2ee5e2efb7
Bring framework up-to-date.
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# Conflicts:
# osu-framework
2016-11-05 18:18:52 +09:00
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
9021042d93
Fix CircularContainer usage.
2016-10-22 18:40:04 +09:00
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
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Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
53076f6446
Modify osu! logo to use new CircularContainer.
2016-10-16 19:26:56 +02:00
1d8ff5fe46
Use circular hover region for osu! logo.
2016-10-15 15:31:16 +02:00
aa96d98822
Merge branch 'master' into limit-game-access
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Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
osu.Game/GameModes/Menu/ButtonSystem.cs
osu.Game/Online/Chat/Display/ChatLine.cs
osu.Game/OsuGame.cs
osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
9594b7193c
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
2016-10-08 23:27:46 +09:00
b2d899feb5
Add basic intro sequence.
2016-10-08 15:54:04 +09:00