Commit Graph

78 Commits

Author SHA1 Message Date
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
df0a31bf2a Add judgement text displays to osu!mania 2017-09-11 17:56:02 +09:00
e8efdcf188 Make tick explosions white and lower scale. 2017-09-11 14:37:34 +09:00
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
3026675f35 Add explosions. 2017-09-11 13:44:39 +09:00
10f0d1f20d Pass down OnJudgement to columns. 2017-09-11 12:57:10 +09:00
42dc4d9b1c Rework mania playfield to be more sane with masking/nesting. 2017-09-11 10:46:54 +09:00
b085208d24 Remove unused code 2017-09-07 16:15:33 +09:00
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
115e5c95af Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'. 2017-08-23 20:50:03 +09:00
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
cd3c825bd2 Fix mania playfield not working. 2017-08-22 14:07:46 +09:00
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
12f9793fec Fix mania bar lines not working. 2017-08-07 17:46:22 +09:00
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
b1d25ed388 Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
0f901c99a0 Implement SpeedAdjustedPlayfield and a new HitRenderer derivation. 2017-08-04 20:11:18 +09:30
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
e8ce3e16b0 Address CI concern 2017-07-10 12:52:29 +03:00
0e2dc9388a More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
89c8a34025 Merge branch 'master' into better-drawablehitobject-lifetimes 2017-06-21 20:13:57 +09:00
fc0e44b214 Update framework. 2017-06-21 11:28:27 +09:00
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
4afe83e74e Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
5bac0919f0 Remove gross autoSizingAxes and life time. 2017-06-16 13:00:08 +09:00
5d7336b235 A bit more cleanup. 2017-06-16 10:06:47 +09:00
de35ea22b1 Make bar lines work again. 2017-06-09 22:03:28 +09:00
4b2669e65d Namespace movement. 2017-06-09 16:20:55 +09:00
d11002e499 Use new naming structure + VisibleTimeRange bindable. 2017-06-09 16:11:49 +09:00
55f238f6a9 Remove IHasTimeSpan, add rename to TimingSection. 2017-06-08 23:40:24 +09:00
7aee8ee547 Make TimeSpan a double again. 2017-06-07 19:08:32 +09:00
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00
a4cd409835 Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
5ebe08ed2a Make default mania playfield timespan 1.5s for now. 2017-06-02 17:45:48 +09:00
d30706f640 Move drawable timing changes to Timing/Drawables. 2017-06-01 15:13:52 +09:00
f612914e87 Initial rewrite of timing changes to allow them to be more extensible. 2017-06-01 14:26:21 +09:00
32550bda4f Make drawable bar line a bit more sane. 2017-05-29 15:18:06 +09:00
4fce0c1189 Rename Barline -> BarLine. 2017-05-29 15:05:20 +09:00
ee7158aa95 Implement bar lines. 2017-05-29 14:44:42 +09:00
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
3dfe88c068 Make Key a bindable, pass down to drawable hit objects. 2017-05-22 15:28:30 +09:00
9b0aed7c48 Add tween to time span changing. 2017-05-16 19:14:27 +09:00
6231a19b8c Merge remote-tracking branch 'origin/master' into mania-timing-sections 2017-05-16 18:35:32 +09:00