2c76a2350c
Use AccentColour everywhere in drawable osu! hit objects.
2017-03-23 16:19:12 +09:00
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
bab219c428
Fix SliderBall weirdness (not correctly staying circular).
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Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
db5c2efa15
Rename tracking variable and change conditional as per feedback.
2016-12-13 18:12:35 +09:00
c420c55291
Merge branch 'master' into hit-samples
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# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
eef697d842
Wire up CircleSize to hitobjects.
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Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
8329022a2e
Merge remote-tracking branch 'refs/remotes/upstream/master' into hit-samples
2016-12-08 21:41:02 +09:00
40ea6e0d72
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00