5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
31b26e1d0a
Merge branch 'master' into back-to-desktop
2017-10-14 16:18:28 +09:00
179542daf1
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
cd722e4abb
Fix beatmap author being stored in two different places
2017-10-14 11:39:55 +09:00
d5892cf54e
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
5e751ea0ec
Only convert chords into strong hits for mania -> taiko
2017-10-01 00:15:23 +02:00
e0911f014e
Fix ruleset target path for release builds
2017-09-19 22:50:36 +09:00
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
1f20c5eb69
Optimise project references
2017-09-19 16:07:00 +09:00
8fa76557db
Avoid unnecessary dll copies
2017-09-19 16:06:59 +09:00
6db705a3a8
Update relative paths
2017-09-19 16:06:58 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
b78c516b74
Merge branch 'master' into scoring-revamp
2017-09-13 20:47:14 +09:00
fb7740a3ab
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
5e32d95ad2
Remove Ruleset's CreateScoreProcessor method
2017-09-13 16:37:05 +09:00
093d82ac45
Set depths from playfield add methods instead of DrawableHitObject
2017-09-13 16:17:01 +09:00
e146bcacf1
Make BasePortion and ComboPortion constants
2017-09-13 16:13:27 +09:00
05ac23f99a
Remove AffectsAccuracy for now
2017-09-13 15:44:03 +09:00
ba3e44cd71
Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo)
2017-09-13 15:17:32 +09:00
7b44ad300f
Remove accurateHits, make Accuracy once again tied to comboScore
2017-09-13 00:33:01 +09:00
b5f48c2368
Add storeResults as a parameter to Reset
...
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
d0774c7bc6
ComputeTargets -> SimulateAutoplay + improve xmldoc
2017-09-12 21:16:47 +09:00
3e3618d724
More cleanups
2017-09-12 21:12:57 +09:00
abab2a4878
Revamp score processing to once more unify scoring methods
2017-09-12 21:05:50 +09:00
0b94939474
Make Accuracy = 1, Health = 1 the default for ScoreProcessor
2017-09-12 20:53:26 +09:00
3af8345068
Add AffectsAccuracy to Judgement
2017-09-12 19:39:44 +09:00
3ef65a1e5d
Cleanup TaikoPlayfield a bit
2017-09-12 18:49:31 +09:00
fb05552ac4
Fix one more case of incorrect offset.
2017-09-12 18:36:31 +09:00
f32d444d68
Remove generics from Playfield (fixes catch)
2017-09-12 18:19:28 +09:00
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
27e3c9e778
Remove usings.
2017-09-12 11:51:19 +09:00
d6bf5c38b7
Move Kiai bool to HitObject.
2017-09-12 10:01:07 +09:00
58c875bdca
Merge remote-tracking branch 'origin/master' into blending-equations
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# Conflicts:
# osu-framework
2017-09-11 15:02:12 +09:00
b01233eddc
Fix CI issues
2017-09-11 14:48:01 +09:00
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
7170fbd087
Target .NET 4.6.1
2017-09-11 12:39:00 +09:00
cde22865b9
Merge remote-tracking branch 'origin/master' into blending-equations
...
# Conflicts:
# osu-framework
2017-09-11 02:42:23 +09:00
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
19db7a8f72
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
29941019a5
Hacky way to make osu! and taiko work again.
2017-09-06 17:44:51 +09:00
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
84c22df3f5
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
1e10d977f9
Accuracy starts at 100% instead of 0%
2017-09-05 15:39:27 +02:00
a7e6efd34f
Rename keys -> actions
2017-08-24 20:30:18 +09:00
a7a7e0323f
Update autoplay and replay handling to result in actions, not keys
2017-08-24 15:36:42 +09:00
6f8e85c2e1
Merge branch 'master' into fix_taiko_sizing
2017-08-22 23:19:41 +09:00
d080a7e970
Determine size of ScrollingContainer a bit better to avoid taiko weirdness
2017-08-22 20:53:19 +09:00
909cae5861
CI fixes.
2017-08-22 14:21:28 +09:00