higher and more implicit level.
Also makes KeyCounterCollection work with replays.
2017-03-07 19:30:48 +09:00
5cbcf7a20a Fix error-level inspections. 2017-03-07 14:31:54 +09:00
4430255ec4 Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
57cbecba83 Required changes for framework merge (https://github.com/ppy/osu-framework/pull/554). 2017-03-06 22:08:02 +09:00
76ef8c1a6c Add bindable mods and autoplay support. 2017-03-06 14:52:37 +09:00
faf07ab51a Use generics everywhere. 2017-03-06 13:59:11 +09:00
7afcac3660 Move PreferredPlayMode to WorkingBeatmap. 2017-03-05 17:45:40 +09:00
4e4408cd20 Merge branch 'master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
2017-03-05 17:45:03 +09:00
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
00fdffe9c8 Update framework (and fix non-conforming anchors in FillFlowContainers). 2017-03-04 23:24:13 +09:00
7a6a614358 Don't show pause menu when watching replays. 2017-03-04 21:35:26 +09:00
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
adb6f01e39 Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
9e1383fa48 Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Game.Modes.Catch/CatchRuleset.cs
#	osu.Game.Modes.Mania/ManiaRuleset.cs
#	osu.Game.Modes.Taiko/TaikoRuleset.cs
#	osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
1891bdf51e Merge branch 'master' into mod-overlay 2017-03-03 01:11:15 -04:00
3a8246f56d Move PauseOverlay to correct namespace. 2017-03-03 10:17:39 +09:00
223962121e Refactor not just rename 2017-03-02 09:26:29 -04:00
1eeb4aa875 Missed some 2017-03-02 09:21:16 -04:00
536925c77a Comply to naming conventions 2017-03-02 09:15:53 -04:00
471b9daa93 Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
435e845067 Merge branch 'master' into DrabWeb/song-progress-graph
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Overlays/Pause/PauseProgressBar.cs
#	osu.Game/Overlays/Pause/PauseProgressGraph.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:20:27 +09:00
c4ca18eeba Remove references to PassThrough. 2017-03-02 16:28:51 +09:00
367d6d694c Merge https://github.com/ppy/osu into mod-overlay 2017-03-02 01:44:18 -04:00
4d28696479 FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
b6e7e054c3 wankoz 2017-03-01 22:56:20 +09:00
58ae9e888d Basic partial replay support. 2017-03-01 22:04:20 +09:00
522034020e Moved Bindable init 2017-02-28 11:44:12 +01:00
570c95cb98 Merge https://github.com/ppy/osu into mod-overlay 2017-02-28 02:22:59 -04:00