Commit Graph

29 Commits

Author SHA1 Message Date
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
8b3742188f Fix test by also clearing out maximum statistics 2022-08-30 15:42:36 +09:00
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
17174a7b09 Ensure some results have been loaded in playlist results screen tests
Basically, the failing delayed test would fire two web requests during
the proceedings. In unfortunate timing, the first would succeed and the
test would think "everything is okay", but the actual request loading
results has not yet run.

This check ensures *something* is loaded, which seems to be enough to
make things reliable.
2022-05-30 19:29:16 +09:00
d1de516b11 Fix incorrect cursor parameterisation in test scene 2022-04-11 15:40:28 +09:00
1c79083f96 Move all PlaylistResultScreen test state initialisation into SetUpSteps 2022-03-15 22:15:35 +00:00
c56df80106 Fix PlaylistResultsScreen test failures
As seen: https://github.com/ppy/osu/pull/17252/checks?check_run_id=5545717506

The `PlaylistsResultsScreen` takes a lease on the `Beatmap` bindable
when entered. During `SetUp`, the `Beatmap` bindable is reassigned but
fails in cases where an existing test instance of the screen hasn't been
exited yet. This fix moves the assignment into the `SetUpSteps` function
after `base.SetUpSteps` is called which will exit the existing screens
first.
2022-03-15 20:38:04 +00:00
d13a66a96c Rework test scene by only relying on OnlineID 2022-03-08 20:11:56 +09:00
bdc3b76df0 Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
efeba30b9f Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
3e9e7a8fb6 Fix PLaylistsResultsScreen tests falling over due to missing beatmap 2022-01-18 16:48:27 +09:00
d79602a912 Add wait step to TestScenePlaylistResultScreen explicitly for screen load 2021-12-20 16:58:36 +09:00
99ac71c1fe Simplify usages where the ruleset being used is osu! ruleset 2021-12-13 16:37:20 +09:00
b0d14526ea Move test ScoreInfo creation to TestResources
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
2cd2b10ce1 Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
dbb08f7d46 Use OnlineID for set operations 2021-12-10 16:11:48 +09:00
bf1418bafc Use OnlineID instead of legacy IDs for equality and lookups 2021-12-10 16:11:48 +09:00
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
d6ac6a5cd6 Fix intermittent results screen test failures 2021-10-08 15:18:01 +09:00
c9325cc419 Fix results screen test scene 2021-09-07 14:15:23 +09:00
20100b8894 Fix a few test failures 2021-09-06 20:20:52 +09:00
aeff9bd853 Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
f62120c66b Remove unused using directive 2021-02-22 22:45:55 +01:00
adf2dc36c9 Fix PlaylistResults tests performing delays in real-time when headless 2021-02-22 15:43:58 +09:00
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
9de1a67e03 Move PlaylistsResultsScreen to correct namespace 2020-12-25 23:47:32 +09:00
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
12e4bbdc5b Reorganise test scenes into playlists specific namespace 2020-12-25 13:20:37 +09:00