Commit Graph

2225 Commits

Author SHA1 Message Date
f7a9a11ae5 Bar uses AccentColour aswell 2017-04-08 13:53:11 +02:00
5e56e84c4a change SRGBColour to Color4 and use IHasAccentColour in some places 2017-04-08 13:31:55 +02:00
c60a55285c updated TestCase and some null checks 2017-04-07 20:32:09 +02:00
6a87fd6112 retries and fails hide if they're not present 2017-04-07 20:19:03 +02:00
899e559b5c ratings hide now + remove unnessary stuff 2017-04-07 19:58:49 +02:00
65d9f4fc45 hide MetadataSegments without content and remove fail/retry initialisations 2017-04-07 19:27:14 +02:00
9881889f88 removed some unused stuff 2017-04-07 18:24:36 +02:00
187a0e3613 Merge branch 'details' of github.com:Jorolf/osu into details 2017-04-07 18:14:14 +02:00
eb4b3772e9 put Bar into its own file and let it only add a background if BackgroundColour is changed 2017-04-07 18:13:55 +02:00
579c351cfd Merge branch 'master' into details 2017-04-07 12:54:01 +09:00
fba72b9a9e Snaking out on by default. 2017-04-07 09:28:13 +09:00
e59c0a770f Merge branch 'master' into details 2017-04-06 15:42:00 +02:00
28193cbaaa hide BeatmapDetails on entering the Select screen 2017-04-06 15:39:23 +02:00
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
9b1e010dcc Fix filename mismatch. 2017-04-06 16:05:41 +08:00
0107772737 Fix using. 2017-04-06 16:25:46 +09:00
6fc1384927 Merge branch 'master' into taiko-fixes 2017-04-06 16:23:22 +09:00
1942ef9e8f Fix merge fail. 2017-04-06 16:06:02 +09:00
4783d17d94 Merge branch 'master' into better-hitsounds 2017-04-06 16:00:56 +09:00
cec8bca78a Implement IJsonSerializable, BeatmapInfo IJsonSerializable. 2017-04-06 15:54:50 +09:00
942699218a Merge branch 'master' into details 2017-04-06 15:44:43 +09:00
7c63c8394b Remove unnecessary depth setting. 2017-04-06 15:36:03 +09:00
a18367454d InGameOverlay -> MenuOverlay. 2017-04-06 15:34:52 +09:00
856696b17e Fix incorrect verbatim strings. 2017-04-06 15:31:21 +09:00
6285f3eea8 Merge branch 'master' into pause_buttons_refactor 2017-04-06 15:00:48 +09:00
37129bf03d Make combo be changed by the base ScoreProcessor. 2017-04-06 14:37:21 +09:00
2bb99eac72 fix typo 2017-04-06 14:27:23 +09:00
efe82ef88c Merge branch 'master' into hud_visibility 2017-04-06 13:40:10 +09:00
18ff8efd46 Mark TODO for BeatmapVersion. 2017-04-06 13:15:33 +09:00
f193af2a2a Add better defaults for BaseDifficulty. 2017-04-06 13:15:21 +09:00
c50960af63 Add better defaults for ControlPoint. 2017-04-06 13:15:12 +09:00
326baae615 Merge branch 'master' into taiko-wtf 2017-04-06 12:30:44 +09:00
982dbb5bba Cleanup + bow down to resharper. 2017-04-06 12:27:35 +09:00
73e2ddaf26 Revert DrawableHitObject changes, make them less conflicting. 2017-04-06 12:24:17 +09:00
4cc309e5a7 Make hit sounds into consts. 2017-04-06 12:14:06 +09:00
c65ab5b6f1 General cleanup. 2017-04-06 11:56:19 +09:00
acfcd30cc6 Simplify lambda. 2017-04-06 11:51:04 +09:00
5beab4c43d Absolute default bank should be normal. 2017-04-06 11:48:48 +09:00
c73d6a52ec Add a few comments. 2017-04-06 11:47:54 +09:00
eb82a4c090 Back to using SampleInfo + fix taiko beatmap conversion. 2017-04-06 11:41:16 +09:00
863dc44c4d Some minor improvements. 2017-04-06 09:57:34 +09:00
8354fb5eb5 Fix judgements being constructed too late. 2017-04-06 09:57:12 +09:00
e903241c7b Implement sample + addition sample reading from hit objects. 2017-04-06 09:43:47 +09:00
0946e42363 removed useless stuff 2017-04-05 22:51:43 +03:00
6a510097df InGameOverlay fixes 2017-04-05 22:36:03 +03:00
1ef465716d Proper legacy timing point parsing. 2017-04-05 21:59:40 +09:00
d607207b69 Ability to contain multiple sample banks. Get default bank name from control point. 2017-04-05 21:59:07 +09:00
8d720e39c6 Going forward, explicit ToLower should not be needed. 2017-04-05 21:39:09 +09:00
2d8239a3f7 Re-implement the SampleBank/Sample structure. No parsing support yet. 2017-04-05 21:34:28 +09:00
4aafc172ca Allow playfield to specify whether it has a cursor or not. 2017-04-05 17:38:57 +09:00