Commit Graph

59719 Commits

Author SHA1 Message Date
1a6433eabe Merge pull request #22754 from peppy/omit-barline-in-timing-control-point
Fix "omit barline" sometimes not applying correctly
2023-03-07 23:21:34 +01:00
72695f7c90 Merge branch 'master' into omit-barline-in-timing-control-point 2023-03-07 22:46:24 +01:00
9479b7c19f Merge pull request #22782 from OliBomby/optimise-search
Optimise carousel beatmap filter method
2023-03-07 22:43:02 +01:00
6c5ccdfd90 Merge branch 'master' into optimise-search 2023-03-07 22:07:29 +01:00
942feb5550 Merge pull request #22747 from mk56-spn/make_skin_reset_dangerous
Make reverting a skin in the skin editor a dangerous action
2023-03-07 21:42:01 +01:00
12af002c4d Reorder and add xmldoc to KeyCounter members 2023-03-07 21:28:42 +01:00
98f40b2679 Improve documentation of InputTrigger 2023-03-07 21:22:59 +01:00
f711915e5f Remove unused using directive 2023-03-07 21:16:30 +01:00
5213bfa5c9 Merge branch 'master' into make_skin_reset_dangerous 2023-03-07 21:06:44 +01:00
70ce5ada7a Merge pull request #22797 from ItsShamed/hud/player-components
Add score player avatar and flag to HUD
2023-03-07 20:21:04 +01:00
cfafa8af8c Merge branch 'master' into hud/player-components 2023-03-07 19:44:12 +01:00
7ade525eef Display corner radius setting as percentage 2023-03-07 19:43:52 +01:00
6d94b08415 Merge pull request #22806 from peppy/fix-video-fade-out
Fix storyboard videos not fading out on completion
2023-03-07 18:42:16 +01:00
5d41d343fd Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-07 15:46:52 +03:00
7107834b9e Fix truncating bug 2023-03-07 15:43:03 +03:00
5191204569 Bring truncating logic back to Export method 2023-03-07 15:39:43 +03:00
97bee4db89 Fix localisations 2023-03-07 18:07:53 +09:00
26ef7c2637 Rename confirmation dialog class to mention revert not reset 2023-03-07 18:07:46 +09:00
55467fcbe3 Update xmldoc for DangerousActionDialog to match new behaviour 2023-03-07 18:07:46 +09:00
dc2945f4f8 Move avatar user loading to BDL also 2023-03-07 17:39:21 +09:00
5af41bb1c8 Move filter matching code into own method to simplify early returns 2023-03-07 17:24:17 +09:00
2a9e0317a8 Merge pull request #22710 from frenzibyte/mobile-local-framework-reference
Add local mobile framework reference support
2023-03-07 17:12:35 +09:00
5e90b67be0 Move GameplayState usage to BDL 2023-03-07 17:01:29 +09:00
d98199961b Adjust default sizing to fit a bit better with existing elements 2023-03-07 17:00:10 +09:00
f7f1dff647 Fix incorrect case of localisable string for "corner radius" 2023-03-07 16:45:33 +09:00
6a7c4d0bf7 Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
97ba236eb1 Add basic xmldoc to KeyCounter classes 2023-03-07 16:41:39 +09:00
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
8f6df5ea0f Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
2cce785fa5 Fix storyboard videos not fading out on completion
Closes https://github.com/ppy/osu/issues/22802.

Stable uses a 1,000 ms fade-in / out. Rather than matching that, I've
stuck with 500ms (what lazer was already using for the fade-in) because
I think it feels better.

Tested using the beatmap linked in the issue thread.
2023-03-07 15:54:35 +09:00
d2fcdf6e0e Add test coverage of cyclic selection in skin editor 2023-03-07 15:11:47 +09:00
21bdbb20e6 Add optional support for cyclic selection to BlueprintContainer 2023-03-07 14:22:12 +09:00
fc0e27fb15 style: use normalised CornerRadius values 2023-03-06 20:11:52 +00:00
952814604e style: fix late night oopsies 2023-03-06 20:06:56 +00:00
ff59a236ae Merge pull request #22775 from peppy/dont-filter-results-on-sort-mode
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
2023-03-06 18:47:41 +01:00
ec15e2b9cc Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
1fcf41379d Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
b2d453fd2e Fixed indentation 2023-03-06 11:44:00 +00:00
36108ea841 Moved CheckValidNewAction checks into checkCorrectAction 2023-03-06 11:11:38 +00:00
4ae2661f1b Removed useless null checks 2023-03-06 11:00:37 +00:00
ac6c8e600a Updated a comment for correctness 2023-03-06 10:59:47 +00:00
a7be59175d Made private + renamed Taiko Single Tap tracking variables for better readability 2023-03-06 10:59:22 +00:00
df34bdc825 Use lang version 10 2023-03-06 19:31:45 +09:00
3a240aaa5f style: use 64 radius 2023-03-06 10:27:59 +00:00
87d0bef313 Use nullable comparison helper method instead of manual implementation 2023-03-06 15:16:32 +09:00
ddee6400df test: add coverage for Player{Avatar,Flag} 2023-03-05 23:46:51 +00:00
07bde4990d feat: implement PlayerAvatar 2023-03-05 23:17:39 +00:00
20a610ea6c style: a NRT pass on UpdateableFlag 2023-03-05 23:15:58 +00:00
654eacd449 feat(l10n): localise CornerRadius 2023-03-05 23:10:42 +00:00