Commit Graph

767 Commits

Author SHA1 Message Date
1295b0a7e1 Merge branch 'master' into ColdVolcano/beat-syncing 2017-05-23 10:51:47 +09:00
adf8bb853e Move load() to be directly below ctor. 2017-05-22 20:06:37 +09:00
de575b3867 Early return if beatLength = 0. 2017-05-22 20:02:02 +09:00
95c4704a9e Delay backwards instead of using a millisecond tolerance. 2017-05-22 20:01:28 +09:00
fc90cfa604 Update BeatSyncedContainer.cs 2017-05-22 17:50:05 +09:00
70d7f61f7c More inversion for logic simplification. 2017-05-22 17:19:39 +09:00
f81ffa636d Use BindTo instead of taking the game's beatmap bindable. 2017-05-22 17:18:11 +09:00
609aac6453 Better kiai mode detection. 2017-05-22 17:18:05 +09:00
b241140496 Proper kiai mode detection. 2017-05-22 17:18:00 +09:00
abe9c464a8 Invert if statements. 2017-05-22 17:17:54 +09:00
85684e5fee Do not scroll headers to when scrolling position is negative. 2017-05-22 15:54:58 +08:00
7357076c4d CI fixes. 2017-05-21 04:48:43 +08:00
a98f109d73 Use LayoutSize for header and footer layout. 2017-05-21 04:01:07 +08:00
93668e53a0 Add footer support. 2017-05-21 03:44:03 +08:00
201b44dbf1 Do not make the name confusing. 2017-05-21 03:02:51 +08:00
72621c81dc Handle null and invalidation of headers. 2017-05-21 02:37:34 +08:00
e040f297c6 Set Masking = false and expose ScrollContainer. 2017-05-21 02:21:23 +08:00
da47b0a260 Fix margin and offset calculating. 2017-05-21 02:11:55 +08:00
e030573436 Add ReverseDepthFillFlowContainer to remove code duplication 2017-05-19 23:44:36 -03:00
ecc222c043 Allow custom SectionsContainer. 2017-05-20 07:20:46 +08:00
473441dfd4 Fix fields being null. 2017-05-20 07:07:27 +08:00
e06c917c95 Selection support of SectionsContainer. 2017-05-20 06:39:01 +08:00
058c5e18a4 Scrolling support for SectionsContainer. 2017-05-20 05:48:40 +08:00
24a813e907 Basic children management of SectionsContainer. 2017-05-20 05:15:57 +08:00
793b760ff2 Cleanup logic 2017-05-18 20:19:00 -05:00
f4c7a02a6f Fix having negative beat when it should be 0 2017-05-17 09:23:04 -05:00
198542465b More CI fixes 2017-05-17 01:37:31 -05:00
387d26a576 CI Fixes 2017-05-17 01:26:34 -05:00
5f192cae7b Add missing licence header 2017-05-17 01:18:56 -05:00
0801a211da Add a base container with beat syncing logic 2017-05-17 01:14:04 -05:00
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
f7dc7e9bb9 Update references. 2017-03-28 21:26:20 +09:00
0bcb463acf ParallaxContainer should always know the mouse position. 2017-03-23 22:42:40 +09:00
54e1b24fe9 Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
ab8a5afdb9 AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
1e0a694ff8 replaced bool with Bindable<bool>
Also accounted for the ParallaxAmount when moving to default position
2017-02-19 17:11:36 +01:00
7f751d3653 Update ParallaxContainer.cs 2017-02-19 16:54:00 +01:00
e83ac8b04c Removed public ParallaxEnabled property 2017-02-19 13:47:26 +01:00
f166bb0f96 Moved movement to the default position to property 2017-02-18 22:26:48 +01:00
77bfe57d8c compacted code, made public bool to disable it 2017-02-18 22:00:07 +01:00
a48e4a31a7 Parallax Option works now 2017-02-18 21:34:21 +01:00
becb65f702 Fix ParallaxContainer breaking with no mouse state present. 2017-02-09 19:25:04 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
22905d2033 Align logo correctly between intro and main menu.
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
413138abe5 Delay movement of ParallaxContainers slightly. 2016-12-01 21:45:40 +09:00