8bf3902cbd
Add the concept of nested DrawableHitObjects.
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- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
23677a309f
Merge branch 'master' into slider_ticks
2017-02-16 11:06:23 +09:00
7fbc5990d1
Add combo numbers.
2017-02-15 23:23:55 +09:00
e2fae24ad5
Merge branch 'master' into slider_ticks
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Conflicts:
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Slider.cs
2017-02-15 10:53:42 +01:00
fc192906ea
Handle proxied approach layer better and add slider's approach circle (previously missing).
2017-02-15 01:23:19 +09:00
3e7208c8a4
Add slider ticks.
2017-02-14 11:26:24 +01:00
a79fde897b
Add StackedPosition/StackedEndPosition and offset slider curves by StackOffset.
2017-02-09 08:29:21 +01:00
38b25a7df3
Add hit object stacking.
2017-02-09 07:28:40 +01:00
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
8271b139e9
Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01.
2017-02-05 09:40:58 +01:00
c420c55291
Merge branch 'master' into hit-samples
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# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
eef697d842
Wire up CircleSize to hitobjects.
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Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
8329022a2e
Merge remote-tracking branch 'refs/remotes/upstream/master' into hit-samples
2016-12-08 21:41:02 +09:00
40ea6e0d72
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00