Commit Graph

28896 Commits

Author SHA1 Message Date
762949f49f Don't flash screen red on fail if the user has disabled red tinting 2021-10-18 14:20:38 +09:00
6d6eed61aa Fix new indentation inspections 2021-10-18 14:00:35 +09:00
59dc04017e Fix epilepsy warning not being faded out on an early exit from PlayerLoader 2021-10-18 13:30:37 +09:00
2a41e8bd1f Remove unneeded extra padding from settings number box 2021-10-17 21:50:04 +02:00
552fc1dc8a Adjust key binding rows to accommodate new default value indicator 2021-10-17 21:50:04 +02:00
f422ebb281 Adjust SettingsItem to accommodate new default value indicator 2021-10-17 21:50:03 +02:00
818f35c35f Restyle default value indicator 2021-10-17 21:50:03 +02:00
5ln
3529f34c98 Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
25f172fae8 Update usages of OpenInNativeExplorer to use ShowFileInNativeExplorer
Also updates WrappedStorage to override ShowFileInNativeExplorer.
2021-10-17 12:56:29 +02:00
874decb3cd Replace spectator-local fix for wrong ruleset ID with player-global consistency check 2021-10-16 16:10:42 +02:00
e57d6e930e Source spectator state sent to server from gameplay state 2021-10-16 13:48:49 +02:00
7a5a612896 Move retry and exit hotkey overlays to same depth / container 2021-10-16 02:29:45 +09:00
e9f50179ab Merge branch 'master' into fail-animation-update 2021-10-15 23:32:10 +09:00
91754450b2 Remove dispose method completely 2021-10-15 21:27:44 +09:00
6f947cacbd Fix test failures 2021-10-15 21:22:38 +09:00
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
30c3fcb4ea Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 19:45:04 +09:00
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
b9fd1f52df Tweak animation slightly 2021-10-15 19:37:22 +09:00
b08743342b Fix incorrect nesting 2021-10-15 19:35:08 +09:00
66f3370a19 Add new fail animation to better match new sound effects 2021-10-15 19:14:59 +09:00
a59ee9ec1f Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
ae33b7b87f Update resources 2021-10-15 18:27:01 +09:00
8d11f4ce48 Merge pull request #15075 from peppy/fix-editor-difficulty-name-update
Use actual `BeatmapInfo` rather than `PlayableBeatmap.BeatmapInfo` for editor writes
2021-10-15 18:12:12 +09:00
3d314dad9f Merge pull request #15115 from peppy/fix-realm-config-save-overhead
Fix changing osu!mania scroll speed causing game-wide lag
2021-10-15 17:33:42 +09:00
0e1f144bf4 Rename ArchiveModelImporter with Realm prefix to avoid confusion 2021-10-15 17:08:43 +09:00
cd64faa4f9 Tidy up importer difficulty creation code 2021-10-15 17:07:34 +09:00
49969ac328 Add beatmap import and file store tests 2021-10-15 17:07:34 +09:00
8d6d7fcdbe Add high-pass filter to gameplay fail sequence 2021-10-15 17:03:37 +09:00
d95a62fa56 Add models and stores for beatmap manager requirements 2021-10-15 16:58:41 +09:00
3604a762d0 Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 16:58:01 +09:00
05150b34e5 Merge pull request #15117 from peppy/update-present-import-post-import
Update one missed instance of `PresentImport`
2021-10-15 16:57:47 +09:00
56758435ee Merge pull request #15043 from peppy/realm-ruleset-store
Add realm `RulesetStore`
2021-10-15 16:49:48 +09:00
8fb9aec730 Fix threaded realm usage not disposing context fast enough 2021-10-15 16:39:53 +09:00
34d60b9e10 Merge branch 'master' into fix-realm-config-save-overhead 2021-10-15 16:30:39 +09:00
e9c3d09e0e Remove redundant specs 2021-10-15 16:27:16 +09:00
fdb734ac91 Also add spec directly to IModelImporter 2021-10-15 16:24:40 +09:00
2eb1170c0c Use AsNonNull instead 2021-10-15 16:15:34 +09:00
efaed4cba4 Revert "Attempt bumping inspectcode to fix remaining inspection"
This reverts commit e018a6d6a5.
2021-10-15 16:14:57 +09:00
a90f40e831 Update one missed instance of PresentImport 2021-10-15 16:00:09 +09:00
745f319c7d Merge branch 'master' into fix-realm-disposal-order 2021-10-15 15:44:14 +09:00
e018a6d6a5 Attempt bumping inspectcode to fix remaining inspection 2021-10-15 14:08:25 +09:00
48a9ab9e89 Merge branch 'master' into fix-multiplayer-tests 2021-10-15 14:04:27 +09:00
e38eb31fd4 Merge branch 'fix-realm-disposal-order' into fix-realm-config-save-overhead 2021-10-15 14:00:31 +09:00
818fac6ac8 Make realm a non-drawable component to better order disposal
Until now, the `RealmContextFactory` would be disposed as part of the
drawable hierarchy. This is too early, as it may be being used by higher
level components (like `ConfigManager`s, see #15115) that perform final
operations after the drawables have been disposed.

Seems to make sense moving this out of the drawable hierarchy and in
line with how we were doing things with EF.
2021-10-15 13:58:16 +09:00
1e15b5a5a0 Merge pull request #15113 from peppy/rounded-button-colour-provider
Change `RoundedButton` to source from overlay colour provider
2021-10-15 13:52:52 +09:00
e47ccbd08a Fix realm transactional overhead when rapidly changing RulesetConfigManager values 2021-10-15 13:50:26 +09:00
80dfd11c90 Remove unnecessary extra task
Further testing shows continuations also run before the .Wait() returns.
2021-10-15 13:28:02 +09:00
7ab028576e Change RoundedButton to source from overlay colour provider 2021-10-15 12:54:19 +09:00
f73e505ee6 Further adjustments to glow to be less bright on settings overlay 2021-10-15 12:35:19 +09:00