Commit Graph

14 Commits

Author SHA1 Message Date
2c76a2350c Use AccentColour everywhere in drawable osu! hit objects. 2017-03-23 16:19:12 +09:00
54e1b24fe9 Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
bab219c428 Fix SliderBall weirdness (not correctly staying circular).
Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
9b9ed32245 Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
db5c2efa15 Rename tracking variable and change conditional as per feedback. 2016-12-13 18:12:35 +09:00
c420c55291 Merge branch 'master' into hit-samples
# Conflicts:
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
eef697d842 Wire up CircleSize to hitobjects.
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
8329022a2e Merge remote-tracking branch 'refs/remotes/upstream/master' into hit-samples 2016-12-08 21:41:02 +09:00
40ea6e0d72 Fix incorrect folder name. 2016-12-08 21:36:34 +09:00