Commit Graph

41 Commits

Author SHA1 Message Date
0788a7e9f1 Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
3015d40f8f Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
cf640d084e Use using 2017-12-18 16:38:15 +09:00
846750a190 Remove unnecessary flag 2017-12-18 16:36:11 +09:00
8fdaf6f8f4 Restructure DialogButton to support selection 2017-12-18 14:47:17 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
19db7a8f72 Update in line with framework changes. 2017-09-07 22:46:21 +09:00
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
724e5aa99e Merge master into better-input 2017-07-05 13:59:40 -07:00
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
e3489928b7 Remove now obsolete InternalContains 2017-06-24 09:21:08 +02:00
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
f7dc7e9bb9 Update references. 2017-03-28 21:26:20 +09:00
54e1b24fe9 Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
ab8a5afdb9 AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
e8cae3b45e Remove new override in DialogButton 2017-02-27 21:38:25 -04:00
164f205ee5 Remove SpaceTextOnHover 2017-02-27 21:30:10 -04:00
3094c01a40 Merge https://github.com/ppy/osu into popup-dialog 2017-02-27 16:40:04 -04:00
d78dca3d85 New design 2017-02-26 23:35:13 -04:00