Commit Graph

27788 Commits

Author SHA1 Message Date
f3bc9c3e45 Merge branch 'master' into match-subscreen-redesign 2021-08-18 15:19:29 +09:00
c5268c9a99 Simplify by reusing same room panel 2021-08-18 15:19:24 +09:00
1ae4a1910a Cache mod settings rather than fetching everytime 2021-08-18 09:17:42 +03:00
704af94d39 Add edit button to room panel 2021-08-18 15:13:10 +09:00
0853554c24 Fix settings overlay not being initially visible 2021-08-18 15:11:52 +09:00
c66abf85f7 Remove match header 2021-08-18 14:04:44 +09:00
5441fab692 Avoid scheduling focus operation when not required 2021-08-18 12:45:14 +09:00
1fdaefef99 Revert unnecessary changes 2021-08-18 12:45:08 +09:00
5671820d92 Update framework 2021-08-18 10:35:34 +09:00
8c5d99ab21 Override CreateInstance() in osu! bindable subclasses
Three bindables are left which don't have this overriden due to them
already not having a value-only constructor and not supporting
`GetBoundCopy()` properly:
 - `BeatmapDifficultyCache.BindableStarDifficulty`.
 - `TotalScoreBindable`
 - `TotalScoreStringBindable`

I could add support for them by passing the required data to them, as
they seem to be able to have that shared, but I'm hesitant to support
something which was already broken and never used, not sure.
2021-08-18 04:19:58 +03:00
eaca331170 apply suggestions 2021-08-18 08:13:53 +08:00
e3b00c6c7a Merge branch 'master' into reduce-skin-lookup-overhead 2021-08-17 23:08:52 +02:00
58ecee543a Trim redundant default argument value 2021-08-17 23:00:10 +02:00
eaf7bd72fc Merge branch 'master' into multiplayer-chat 2021-08-17 20:08:01 +09:00
d8e9845d00 Merge pull request #14360 from peppy/improve-timeline-tick-visibility
Improve visibility of repeat ticks / drag areas on timeline
2021-08-17 20:06:49 +09:00
47d4a2e97f Make SettingsOverlay protected 2021-08-17 20:05:26 +09:00
d66f7cb6b5 Fix tests by allowing retrieval with files where required 2021-08-17 19:21:22 +09:00
5c59818b03 Merge branch 'master' into reduce-skin-lookup-overhead 2021-08-17 19:05:14 +09:00
590d814881 Move RoomSettingsOverlay to RoomSubScreen 2021-08-17 18:24:04 +09:00
f16468b706 Improve visibility of repeat ticks / drag areas on timeline 2021-08-17 18:17:55 +09:00
6840ec6716 Actually show the room in the sub screen 2021-08-17 17:58:24 +09:00
c0b388cd74 Fix regression in ModSettingsChangeTracker 2021-08-17 17:50:30 +09:00
1b49e92e99 Merge branch 'master' into settings-delayed-load 2021-08-17 17:42:23 +09:00
4a65888cfc Merge branch 'master' into multiplayer-chat 2021-08-17 17:34:23 +09:00
ef9bfece13 Merge branch 'master' into multi-polling-request-refactor 2021-08-17 17:31:25 +09:00
3b5fc6d10f Ensure updateLoadingLayer is run at least once 2021-08-17 17:18:23 +09:00
9eb16fa61d Move poll allowance logic based on signalr connection inside polling component 2021-08-17 17:16:21 +09:00
5d72c5911a Rename MatchSettingsOverlay and related classes
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00
6416e64e06 Adjust sizings and paddings 2021-08-17 17:13:25 +09:00
4b198d14eb Initial refactor of RoomSubScreen 2021-08-17 17:05:20 +09:00
8a1651e830 Reorganise methods in PollingComponent 2021-08-17 17:04:32 +09:00
a901fca54a Merge branch 'master' into multi-polling-request-refactor 2021-08-17 16:23:46 +09:00
b1efc6d763 Merge branch 'master' into local-user-play-info 2021-08-17 16:23:44 +09:00
6ee6a46894 Remove unnecessary public prefix in interface specification 2021-08-17 16:22:14 +09:00
124f149cb5 Add key binding to focus chat input 2021-08-17 16:17:31 +09:00
30eee363dc Add chat display during multiplayer gameplay 2021-08-17 16:17:31 +09:00
b82f92d7b8 Adjust background colours of textbox in chat display 2021-08-17 16:16:49 +09:00
35b9f84c00 Expose StandAloneChatDisplay.Textbox 2021-08-17 16:16:49 +09:00
0d283aa6a3 Expose LocalUserPlaying from Player 2021-08-17 16:16:49 +09:00
82eddeffef Add LocalUserPlayInfo interface to convey common information about player status 2021-08-17 16:15:47 +09:00
3a7b9bf096 Fix MatchSettingsOverlay not resetting focus on hide properly 2021-08-17 08:56:49 +03:00
66e33b3704 Merge pull request #14263 from frenzibyte/hide-player-settings-overlay
Hide non-interactive elements on multi-spectator players
2021-08-17 14:07:19 +09:00
f4b7ee5c7f Merge branch 'master' into hide-player-settings-overlay 2021-08-17 13:44:33 +09:00
081524b6c8 Privatise setters 2021-08-17 13:44:21 +09:00
1e2c0031d7 Remove unused usings 2021-08-17 13:34:44 +09:00
bc86bafc08 Fix RestoreDefaultValueButton's colour weirdness 2021-08-17 12:48:30 +09:00
212842c537 Fix initial LayoutSettings animation in a more reliable way 2021-08-17 12:38:44 +09:00
adb4fd5a2b Load only sections content asynchronously, showing the header initially 2021-08-17 12:31:33 +09:00
b419ea716b Refactor beatmap info wedge to not fully refresh on star difficulty change
Makes it look awkward when changing difficulty via mod settings for
example.

Now the changes should instead only affect the displayed components which consume it
directly.
2021-08-17 05:46:06 +03:00
32ba525555 Track changes to mod settings in beatmap difficulty cache with 100ms debouncing 2021-08-17 05:46:05 +03:00