e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
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Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
29dfe33465
Rewrite AudioFilter
to be easier to follow (and fix tests)
2021-10-13 15:17:20 +09:00
26a1e40d24
Fix storyboard outro during fail test not being lenient enough
2021-10-13 13:48:57 +09:00
b37096f440
Avoid using bindable for AudioFilter
cutoff
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It doesn't play nicely with screen exiting, as it is automatically
unbound during the exit process. Easiest to just avoid using this for
now.
2021-10-13 13:25:55 +09:00
f69a56a26a
Add test coverage of startup import sequence
2021-10-13 12:19:10 +09:00
3ceee176e6
Merge branch 'master' into frame-stability-container-direction-flip
2021-10-12 18:34:04 +02:00
8dcfc3dd7e
Replace no-op seeks with wait steps
2021-10-12 18:31:20 +02:00
91c286b1ad
Fix intermittent TestScenePlaySongSelect test failures
2021-10-12 22:07:57 +09:00
f76b58e843
Merge pull request #15055 from peppy/fix-taiko-convert-woes
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Fix `BeatmapConverter` not cloning deeply enough
2021-10-12 21:07:39 +09:00
79ac64a088
Split out editor save steps to try and catch test failure
2021-10-12 19:40:35 +09:00
55bd7d2512
Add failing coverage for saving difficulty params from editor
2021-10-12 16:43:56 +09:00
696193198a
Merge pull request #15049 from bdach/settings-panel-rounded-buttons
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Update appearance of buttons in settings sidebar
2021-10-12 09:32:52 +09:00
ff382259ca
Use rounded buttons in tablet rotation preset settings
2021-10-11 23:17:09 +02:00
b1ad3161dd
Add failing test case for frame stable clock direction flip scenario
2021-10-11 21:25:02 +02:00
a16ffd2976
Merge pull request #14999 from smoogipoo/fix-score-async
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Fix intermittent playlist results screen test failures
2021-10-11 10:44:04 +09:00
21ee24ea6d
Add rounded button variant
2021-10-10 21:45:41 +02:00
237c063015
Fix typo in multipleIncrementMods
variable name
2021-10-09 14:26:32 +02:00
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
f199d6c521
Fix another related test failure
2021-10-08 15:26:25 +09:00
d6ac6a5cd6
Fix intermittent results screen test failures
2021-10-08 15:18:01 +09:00
42d3fe8f02
Merge branch 'master' into fix-SettingsTextBox-using-null-as-default
2021-10-08 13:37:28 +09:00
f8e50731b7
Merge pull request #14991 from peppy/intro-tests-no-menu-load
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Allow intro screens to be created without loading a `MainMenu`
2021-10-07 20:48:54 +09:00
ba84da6ef8
Tidy up test scene
2021-10-07 20:08:28 +09:00
b88d4f1913
Fix weird edge case in TestSceneIntroWelcome
2021-10-07 19:58:34 +09:00
ef64c64f0b
Merge branch 'master' into popup-filter-effect
2021-10-07 18:56:07 +09:00
e578046b20
Rename Filter
-> AudioFilter
2021-10-07 18:50:08 +09:00
0348c6c7e5
Apply some renaming and code quality fixes
2021-10-07 18:49:22 +09:00
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
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Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
f98dd1b811
Merge branch 'master' into popup-filter-effect
2021-10-07 18:40:21 +09:00
189358240d
Fix intro tests and move steps out of constructor
2021-10-07 18:39:48 +09:00
7074021d1f
Merge branch 'master' into test-scene-osu-game-fix-async-disposal-contention
2021-10-07 17:47:11 +09:00
e586fee091
Remove unused usings
2021-10-07 17:46:30 +09:00
0e0779e45b
Merge pull request #14988 from peppy/remove-gameplay-mod-bindable-storage
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Remove local overridden storage of `Mods` in `Player`
2021-10-07 17:36:23 +09:00
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-07 16:50:10 +09:00
7e0379441c
Change TestSceneOsuGame
to use OsuGameTestScene
to avoid async disposal deadlock
...
The original implementation was done so in a way that the nested `OsuGame` would be disposed via the async queue, causing a deadlock for 10-20s during test runs. `OsuGameTestScene` was already fixed to avoid this, so consuming it here seems like the easy fix.
2021-10-07 16:18:48 +09:00
0bd5136a29
Fix TestOverlayClosing
occasionally failing due to running too fast
2021-10-07 15:55:29 +09:00
697f53c445
Fix test failure due to reference of Player.Mods
2021-10-07 15:00:47 +09:00
fc0c3e8758
Attach filters at load time
2021-10-06 17:32:28 +09:00
456cfd62bf
Fix intermittent score panel test failure
2021-10-06 16:46:27 +09:00
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-06 16:14:21 +09:00
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
6e797ddcac
Add test coverage of creating, saving and loading a new beatmap
2021-10-06 12:55:04 +09:00
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
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Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
007e5f174c
Merge pull request #14959 from peppy/add-screen-test-debug
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Add various logging output in an atttempt to figure multiplayer test failure
2021-10-06 10:11:50 +09:00
4e13af6524
Merge pull request #14957 from peppy/fix-song-select-test-failure
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Fix `TestDifficultyIconSelectingForDifferentRuleset` potentially failing due to async load
2021-10-06 10:10:57 +09:00
23f9b7a740
Merge pull request #14958 from peppy/fix-delete-local-score-test-failure
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Fix delete local score test not waiting for "fetch" to complete
2021-10-06 10:09:26 +09:00
d6f25e07cc
Add assert coverage of non-downloadable states
2021-10-06 05:49:18 +09:00
31c0c7a888
Remove pointless (and incorrect) click step
2021-10-06 05:49:04 +09:00
1a784b788d
Fix incorrect load state check
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2021-10-06 05:31:07 +09:00