9ddcd686ac
Fix incorrect assert
2021-04-09 18:23:38 +09:00
b49997f531
Add test for no frames
2021-04-09 18:18:23 +09:00
589ce4bdc2
Add test
2021-04-09 18:16:10 +09:00
59d13b0dd3
Fixed indentation
...
sorry about the style fixes... I'm using JetBrains Rider from now on.
2021-04-08 21:53:42 -04:00
6b6a71d3c3
trim whitespace
2021-04-08 20:39:17 -04:00
493c095535
Fixed code style
2021-04-08 20:28:23 -04:00
6bccb3aab6
Use DI to implement battery detection, add BatteryCutoff property
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- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
70cd018a98
Fix intermittent test failure
2021-04-08 21:38:58 +09:00
1e23f671fa
Merge pull request #12321 from smoogipoo/add-spectate-button-and-state
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Add multiplayer spectating user state and button
2021-04-08 19:48:58 +09:00
b38d332268
Fix broken test
2021-04-08 16:31:39 +09:00
545156d15c
Add regression test coverage
2021-04-08 15:20:53 +09:00
8aff53172d
Remove necessity for nested PassThroughInputManger
2021-04-08 15:18:31 +09:00
0a6baf670e
Send a warning notification if device is unplugged and low battery
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- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()
Co-Authored-By: Marlina José <marlina@umich.edu >
2021-04-07 15:56:50 -04:00
024adb699c
Add test and fix several issues
2021-04-08 00:12:21 +09:00
214813154b
Fix class name
2021-04-07 22:28:22 +09:00
99bee73ac1
Merge branch 'master' into add-spectate-button-and-state
2021-04-07 22:07:52 +09:00
6eb809f4c4
Merge pull request #9194 from boswelja/rebind-song-select
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Allow rebinding Song Select mods/random/options keys
2021-04-07 20:55:45 +09:00
93c5935ebc
Add match subscreen support + test
2021-04-07 20:46:30 +09:00
b4c6894d13
Add test coverage for song select footer area
2021-04-07 18:29:31 +09:00
abd637ffaa
Add button to footer
2021-04-07 17:35:18 +09:00
56c13148f1
Fix typo in class name
2021-04-07 16:45:10 +09:00
c744f77cfa
Add participant panel state
2021-04-07 16:40:24 +09:00
f5667125a0
Remove unnecessary method
2021-04-07 16:37:43 +09:00
6be9c9f0f4
Link up ready button to spectate state
2021-04-07 16:35:50 +09:00
1f57b6884d
Add ready button to test scene
2021-04-07 16:30:40 +09:00
6de91d7b6b
Add spectate button + test
2021-04-06 21:37:27 +09:00
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
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Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
2321101518
Merge branch 'master' into fix-overzealousmouse-button-blocking
2021-04-06 16:45:25 +09:00
53c1bc666c
Make addition of nested GlobalActionContainer in OsuGameTestScene optional
2021-04-06 15:18:00 +09:00
e486e521ff
Fix regressed test
2021-04-05 22:46:01 +09:00
beebdb0734
Clean up implementation
2021-04-05 22:30:51 +09:00
b66ba43bc5
Add failing test scene
2021-04-03 14:02:46 +02:00
7d4b0e3f0a
Fix editor clock scene not re-enabling beatmap
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Could interfere with other tests due to causing crashes on attempts to
change `Beatmap.Value`.
2021-04-03 12:34:48 +02:00
1ff77754fd
Use OnlineViewContainer
2021-04-02 20:14:31 +08:00
c3c7c18549
Fix tests
2021-04-01 23:48:26 +09:00
9e95441aa6
Rename Spectator -> SoloSpectator
2021-04-01 22:08:52 +09:00
0c53b4eb93
Fix wrong counting and add test
2021-03-31 14:09:39 +09:00
8dfff999f9
Add rotation slider
2021-03-30 12:40:50 +09:00
558f8fa51e
Adjust testscene
2021-03-25 23:20:26 +01:00
6cb14e91c9
Make Player abstract and introduce SoloPlayer
2021-03-23 18:18:49 +09:00
aeff9bd853
Add return bool to HandleRequest to better trigger failures
2021-03-23 18:17:29 +09:00
a16c0641b2
Revert EF Core to version 2.2
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This reverts commit f3faad74d5
, reversing
changes made to 712e7bc7bf
.
Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
b9b351311a
Merge pull request #11824 from peppy/fix-unsafe-skinnable-sample-play
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Fix playing skinned samples being unsafe during skin changes
2021-03-20 11:29:34 +09:00
8e0536e1e2
Add failing test scene
2021-03-19 22:44:33 +01:00
f59327cc3e
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-19 20:29:44 +09:00
196f95ae54
Update to use new bindables and centered area offset
2021-03-19 19:01:32 +09:00
9a6a0f3df5
Add test coverage and better UI handling of no tablet connected scenario
2021-03-19 19:01:32 +09:00
a8e319a320
Remove min/max from test scene to fix weirdness when switching test sizings
2021-03-19 19:01:31 +09:00
382109c7a2
Make test scene feel more like settings (width-wise)
2021-03-19 19:01:31 +09:00
464702182d
Consume device name
2021-03-19 19:01:31 +09:00