ee96d39b93
Shuffle sound samples around and make more conformant
2017-06-28 10:19:04 -07:00
9b0e1c26a3
Clean Up Code
2017-06-07 19:53:37 +08:00
5568df1aee
Remove StandardHUDOverlay
...
This class hierarchy was originally when we had different HUDs for rulesets, but this is no longer the case. Skins will be able to build off the base (new) HUDOverlay without issue, so there is no real need for the abstract class for now.
We can add it back if a need for it arises; for the moment I'd like to avoid as many Standard* classes as possible.
2017-06-05 17:18:07 +09:00
5eab611255
Fix some possible nullrefs on beatmap load failure
2017-05-26 17:36:38 +09:00
3cdfd2eef5
Split ControlPoint into different types.
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
57b9ed0f54
Do not pause a running replay if the window is not focused.
2017-05-20 18:56:50 +02:00
561b517dec
Merge branch 'master' into skip-redesign
2017-05-20 00:42:04 +09:00
20156d26f9
Don't rely on parent's clock
2017-05-19 22:12:09 +09:00
aef82acb0d
Update skip button design
2017-05-19 21:54:14 +09:00
da31d129ee
Merge branch 'master' into mania-beatmap-conversion
2017-05-19 18:18:59 +09:00
a7d16ac213
Move skip logic to inside SkipButton
2017-05-19 18:18:21 +09:00
9191c4f3e3
Remove LegacyBeatmapConverter.
2017-05-19 16:31:56 +09:00
67cf64062a
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
2017-05-19 16:02:40 +09:00
bfd37d0350
Fix audio beginning to play when potentially paused due to inactive window
...
Also removes all usage of Delay() in Player.
Resolves #793 .
2017-05-19 13:53:09 +09:00
41c252760d
Move all pause logic into PauseContainer
2017-05-17 21:57:01 +09:00
88a70e407c
Fix and simplifty pause logic
...
Resolves #770
2017-05-17 20:11:41 +09:00
6487bf45cf
Eagerly attempt to pause the game when the window is not focused
2017-05-16 17:59:14 +09:00
622b155fda
OsuConfig -> OsuSetting
2017-05-15 10:56:27 +09:00
ab1768ef80
Merge branch 'master' into tidy-up
2017-05-09 10:27:29 +09:00
48368779ab
Avoid polluting Player with HUD-specific code.
2017-05-08 11:48:40 +09:00
4f8549f220
Standardise usages of exceptions.
2017-05-07 00:38:17 +08:00
9c4f813da1
Remove unnecessary hide/show logic.
...
Also change the way the overlay appears when actually playing.
2017-05-05 13:14:44 +09:00
c9ba1ac4f6
Adjust namespaces.
...
Also adds transition, uses IHasCurrentValue, combines Mod TestCases and more.
2017-05-05 13:00:05 +09:00
475eb6fe5f
Cleanup
2017-05-04 17:29:52 +03:00
7e1efcc20b
Added ModsContainer
2017-05-02 22:34:07 +03:00
f261a077d2
General fixes/cleanup in Player.
2017-04-26 20:37:47 +09:00
c2108b7706
Use object initialiser.
2017-04-26 18:32:47 +09:00
b6f838f536
Fix potential nullref.
2017-04-26 18:32:40 +09:00
4656a7170a
Add very basic lead-in support.
2017-04-26 18:17:25 +09:00
9d14b6e1e9
Make SongProgress return the actual time value via OnSeek.
2017-04-26 18:17:17 +09:00
01caaf44f3
Add a decoupled clock to allow for lead-in and lead-out time.
2017-04-26 18:16:55 +09:00
d476482493
Add basic seeking support when a replay is loaded.
2017-04-25 22:59:51 +09:00
1d2f19b5a2
change background dim from integer to double
2017-04-22 18:34:03 +02:00
caf3d311cd
Merge remote-tracking branch 'upstream/master' into speed-adjust-mods
2017-04-21 20:55:20 +09:00
d94035e9da
Merge branch 'master' into general-fixes
2017-04-21 20:42:46 +09:00
3f832731c9
Add DoubleTime, HalfTime and Nightcore support.
2017-04-21 17:33:37 +09:00
5fdc9819cf
Add basic UO support (now called Audio Offset).
2017-04-21 16:20:05 +09:00
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
...
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
1707c2458e
Update exception name.
2017-04-20 12:11:03 +09:00
873599b359
Fix conversion regression.
2017-04-20 11:36:50 +09:00
a47870b376
Apply Ruleset to Scores. Reduce complexity of score creation.
2017-04-20 11:16:08 +09:00
3b95fbab7d
Add score statistic tracking (osu!).
2017-04-19 16:29:27 +09:00
49f4981f1c
Fix CI issues.
2017-04-18 22:28:16 +09:00
a0d9c14526
Add temporary means of getting the user which is responsible for a resulting play.
2017-04-18 22:22:14 +09:00
d51b37cb44
Add a basic implementation of the new design results screen.
2017-04-18 22:22:14 +09:00
edd71c0560
Tidy up and comment PlayerLoader logic.
2017-04-18 16:56:01 +09:00
2ccb8b154f
Change conditional ordering to allow player to always run its fadeOut sequence.
2017-04-18 16:47:30 +09:00
24deaf05b6
Merge branch 'master' into player-loader-restart
2017-04-18 16:36:25 +09:00
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
1f7373db8f
Removed unneeded restarting variable
2017-04-17 23:52:38 -07:00