f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
4644f6afdb
Fix SliderBody's accent colour and thread-safety.
2017-03-23 17:11:51 +09:00
2c76a2350c
Use AccentColour everywhere in drawable osu! hit objects.
2017-03-23 16:19:12 +09:00
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
086191a12a
Spinner fix
2017-03-22 16:13:39 +03:00
fbe08436d2
Fix usages of CircularContainer in line with framework changes.
2017-03-22 19:35:03 +09:00
ab8a5afdb9
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
20fcb8848b
Move constants to base OsuHitObject representation.
2017-03-06 12:58:14 +09:00
1c5b918f9e
Add osu! autoplay generation.
...
Doesn't work on complex sliders yet.
2017-03-05 17:46:00 +09:00
73fef85b12
Remove unnecessary usings
2017-03-04 19:43:59 +01:00
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
f0e9ed4636
Fix regression in TrianglesPiece.
2017-03-01 11:56:14 +09:00
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
735961977b
Improve feel of spinners.
2017-02-22 18:23:06 +09:00
aaed714160
Adjust Explode alpha slightly.
2017-02-16 22:48:47 +09:00
9c4bb82dd6
Merged upstream/master.
2017-02-16 13:23:11 +01:00
3068fa1a62
Namespace does not correspond to file location.
2017-02-16 11:30:31 +01:00
31a617363a
Improve the feel of spinners.
2017-02-15 23:24:08 +09:00
7fbc5990d1
Add combo numbers.
2017-02-15 23:23:55 +09:00
bab219c428
Fix SliderBall weirdness (not correctly staying circular).
...
Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
12e265a3e2
Combine triangle system implementations.
2017-02-15 20:39:10 +09:00
10dfe47638
Add spinners and improve TestCaseHitObjects.
2017-02-15 01:23:20 +09:00
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
0a9e3ce1b0
Don't handle input in triangle particle effect containers.
2016-12-15 22:58:19 +09:00
db5c2efa15
Rename tracking variable and change conditional as per feedback.
2016-12-13 18:12:35 +09:00
c420c55291
Merge branch 'master' into hit-samples
...
# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
eef697d842
Wire up CircleSize to hitobjects.
...
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
8329022a2e
Merge remote-tracking branch 'refs/remotes/upstream/master' into hit-samples
2016-12-08 21:41:02 +09:00
40ea6e0d72
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00