Commit Graph

45367 Commits

Author SHA1 Message Date
6fb8676215 Merge branch 'master' into nodal-hit-sounds 2017-04-22 22:11:19 +09:00
2af9bf1423 Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects. 2017-04-22 21:33:11 +09:00
99db871e6c Update OsuDifficultyCalculator.cs 2017-04-22 20:59:35 +09:00
ec04ceaece Fix off-by-one on repeatCount. 2017-04-22 20:53:55 +09:00
1bb0b96ddc Make IHasCurve not depend on a SliderCurve object. 2017-04-22 20:43:20 +09:00
dbee95e859 Merge pull request #664 from peppy/general-fixes
Fix regression causing menu cursor to stick to screen edges.
2017-04-22 18:11:49 +09:00
c108a7b48e Generate portable PDBs + add rebuild task. 2017-04-22 17:10:50 +09:00
0b67cf0e91 Bring framework up to date. 2017-04-22 17:10:49 +09:00
8dd7781925 Add clr-specific attach request. 2017-04-22 17:10:49 +09:00
307dc3e2e1 Make VSCode use CLR on Windows platform. 2017-04-22 17:10:34 +09:00
2d91400239 Fix nullref due to framework change. 2017-04-22 16:56:17 +09:00
9432f9879d Refactor OsuAutoReplay.cs
- Some trivial refactors

Rename targetPosition to startPosition, move frameDelay and
reactionTime to private readonly fields, and added 2 comments

- Split main loop into 2 functions.

One is the function to add a delay from the previous hit object if the
current one hasn't appeared yet for auto to "see and react to"

- The other function does everything else.

- Rename and comment stuff in spinner startPosition alg.

- Move movement to start of hitobject logic out

- Rename the functions I took out

- Move spinner start pos calc out.

- Move clicking object logic out

- Fix formatting

- Add private keyword

- Change ref to out

- Change some outdated comments
2017-04-22 10:38:20 +08:00
96a5d7032d Fix regression causing menu cursor to stick to screen edges. 2017-04-21 22:37:55 +09:00
c6590417ed Merge pull request #661 from peppy/speed-adjust-mods
Add DoubleTime, HalfTime and Nightcore support.
2017-04-21 21:14:03 +09:00
caf3d311cd Merge remote-tracking branch 'upstream/master' into speed-adjust-mods 2017-04-21 20:55:20 +09:00
612c1b99de Merge pull request #659 from peppy/general-fixes
Update UI controls to understand DisabledChanged
2017-04-21 20:54:51 +09:00
4e4372b1d7 Update framework. 2017-04-21 20:48:43 +09:00
d94035e9da Merge branch 'master' into general-fixes 2017-04-21 20:42:46 +09:00
d7477955ac CI fixes. 2017-04-21 20:42:13 +09:00
5cdbb226f8 Remove CurvedHitObject to make RepeatSamples not tied to curve. 2017-04-21 20:40:11 +09:00
b8f9a2be6e Whoops fix xmldoc. 2017-04-21 20:40:05 +09:00
45bccf883a Update framework. 2017-04-21 20:34:07 +09:00
f750325aa1 Bring up to date. 2017-04-21 20:10:14 +09:00
cf0fdbcfb3 Merge branch 'nodal-hit-sounds' into fix-drumroll-conversion 2017-04-21 20:06:01 +09:00
748f13501a Remove HeadSamples and TailSamples, combine into RepeatSamples. 2017-04-21 20:04:40 +09:00
382e656e9f CI fixes. 2017-04-21 19:51:23 +09:00
6c8bd4dfe4 More trimming. 2017-04-21 19:41:46 +09:00
47f9b2d55b Trim whitespace. 2017-04-21 19:38:04 +09:00
b8c10aa595 Improve xmldoc. 2017-04-21 19:37:16 +09:00
3345ba180f Update with framework rename. 2017-04-21 19:26:32 +09:00
cae4c7c6e5 Combine construction and assignment. 2017-04-21 19:12:16 +09:00
ed5f072151 Merge pull request #660 from peppy/audio-offset
Add basic UO support (now called Audio Offset).
2017-04-21 19:07:04 +09:00
29fe0b471c Fix drum rolls not taking into account nodal samples when converting from drum rolls to hit circles. 2017-04-21 18:52:08 +09:00
a999c42d8a Split slider samples into head + tail + repeats + body (the original HitObject.Samples). 2017-04-21 18:49:49 +09:00
3f832731c9 Add DoubleTime, HalfTime and Nightcore support. 2017-04-21 17:33:37 +09:00
a7afde02bf Oops, apparently normal hit sound should always be added. 2017-04-21 16:27:35 +09:00
5fdc9819cf Add basic UO support (now called Audio Offset). 2017-04-21 16:20:05 +09:00
ca824de91c Implement RepeatSamples in IHasRepeats. 2017-04-21 16:18:34 +09:00
b4a4597366 Transform legacy HitObjectParsers to give repeat slider sounds, instead of all sounds. 2017-04-21 16:18:11 +09:00
25a7d99a8e Remove unused reference. 2017-04-21 16:11:24 +09:00
5aa90df819 Allow OsuScreens to decide whether ruleset switching should be allowed.
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
4a3ae6937d Improve the look of ScreenWhiteBox. 2017-04-21 15:41:22 +09:00
83f1f9d7e5 Add ability to parse per-repeat sounds. 2017-04-21 14:38:46 +09:00
bd7341c5a1 Restructure reading normal/add/volume members into class to make code a bit more readable/usable. 2017-04-21 14:36:28 +09:00
ef7bc0f92e Update UI controls to understand DisabledChanged. 2017-04-21 14:02:04 +09:00
2d53ad4c0a Remove xmldoc-only using usage. 2017-04-21 14:01:58 +09:00
d656090aab Move tooltips below the cursor. 2017-04-21 14:01:31 +09:00
ac9f0ccb48 Fix hit normals always being played, regardless of sound type. 2017-04-21 13:59:55 +09:00
6e3125e115 Merge pull request #656 from smoogipooo/taiko-fixes
Taiko fixes
2017-04-20 20:10:29 +09:00
1af2cf3a58 Merge pull request #657 from peppy/api-updates
Update score to read statistics from server.
2017-04-20 20:03:16 +09:00