Commit Graph

34 Commits

Author SHA1 Message Date
f7dc7e9bb9 Update references. 2017-03-28 21:26:20 +09:00
4644f6afdb Fix SliderBody's accent colour and thread-safety. 2017-03-23 17:11:51 +09:00
2c76a2350c Use AccentColour everywhere in drawable osu! hit objects. 2017-03-23 16:19:12 +09:00
54e1b24fe9 Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
086191a12a Spinner fix 2017-03-22 16:13:39 +03:00
fbe08436d2 Fix usages of CircularContainer in line with framework changes. 2017-03-22 19:35:03 +09:00
ab8a5afdb9 AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
4430255ec4 Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
20fcb8848b Move constants to base OsuHitObject representation. 2017-03-06 12:58:14 +09:00
1c5b918f9e Add osu! autoplay generation.
Doesn't work on complex sliders yet.
2017-03-05 17:46:00 +09:00
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
f0e9ed4636 Fix regression in TrianglesPiece. 2017-03-01 11:56:14 +09:00
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
735961977b Improve feel of spinners. 2017-02-22 18:23:06 +09:00
aaed714160 Adjust Explode alpha slightly. 2017-02-16 22:48:47 +09:00
9c4bb82dd6 Merged upstream/master. 2017-02-16 13:23:11 +01:00
3068fa1a62 Namespace does not correspond to file location. 2017-02-16 11:30:31 +01:00
31a617363a Improve the feel of spinners. 2017-02-15 23:24:08 +09:00
7fbc5990d1 Add combo numbers. 2017-02-15 23:23:55 +09:00
bab219c428 Fix SliderBall weirdness (not correctly staying circular).
Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
12e265a3e2 Combine triangle system implementations. 2017-02-15 20:39:10 +09:00
10dfe47638 Add spinners and improve TestCaseHitObjects. 2017-02-15 01:23:20 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
9b9ed32245 Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
0a9e3ce1b0 Don't handle input in triangle particle effect containers. 2016-12-15 22:58:19 +09:00
db5c2efa15 Rename tracking variable and change conditional as per feedback. 2016-12-13 18:12:35 +09:00
c420c55291 Merge branch 'master' into hit-samples
# Conflicts:
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
eef697d842 Wire up CircleSize to hitobjects.
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
8329022a2e Merge remote-tracking branch 'refs/remotes/upstream/master' into hit-samples 2016-12-08 21:41:02 +09:00
40ea6e0d72 Fix incorrect folder name. 2016-12-08 21:36:34 +09:00