f4924dc3cf
Fix volume scrolling when hovering VersionManager
2019-10-14 16:37:54 -07:00
42b6041763
Move post-update notification logic to UpdateManager base class
2019-09-24 18:37:05 +09:00
8ef4b2a0f6
Hide NotificationOverlay
2019-08-13 11:29:48 +03:00
97d65783db
Remove osu!-side DebugUtils
2019-06-20 12:48:45 +09:00
115a75e4c6
Use a constant for lazer variables
2019-06-03 13:16:05 +09:00
492dd3eee2
Restore accidentally commented conditional
2019-05-24 10:53:02 +09:00
e034b3d514
Use TaskCompletionSource in a better manner
2019-05-23 19:08:44 +09:00
acaf2f9fbb
Show changelog from new build notification
2019-05-23 18:54:42 +09:00
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
d61dfe888e
Fix venera fonts not being correctly specified
2019-02-22 19:42:09 +09:00
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
bdadd1bba2
Add actual changes
2018-12-27 19:22:24 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
68980fc477
Adjust usage of Handle(Non)PositionalInput to follow framework update
2018-10-02 14:45:33 +09:00
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
b8d314a809
Tidy up updater namespace
2018-07-06 16:39:27 +09:00
3819ecb2be
Update framework
2018-06-19 20:19:52 +09:00
fdf2120852
Update notfication now points to new changelog page
2018-06-06 18:08:43 +01:00
2ec1fcd245
Fix incorrect using
2018-06-06 21:29:45 +09:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
04a7754049
Make squirrel local so ifdef is nicer
2018-03-27 18:57:20 +09:00
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
71a94d6b44
Add a bindable Enabled flag to NotificationManager
...
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
0ec10ba32d
CI fixes
2017-11-30 00:11:00 +09:00
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
62dcc316e2
Remove unnecessary using
2017-11-21 15:02:16 +09:00
8e63a7dd8d
Handle more exceptions when checking for updates
...
Should resolve #849 .
2017-11-21 14:42:49 +09:00
e98d9e8a8c
Explicitly define constant
2017-11-20 19:44:06 +09:00
aac41d2de6
Disable resharper inspections on case-by-case basis
2017-11-20 18:55:48 +09:00
440c1a9f83
Make osu.Desktop and osu.Game.Tests compile under net461+netstandard
2017-11-19 14:30:56 +09:00
9344502b71
More warning fixes
2017-11-14 18:05:07 +09:00
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
71af30d222
Remove redundant visibility changes
2017-08-22 22:48:50 +09:00
9f69aa9082
Show a notification after a successful update
...
Allows access to the github changelog
2017-08-22 19:41:39 +09:00
7e21ddb5eb
Remove usage of HideOnEscape
2017-08-16 22:56:32 +09:00
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
f705589bf2
Rename NotificationManager to NotificationOverlay
2017-07-28 15:03:42 +09:00
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
de46f3ab07
Remove all unnecessary parenthesis where object initialisers are used
...
Enforces at CI.
2017-07-13 15:11:33 +09:00