68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
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Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
dd04b33232
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
5afb038025
Use explicit cast to OsuGame rather than in-between derived classes.
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# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
cc14aeb802
Add basic background display system.
2016-09-30 18:45:55 +09:00
357c94ed8a
Add OsuGameMode. Standardise naming of classes.
2016-09-30 13:30:55 +09:00
7dcf2c6269
Add TestCase for main menu ButtonSystem.
2016-09-29 23:46:24 +09:00
81f9ce657f
License -> Licence.
2016-08-26 17:27:49 +09:00
6cbbeaaac0
Initial commit.
2016-08-26 14:41:47 +09:00