81844878b0
Fix possible nullref with non-attached hitobjects
2020-11-11 00:29:34 +09:00
b725c9cce9
Fix possible nullrefs
2020-11-11 00:24:28 +09:00
e525784cb2
Clear lifetimeEntry after use
2020-11-11 00:24:14 +09:00
99e5450af3
Cache DrawableRuleset
2020-11-11 00:22:36 +09:00
66213f2ed0
Add pooling support to DrawableRuleset + Playfield
2020-11-10 23:56:32 +09:00
be4735cd2b
Explicitly set lifetime to ensure empty drawables are cleaned up
2020-11-10 14:57:51 +01:00
31e4d71852
Rewrite HitObjectContainer with pooling support
2020-11-10 22:49:02 +09:00
5354ef1699
Merge branch 'dho-apply' into hitobject-pooling-base
2020-11-10 22:30:08 +09:00
0387d994bd
Do not lookup default kiai explosion if skin has own
2020-11-10 14:18:43 +01:00
35763a74fd
Add test scene
2020-11-10 14:08:13 +01:00
ed01d37966
Reintroduce KiaiHitExplosion as skinnable
2020-11-10 14:08:10 +01:00
4ea823e4dc
Fix test failures
2020-11-10 22:02:33 +09:00
8788ef74aa
Merge pull request #10770 from cadon0/fix-storyboard-sprite-paths
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Fix crashes if animation sprite path does not match a file
2020-11-10 13:32:19 +01:00
f245696947
Move {-> Default}KiaiHitExplosion
2020-11-10 13:24:32 +01:00
20f9759a2e
Merge branch 'master' into fix-storyboard-sprite-paths
2020-11-10 12:57:10 +01:00
9b3f7e8d5c
Merge pull request #10760 from peppy/fix-profile-graph-crash
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Fix crash and edge cases of user profile graph implementation
2020-11-10 12:56:48 +01:00
e1dcac4d8b
Update framework
2020-11-10 20:29:29 +09:00
61093030ee
Remove redundant class name qualifier
2020-11-10 12:20:49 +01:00
ce837eaba0
Rename variables
2020-11-10 12:20:26 +01:00
dd873dbd85
Merge branch 'master' into fix-profile-graph-crash
2020-11-10 12:17:12 +01:00
6f3f6dc28b
Add hitobject lifetime support
2020-11-10 20:16:52 +09:00
539806e9d6
Rewrite - Add empty drawable whenever sprite not found
2020-11-10 23:52:37 +13:00
6446074976
Fix paths for storyboard animation sprites
2020-11-10 23:52:37 +13:00
45e9f16f6b
Add initial DrawableRuleset interface
2020-11-10 19:27:08 +09:00
757a4b5c31
Add hitobject lifetime model
2020-11-10 19:26:01 +09:00
88112801eb
Remove result storage from hitobject
2020-11-10 18:56:16 +09:00
ef1036cef1
Merge pull request #10767 from peppy/fix-editor-crash-on-two-mouse-button-click
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Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 18:41:58 +09:00
d873229120
Merge pull request #10769 from peppy/fix-mod-select-keys-handle-control
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Stop mod select overlay hotkeys handling input when control is pressed
2020-11-10 18:37:14 +09:00
f5076fe3b8
Revert unnecessary change
2020-11-10 18:15:11 +09:00
4e3f6f19f4
Merge pull request #10768 from bdach/force-import-standardised
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Always store standardised score when populating ScoreInfo
2020-11-10 18:12:35 +09:00
833c0b223e
Clamp index to valid bounds
2020-11-10 18:08:12 +09:00
2e3dc6fc46
Merge branch 'master' into fix-profile-graph-crash
2020-11-10 18:06:51 +09:00
28daff1716
Stop mod select overlay hotkeys handling input when control is pressed
...
Closes https://github.com/ppy/osu/issues/10766 in about the best way we
can for now.
2020-11-10 17:57:59 +09:00
601cc477e5
Merge branch 'master' into fix-editor-crash-on-two-mouse-button-click
2020-11-10 17:42:25 +09:00
86026ad98f
Merge pull request #10764 from peppy/fix-editor-quick-delete-via-left-mouse
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Fix editor quick delete being triggerable from left mouse button
2020-11-10 17:42:12 +09:00
de6fcd1792
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 17:16:28 +09:00
3f49077620
Merge pull request #10763 from peppy/fix-offscreen-textbox-direct-overlay
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Force beatmap listing overlay's textbox back on screen when a key is pressed
2020-11-10 17:16:28 +09:00
a012105dac
Fix editor quick delete being triggerable from left mouse button
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Closes https://github.com/ppy/osu/issues/10629 .
2020-11-10 16:54:37 +09:00
109abc0e29
Always store standardised score when populating ScoreInfo
2020-11-10 08:41:00 +01:00
5221a34929
Only handle keys which create characters
2020-11-10 16:32:58 +09:00
a2ef3aa21a
Force beatmap listing overlay's textbox back on screen when a key is pressed
...
Not the cleanest solution, but works for now. Will eventually be
replaced after the header is updated to reflect the latest designs
(which keeps it on screen in all cases).
Closes https://github.com/ppy/osu/issues/10703 .
2020-11-10 16:26:30 +09:00
e464e719ef
Merge remote-tracking branch 'refs/remotes/ppy/master' into history-graph
2020-11-10 10:22:57 +03:00
c8917d1236
Merge pull request #10751 from smoogipoo/fix-bdc-threadsafety
2020-11-10 15:43:21 +09:00
b1367acf74
Merge pull request #10722 from nbvdkamp/fix-vscode-build-tasks-for-git-bash
2020-11-10 14:37:00 +09:00
6cc0bf17a9
Add explicit lock object and some xmldoc for clarity
2020-11-10 14:31:52 +09:00
dc21aebdc7
Merge branch 'master' into fix-bdc-threadsafety
2020-11-10 14:31:51 +09:00
85d641c630
Merge pull request #10740 from Game4all/add-multi-statuses
2020-11-10 14:23:26 +09:00
4855e43764
Merge pull request #10758 from nbvdkamp/rank-history-json-property-fix
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Replace rankHistory in JsonProperty with rank_history for consistency
2020-11-10 14:05:25 +09:00
73c2638b3b
Merge pull request #10757 from Joehuu/simplify-input-buttons/keys-in-tests
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Simplify input buttons/keys in tests
2020-11-10 14:03:22 +09:00
582b5454ed
Merge pull request #10759 from Joehuu/disable-watching-yourself
2020-11-10 13:10:54 +09:00