Commit Graph

36 Commits

Author SHA1 Message Date
72624aea18 Use a better method of link compilation
Adds word wrap back, simplifies a lot.
2018-01-09 20:33:20 +09:00
1be0569743 Update licence headers 2018-01-09 14:34:52 +09:00
b035a92bda Merge branch 'master' into url-parsing-support 2018-01-09 14:28:20 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
e7721d71f3 Changed chat link implementation according to review 2017-12-31 00:51:47 +01:00
ae79be7b51 small style fixes plus new assert in test 2017-12-28 21:45:58 +01:00
7454633f63 Refactor and general tidying up 2017-12-28 20:11:21 +01:00
cbfef7052e further CI adjustments 2017-12-25 21:02:48 +01:00
962e4d7c8a Removed LinkId and word wrapping (for now).
Also reimplemented the OsuHoverContainer properly
2017-12-25 20:46:04 +01:00
fc0b97065c Move hover sound/container to base implementation 2017-12-20 15:54:13 +09:00
270d81f816 Made the Link's OnClick() Method return true 2017-12-19 19:37:43 +01:00
d0b7c92b46 Removed unnecessary usings. 2017-12-11 13:46:23 +01:00
bb0a32b555 Removed private OsuHoverContainer "content" from OsuLinkSpriteText for more customization. 2017-12-11 11:28:16 +01:00
4d475f1c1b Changed it so ChatLinks handle hover and click sounds themselves 2017-12-11 11:05:32 +01:00
e05618a415 Removed unnecessary "using" directives 2017-12-07 19:36:56 +01:00
2ceb073b5d Renamed OnClick to OnLinkClicked to (what should be) obvious reasons 2017-12-07 16:30:15 +01:00
2129d6cede Renamed the "on click" method to OnClick() and moved most of the implementation to ChatLink.
Also fixed the tooltip text up
2017-12-07 16:23:43 +01:00
ca40db2b97 Fixed a bug where the hover wouldn't work correctly due to OsuLinkSpriteText assigning Action to a private property. 2017-12-07 13:57:29 +01:00
ec8b5c2465 Permitted nulls in ChatOverlay.load() so that in testing, no "OsuGame" instance is required. Also added null checks to the links' on click actions 2017-12-07 10:31:02 +01:00
94eb853d3d Added centralised handling for some chat links 2017-12-06 16:41:57 +01:00
b04ddba2a0 Added basic "on click" actions to the in-chat links 2017-12-06 10:27:30 +01:00
bb138ccaf7 Added licence header and removed unnecessary whitespace 2017-12-04 13:55:57 +01:00
cf96323980 Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
Implemented it to be used when adding text to an OsuLinkTextFlowContainer.
2017-12-04 13:33:42 +01:00
319f43e209 Added "getIdFromUrl" call back to content.action because performance impact is small and no unnecessary id calculations are done 2017-12-04 13:29:56 +01:00
bf97f8b1b1 Added osu.ppy.sh/ss (screenshot) URL handling and calculate ID at assignment so it's not on click anymore 2017-12-03 23:55:34 +01:00
3f336b8e61 Made the style a bit better, fixed a bug or two 2017-12-03 21:02:05 +01:00
2d270a1cfe Added ability to open other channels from chat links. 2017-12-03 20:45:30 +01:00
735dbddd17 Changed URL detection to be more reliable and generally work better 2017-12-03 06:52:57 +01:00
6d9dcc6691 Added all files to the .csproj and also introduced basic action filtering when you set the URL on an OsuLinkSpriteText object 2017-12-02 09:48:55 +01:00
86302716a6 Also moved LinkText to its own file so the chat could reuse it (ProfileHeader's private class ProfileLink also still inherits from this, though) 2017-12-01 20:32:08 +01:00
edd0d166b1 Add text transforms to OsuSpriteText 2017-11-04 00:42:36 +09:00
8ec927899f Implement notifications. 2017-02-10 16:30:23 +09:00
06695dbf9b Method name update. 2017-02-08 16:01:48 +09:00
e720bed9e5 Add custom representation of unrenderable unicode characters. 2017-02-08 11:22:03 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00