Commit Graph

19559 Commits

Author SHA1 Message Date
6aa31dffdb Fix toolbar not respecting current overlay activation mode. 2020-08-18 15:34:56 +02:00
a4ad0bd174 Ensure 0 score from miss judgements, add test 2020-08-18 19:51:26 +09:00
27cab98c66 Merge pull request #9901 from Joehuu/skip-cutscene-forward-mouse-button
Add ability to skip cutscene with forward mouse button
2020-08-18 17:13:36 +09:00
f4f642fbcf Add ability to skip cutscene with forward mouse button 2020-08-17 23:21:44 -07:00
4d6b52a0d6 Simply condition
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-08-17 23:08:51 -07:00
e0383f6100 Change format of rank tooltip 2020-08-17 22:07:04 -07:00
848f3bbf51 Show tooltip of leaderboard score rank when 1000 or higher 2020-08-17 21:09:55 -07:00
5ade1e8259 Merge branch 'master' into beatmap-track-rework 2020-08-18 13:03:49 +09:00
083bcde3cf Fix beatmap transfer not working 2020-08-18 13:01:35 +09:00
707912248a Merge pull request #9889 from peppy/editor-screen-loading-spinner
Add loading spinner while editor screen loads
2020-08-18 01:48:33 +09:00
583760100a Implement mania invert mod 2020-08-18 01:40:55 +09:00
b969bc03e0 Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
93a8bc3d5a Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
d9debef156 Add explicit LoadTrack method 2020-08-17 15:38:16 +09:00
0c4aefb15e Merge branch 'master' into beatmap-track-rework 2020-08-17 15:00:29 +09:00
948c3cfbf1 Improve visibility of toolbar tooltips against bright backgrounds 2020-08-17 14:56:19 +09:00
5d433c0b05 Fix a couple of new Resharper inspections 2020-08-16 23:11:29 +09:00
a6708c4286 Rename resolved variable in MainMenu 2020-08-16 23:04:54 +09:00
71f4e753f0 Merge branch 'master' into beatmap-track-rework 2020-08-16 22:35:32 +09:00
a426ff1d5b Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
e39b2e7218 Update framework 2020-08-14 21:53:18 +09:00
a2119fd9e3 Merge pull request #9849 from peppy/fix-beatmap-cover-permaload
Fix beatmap covers not being unloaded in most overlays
2020-08-14 20:24:36 +09:00
e465afa280 Merge branch 'master' into beatmap-track-rework 2020-08-14 20:02:43 +09:00
c3757a4660 Fix beatmap covers not being unloaded in most overlays
Eventually we'll probably want something smarter than this, but for the
time being this helps stop runaway memory usage.
2020-08-14 19:22:26 +09:00
b7ae70ff96 Merge branch 'master' into fix-skinnable-sound-mute 2020-08-14 19:01:32 +09:00
671141ec61 Load menu backgrounds via LargeTextureStore to reduce memory usage 2020-08-14 18:05:05 +09:00
626cd4042f Merge branch 'master' into delay-beatmap-load 2020-08-14 15:09:30 +09:00
2c6afce524 Merge pull request #9843 from smoogipoo/fix-playlist-mods 2020-08-14 11:11:13 +09:00
0500d82b5b Fix playlist items sharing mod instances 2020-08-13 19:48:41 +09:00
3cb22fad82 Fix mods sharing bindable instances 2020-08-13 19:48:31 +09:00
9e7a28002d Merge branch 'master' into beatmap-track-rework 2020-08-13 17:56:50 +09:00
ab56980f8c Merge branch 'master' into fix-spun-out-mod-rate-dependency 2020-08-13 17:24:11 +09:00
2067e1ce44 Merge pull request #9798 from EVAST9919/dashboard-news 2020-08-13 17:23:54 +09:00
99bea6b8e9 Add missing null check (player construction is potentially delayed now) 2020-08-13 12:52:35 +09:00
27cd9e119a Delay beatmap load until after transition has finished
Previously the beatmap would begin loading at the same time the
`PlayerLoader` class was. This can cause a horribly visible series of
stutters, especially when a storyboard is involved.

Obviously we should be aiming to reduce the stutters via changes to the
beatmap load process (such as incremental storyboard loading,
`DrawableHitObject` pooling, etc.) but this improves user experience
tenfold in the mean time.
2020-08-13 12:04:32 +09:00
91e28b849d Fix incorrect BeatmapManager construction 2020-08-13 00:29:23 +09:00
429ad783cf Merge branch 'update-framework' into beatmap-track-rework 2020-08-12 23:35:46 +09:00
00f8bb7c3e Update resources 2020-08-12 23:28:45 +09:00
b10cddf625 Update framework 2020-08-12 23:28:08 +09:00
05b06e7451 Merge branch 'master' into fix-skinnable-sound-mute 2020-08-12 22:01:04 +09:00
f3202fb123 Naming adjustments 2020-08-12 11:24:26 +03:00
9b112baa88 Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news 2020-08-12 11:15:58 +03:00
8fe5775ecb Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
84655b0798 Change hover colour for news title 2020-08-11 20:17:29 +03:00
fdfda453c7 Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news 2020-08-11 20:14:52 +03:00
c0031955c9 Update with further framework changes 2020-08-12 01:50:18 +09:00
e47a1eb313 Use adjustable ITrack 2020-08-12 01:41:21 +09:00
688e447950 Fix potential hierarchy mutation from async context 2020-08-12 01:33:06 +09:00
eec94e1f53 Make track not-null in GameplayClockContainer/FailAnimation 2020-08-12 00:51:43 +09:00
b66f303e71 Add annotation 2020-08-12 00:48:45 +09:00