Commit Graph

510 Commits

Author SHA1 Message Date
68476eafb9 Use DrawSize instead of Size whereever Size was previously read due to framework changes.
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
ac16bffe49 Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
5afb038025 Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
cc14aeb802 Add basic background display system. 2016-09-30 18:45:55 +09:00
357c94ed8a Add OsuGameMode. Standardise naming of classes. 2016-09-30 13:30:55 +09:00
7dcf2c6269 Add TestCase for main menu ButtonSystem. 2016-09-29 23:46:24 +09:00
81f9ce657f License -> Licence. 2016-08-26 17:27:49 +09:00
6cbbeaaac0 Initial commit. 2016-08-26 14:41:47 +09:00