dd2f44f393
Add basic "currently watching" text to player to signify that spectator is active
2020-10-28 19:43:06 +09:00
93fd913876
Add setting to allow automatically downloading during a spectating session
2020-10-28 19:43:06 +09:00
9807089834
Fix screen exit potentially occuring during transition
2020-10-28 19:43:06 +09:00
4df8119852
Add missing schedule
2020-10-28 19:43:06 +09:00
93e3e1a4db
Don't inherit ReplayPlayer to make results screen work correctly
2020-10-28 19:02:38 +09:00
344ff8f4bc
"Improve" visuals of spectator screen
2020-10-28 19:02:38 +09:00
2d73dfbe39
Add more safety around beatmap panel and button display logic
2020-10-28 19:02:38 +09:00
c97feb09bf
Allow continuing to automatically spectate user from results screen
2020-10-28 19:02:38 +09:00
16b0a7b33e
Add button flow to allow resuming watching after exiting manually
2020-10-28 19:02:38 +09:00
84d854e231
Avoid having the user profile show when clicking a spectator panel
2020-10-28 19:02:38 +09:00
32becb6882
Add simple listing of currently playing users
2020-10-28 19:02:38 +09:00
ce9dd0c920
Fix enum descriptions not being displayed in OverlayHeaderTabControl
2020-10-28 17:44:15 +09:00
6169349f7c
Fix switching to new beatmap not working correctly
2020-10-28 17:44:11 +09:00
730cc645fb
Avoid reconstructing ruleset for each frame bundle
2020-10-28 16:33:52 +09:00
48b0357e7d
Fix "finished playing" events handled for potentially incorrect user
2020-10-28 16:11:14 +09:00
6eddd76bdc
Simplify FramedReplayInputHandler's SetFrame implementation
2020-10-28 16:03:23 +09:00
09da75b143
Merge branch 'frame-stability-clean-up' into spectator-replay-watcher
2020-10-28 15:34:46 +09:00
2b1e79a4e8
Simplify state changes further
2020-10-28 15:32:20 +09:00
c9515653b3
Restore previous directionality logic to avoid logic differences
2020-10-28 15:31:57 +09:00
77d807d0f5
Merge branch 'frame-stability-clean-up' into spectator-replay-watcher
2020-10-28 15:26:02 +09:00
59e9c2639a
Remove try-finally
2020-10-28 15:16:56 +09:00
a06516c900
Extract out frame stability state into enum for (hopefully) better clarity
2020-10-28 15:15:15 +09:00
8c9bda2ded
Split out replay update method
2020-10-28 15:14:06 +09:00
9b9a41596f
Split out frame stability calculation to own method
2020-10-28 15:14:06 +09:00
3e5322541d
Make direction setting more clear
2020-10-28 14:35:42 +09:00
0a7f3dc19b
Avoid null reference on finalization
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2020-10-28 07:29:07 +09:00
d5e0fa322b
Fix a couple of inspections
2020-10-27 22:30:45 +09:00
26a7545534
Merge branch 'master' into fix-editor-samples-not-pausing-screen-swap
2020-10-27 21:29:16 +09:00
2cacdaa11b
Add basic beatmap download and play flow
2020-10-27 19:28:34 +09:00
42b3aa3359
Fix spectating when starting from a point that isn't at the beginning of the beatmap
2020-10-27 18:58:37 +09:00
b3d793a505
Fix gameplay proceeding when no frames have been received yet
2020-10-27 18:58:37 +09:00
851d45d2eb
Add sane pausing logic
2020-10-27 18:58:37 +09:00
9e6b0a42ec
Allow FrameStabilityContainer to handle waiting-for-data state better (and pause outwards)
2020-10-27 18:58:37 +09:00
3ec3321a3d
Add missing space
2020-10-27 18:58:37 +09:00
b737a8bf6e
Add field to Replay denoting whether the full replay have been received or not
2020-10-27 18:58:37 +09:00
c1e7cd6e47
Stop replay playback when frames are starved
2020-10-27 18:58:37 +09:00
9bac8f3792
Add null check on replay as safety measure
2020-10-27 18:58:37 +09:00
400542bc0b
Ensure frames arrive
2020-10-27 18:58:37 +09:00
ac4671c594
Add basic implementation of spectator screen
2020-10-27 18:58:37 +09:00
154ccf1b49
Expose events from streaming client
2020-10-27 18:58:37 +09:00
5fd97bd043
Add basic spectator screen
2020-10-27 18:58:37 +09:00
df5348cd93
Merge pull request #10601 from peppy/move-sample-pause-logic
2020-10-27 17:49:32 +09:00
b8beac27ce
Use previous logic for catching-up mode
2020-10-27 17:14:41 +09:00
e0ad005cc1
Move editor sample disabling logic to editor class (and support screen switching)
2020-10-27 14:33:44 +09:00
09087faf3b
Fix non-matching filename
2020-10-27 14:23:24 +09:00
9cfb81589e
Use bindable flow instead
2020-10-27 14:10:12 +09:00
6853da459d
Move sample pausing logic out of FrameStabilityContainer
2020-10-27 13:54:33 +09:00
e1f578c590
Change editor timing screen seek behaviour to only occur on clicking table rows
...
Previously it would react to any selection changed event, which could in
lude time changes (which is done by removing then adding the
ControlPointGroup).
Closes #10590 .
2020-10-27 12:28:12 +09:00
68719bb23d
Rename other variables to match
2020-10-27 10:59:24 +09:00
7392876b5f
Fix mania crashing due to spectator client handling frames with unconverted beatmap
2020-10-27 00:35:25 +01:00