eaac4fe6c7
Simplify FindSnap method
2021-04-25 06:38:15 +08:00
bedabc1ddf
Fix cake errors
2021-04-24 22:12:07 +08:00
8b01082cbb
Fix visual tests missing dependency for ColourCodedNotes
2021-04-24 21:28:48 +08:00
3103fd8343
Move snapping logic into SnapFinder
2021-04-24 21:28:35 +08:00
91bf0d422d
Rename ColourCode to ColourCodedNotes
2021-04-24 20:40:30 +08:00
a8b401522b
Remove ManiaColourCode in favor for boolean
2021-04-24 20:39:22 +08:00
d6d81fb8e5
Move color snap logic from Note to DrawableNote
2021-04-24 19:53:21 +08:00
f9905ebe68
Remove beatmap argument in Note
2021-04-24 19:37:10 +08:00
7e3a611f95
Add snap color option for osu!mania
2021-04-24 16:23:52 +08:00
a242df31e8
Merge pull request #12534 from smoogipoo/fix-hold-note-crash
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Fix hold notes with 0 length crashing the game
2021-04-22 21:14:36 +09:00
739d83da2a
Merge pull request #12515 from frenzibyte/legacy-scores-classic-mod
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Apply "classic" mod to all legacy scores
2021-04-22 19:52:09 +09:00
4148d473e3
Fix hold note crashing with 0 length
2021-04-22 19:51:33 +09:00
b37c5a8749
Rollback hold note placement when length is zero
2021-04-22 14:59:57 +09:00
e3398d8f1f
Implement "classic" mod for all other legacy rulesets
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Currently empty, automatically handled in game to not be selectable (see `Mod.HasImplementation`)
2021-04-21 09:14:33 +03:00
5ad2d0e759
Merge pull request #12439 from ekrctb/further-refactor-framed-replay
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Further refactor FrameReplayInputHandler, simplify the template code
2021-04-16 17:16:09 +09:00
a965e8a75d
Remove AutoGenerator workaround of now-fixed issue
2021-04-16 14:13:41 +09:00
119c9b4294
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 14:11:33 +09:00
55421b0065
Add missing full stop
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com >
2021-04-15 14:41:10 +09:00
346e36d32a
Make Mod.Description
abstract and add missing descriptions
2021-04-15 14:36:26 +09:00
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
9d8a26f373
Merge branch 'master' into diffcalc/refactor-strain-skill
2021-04-06 08:21:38 +09:00
6bcbef9f25
Merge pull request #12294 from smoogipoo/mania-scoring-adjustments
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Adjust scoring values to better fit osu!mania expectations
2021-04-05 17:19:28 +09:00
3acc612a67
Adjust scoring values to better fit osu!mania
2021-04-05 13:28:46 +09:00
85d2b1232a
Refactor to abstract out strain logic into StrainSkill class
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While it is the case for the existing official Skills, Skill implementations shouldn't be required to conform to a strain based approach.
There are other valid approaches to calculating skill difficulty that can be supported by abstracting the strain logic into its own StrainSkill class.
2021-04-03 20:52:39 +11:00
5b2dcea8a8
Refactor to encapsulate strain logic into Skill class
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As strains are an implementation detail of the current Skill calculations, it makes sense that strain related logic should be encapsulated within the Skill class.
2021-04-03 20:47:43 +11:00
345779b19a
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-04-02 20:58:29 +09:00
43e48406ca
Miss all ticks when hold note is hit
2021-03-31 12:21:14 +09:00
56428a027e
Change static method to public
2021-03-30 16:56:20 +09:00
e769ef45be
Fix misplaced parenthesis
2021-03-30 16:55:39 +09:00
1d968009c2
Add osu!mania key filtering using "keys=4" at song select
2021-03-30 16:09:35 +09:00
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy
2021-03-29 19:31:16 +09:00
9a02f3868c
return a string instead
2021-03-29 17:29:05 +08:00
b8b7eb4c4b
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
2bea69456e
remove implementations
2021-03-26 15:24:33 +08:00
8438fce764
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-03-26 11:47:38 +09:00
5f2c6b8d59
Merge pull request #12145 from bdach/mania-auto-hold-note-release
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Remove release delay for hold notes when generating autoplay
2021-03-23 14:24:56 +09:00
29d4162e4e
Remove release delay for hold notes when generating autoplay
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It was more intended for normal notes anyway (as they would be released
pretty much instantaneously, if it weren't for the delay).
2021-03-22 22:45:21 +01:00
5b1d9f4cf0
Fix constant case
2021-03-22 16:19:29 +09:00
690fb9224a
Combine constants for readability
2021-03-22 16:18:31 +09:00
db64fac824
Delay key fade in legacy mania skins
2021-03-22 15:26:22 +09:00
9a330c4c56
Fix mania hold note heads hiding when frozen
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This was an insidious regression from a3dc1d5
. Prior to that commit,
`DrawableHoldNoteHead` had `UpdateStateTransforms()` overridden, to set
the hold note head's lifetime. When that method was split into
`UpdateInitialStateTransforms()` and `UpdateHitStateTransforms()`, the
lifetime set was moved to the former.
Unfortunately, that override served two purposes: both to set the
lifetime, and to suppress hit animations which would normally be added
by the base `DrawableManiaHitObject`. That fact being missed led to
`UpdateHitStateTransforms()` hiding the hold note head immediately on
hit and with a slight delay on miss.
To resolve, explicitly override `UpdateHitStateTransforms()` and
suppress the base call, with an explanatory comment.
2021-03-21 18:46:41 +01:00
aec859b4d1
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
51e0304c54
properly format strings per ruleset
2021-03-17 18:31:09 +08:00
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
5b6018295d
Merge branch 'master' into diffcalc/skill-mods
2021-03-04 13:06:26 +09:00
cd1c1bf534
Centralise cases of performing actions on the current selection
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By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901 , but not fix it completely.
2021-02-26 14:15:13 +09:00
cf4c88c647
Fix spacing
2021-02-25 21:38:21 +09:00
dff1d80f39
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
6b6811063b
Make ExpandDirection abstract
2021-02-24 15:05:12 +09:00
dd702ccfd2
Make mania FI/HD incompatible with each other
2021-02-24 14:34:37 +09:00